Searched refs:m_normalize (Results 1 - 5 of 5) sorted by relevance

/external/chromium_org/third_party/WebKit/Source/modules/webaudio/
H A DConvolverNode.h59 bool normalize() const { return m_normalize; }
60 void setNormalize(bool normalize) { m_normalize = normalize; }
77 bool m_normalize; member in class:blink::FINAL
H A DConvolverNode.cpp52 , m_normalize(true)
151 OwnPtr<Reverb> reverb = adoptPtr(new Reverb(bufferBus.get(), AudioNode::ProcessingSizeInFrames, MaxFFTSize, 2, useBackgroundThreads, m_normalize));
/external/deqp/modules/glshared/
H A DglsVertexArrayTests.hpp185 virtual bool getNormalized (void) const { return m_normalize; }
210 bool m_normalize; member in class:deqp::gls::ContextArray
H A DglsVertexArrayTests.cpp480 , m_normalize (false)
559 m_normalize = normalized;
589 m_ctx.vertexAttribPointer(loc, m_componentCount, inputTypeToGL(m_inputType), m_normalize, m_stride, (GLvoid*)((GLintptr)m_offset));
606 m_ctx.vertexAttribPointer(loc, m_componentCount, inputTypeToGL(m_inputType), m_normalize, m_stride, (GLvoid*)((GLintptr)m_offset));
624 m_ctx.vertexAttribPointer(loc, m_componentCount, inputTypeToGL(m_inputType), m_normalize, m_stride, m_data + m_offset);
641 m_ctx.vertexAttribPointer(loc, m_componentCount, inputTypeToGL(m_inputType), m_normalize, m_stride, m_data + m_offset);
H A DglsDrawTest.cpp921 bool getNormalized (void) const { return m_normalize; }
938 bool m_normalize;
958 , m_normalize (false)
1034 m_normalize = normalized;
1112 m_ctx.vertexAttribPointer(loc, size, inputTypeToGL(m_inputType), m_normalize, m_stride, basePtr + m_offset);
1129 m_ctx.vertexAttribPointer(loc, m_componentCount, inputTypeToGL(m_inputType), m_normalize, m_stride, basePtr + m_offset);

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