Searched refs:m_emptyTexCubeArray (Results 1 - 2 of 2) sorted by relevance
/external/deqp/framework/opengl/simplereference/ |
H A D | sglrReferenceContext.cpp | 329 , m_emptyTexCubeArray () 433 m_emptyTexCubeArray.getSampler().wrapS = tcu::Sampler::CLAMP_TO_EDGE; 434 m_emptyTexCubeArray.getSampler().wrapT = tcu::Sampler::CLAMP_TO_EDGE; 435 m_emptyTexCubeArray.getSampler().minFilter = tcu::Sampler::NEAREST; 436 m_emptyTexCubeArray.getSampler().magFilter = tcu::Sampler::NEAREST; 437 m_emptyTexCubeArray.allocLevel(0, tcu::TextureFormat(tcu::TextureFormat::RGBA, tcu::TextureFormat::UNORM_INT8), 1, 1, 6); 439 m_emptyTexCubeArray.getLevel(0).setPixel(Vec4(0.0f, 0.0f, 0.0f, 1.0f), 0, 0, faceNdx); 440 m_emptyTexCubeArray.updateView(); 4543 m_currentProgram->m_program->m_uniforms[uniformNdx].sampler.texCubeArray = &m_emptyTexCubeArray;
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H A D | sglrReferenceContext.hpp | 888 rc::TextureCubeArray m_emptyTexCubeArray; member in class:sglr::ReferenceContext
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