Searched refs:useTexture2D (Results 1 - 4 of 4) sorted by relevance

/external/deqp/framework/randomshaders/
H A DrsgParameters.hpp61 , useTexture2D (false)
76 bool useTexture2D; member in class:rsg::ShaderParameters
H A DrsgExpression.cpp1418 if (state.getShaderParameters().useTexture2D)
/external/deqp/modules/gles2/functional/
H A Des2fRandomShaderTests.cpp276 params.vertexParameters.useTexture2D = true;
279 params.fragmentParameters.useTexture2D = true;
325 params.fragmentParameters.useTexture2D = true;
/external/deqp/modules/gles3/functional/
H A Des3fRandomShaderTests.cpp278 params.vertexParameters.useTexture2D = true;
281 params.fragmentParameters.useTexture2D = true;
327 params.fragmentParameters.useTexture2D = true;

Completed in 380 milliseconds