/external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d/d3d11/shaders/compiled/ |
H A D | clearfloat11ps.h | 12 // SV_POSITION 0 xyzw 0 POS float 13 // COLOR 0 xyzw 1 NONE float xyzw 20 // SV_TARGET 0 xyzw 0 TARGET float xyzw 21 // SV_TARGET 1 xyzw 1 TARGET float xyzw 22 // SV_TARGET 2 xyzw 2 TARGET float xyzw 23 // SV_TARGET 3 xyzw [all...] |
H A D | clearsint11ps.h | 12 // SV_POSITION 0 xyzw 0 POS float 13 // COLOR 0 xyzw 1 NONE int xyzw 20 // SV_TARGET 0 xyzw 0 TARGET int xyzw 21 // SV_TARGET 1 xyzw 1 TARGET int xyzw 22 // SV_TARGET 2 xyzw 2 TARGET int xyzw 23 // SV_TARGET 3 xyzw [all...] |
H A D | clearuint11ps.h | 12 // SV_POSITION 0 xyzw 0 POS float 13 // COLOR 0 xyzw 1 NONE uint xyzw 20 // SV_TARGET 0 xyzw 0 TARGET uint xyzw 21 // SV_TARGET 1 xyzw 1 TARGET uint xyzw 22 // SV_TARGET 2 xyzw 2 TARGET uint xyzw 23 // SV_TARGET 3 xyzw [all...] |
H A D | clearfloat11vs.h | 13 // COLOR 0 xyzw 1 NONE float xyzw 20 // SV_POSITION 0 xyzw 0 POS float xyzw 21 // COLOR 0 xyzw 1 NONE float xyzw 25 dcl_input v1.xyzw 26 dcl_output_siv o0.xyzw, position 27 dcl_output o1.xyzw 30 mov o1.xyzw, v [all...] |
H A D | clearsint11vs.h | 13 // COLOR 0 xyzw 1 NONE int xyzw 20 // SV_POSITION 0 xyzw 0 POS float xyzw 21 // COLOR 0 xyzw 1 NONE int xyzw 25 dcl_input v1.xyzw 26 dcl_output_siv o0.xyzw, position 27 dcl_output o1.xyzw 30 mov o1.xyzw, v [all...] |
H A D | clearuint11vs.h | 13 // COLOR 0 xyzw 1 NONE uint xyzw 20 // SV_POSITION 0 xyzw 0 POS float xyzw 21 // COLOR 0 xyzw 1 NONE uint xyzw 25 dcl_input v1.xyzw 26 dcl_output_siv o0.xyzw, position 27 dcl_output o1.xyzw 30 mov o1.xyzw, v [all...] |
H A D | passthroughlumalpha2d11ps.h | 20 // SV_POSITION 0 xyzw 0 POS float 28 // SV_TARGET 0 xyzw 0 TARGET float xyzw 34 dcl_output o0.xyzw 36 sample r0.xyzw, v1.xyxx, t0.xyzw, s0 37 mov o0.xyzw, r0.xxxw
|
H A D | passthroughlumalpha3d11ps.h | 20 // SV_POSITION 0 xyzw 0 POS float 29 // SV_TARGET 0 xyzw 0 TARGET float xyzw 35 dcl_output o0.xyzw 37 sample r0.xyzw, v2.xyzx, t0.xyzw, s0 38 mov o0.xyzw, r0.xxxw
|
H A D | passthroughrgba2di11ps.h | 19 // SV_POSITION 0 xyzw 0 POS float 27 // SV_TARGET 0 xyzw 0 TARGET int xyzw 32 dcl_output o0.xyzw 34 resinfo_uint r0.xyzw, l(0), t0.xyzw 39 ld o0.xyzw, r0.xyzw, t0.xyzw
|
H A D | passthroughrgba2dui11ps.h | 19 // SV_POSITION 0 xyzw 0 POS float 27 // SV_TARGET 0 xyzw 0 TARGET uint xyzw 32 dcl_output o0.xyzw 34 resinfo_uint r0.xyzw, l(0), t0.xyzw 39 ld o0.xyzw, r0.xyzw, t0.xyzw
|
/external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/d3d1x/progs/d3d10tri/ |
H A D | d3d10tri.hlsl.vs.h | 14 // POSITION 0 xyzw 0 NONE float xyzw 15 // COLOR 0 xyzw 1 NONE float xyzw 22 // SV_POSITION 0 xyzw 0 POS float xyzw 23 // COLOR 0 xyzw 1 NONE float xyzw 26 dcl_input v0.xyzw 27 dcl_input v1.xyzw [all...] |
H A D | d3d10tri.hlsl.ps.h | 14 // SV_POSITION 0 xyzw 0 POS float 15 // COLOR 0 xyzw 1 NONE float xyzw 22 // SV_TARGET 0 xyzw 0 TARGET float xyzw 25 dcl_input_ps linear v1.xyzw 26 dcl_output o0.xyzw 27 mov o0.xyzw, v1.xyzw
|
/external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/d3d1x/progs/d3d11tri/ |
H A D | d3d11tri.hlsl.vs.h | 14 // POSITION 0 xyzw 0 NONE float xyzw 15 // COLOR 0 xyzw 1 NONE float xyzw 22 // SV_POSITION 0 xyzw 0 POS float xyzw 23 // COLOR 0 xyzw 1 NONE float xyzw 26 dcl_input v0.xyzw 27 dcl_input v1.xyzw [all...] |
H A D | d3d11tri.hlsl.ps.h | 14 // SV_POSITION 0 xyzw 0 POS float 15 // COLOR 0 xyzw 1 NONE float xyzw 22 // SV_TARGET 0 xyzw 0 TARGET float xyzw 25 dcl_input_ps linear v1.xyzw 26 dcl_output o0.xyzw 27 mov o0.xyzw, v1.xyzw
|
/external/mesa3d/src/gallium/state_trackers/d3d1x/progs/d3d10tri/ |
H A D | d3d10tri.hlsl.vs.h | 14 // POSITION 0 xyzw 0 NONE float xyzw 15 // COLOR 0 xyzw 1 NONE float xyzw 22 // SV_POSITION 0 xyzw 0 POS float xyzw 23 // COLOR 0 xyzw 1 NONE float xyzw 26 dcl_input v0.xyzw 27 dcl_input v1.xyzw [all...] |
H A D | d3d10tri.hlsl.ps.h | 14 // SV_POSITION 0 xyzw 0 POS float 15 // COLOR 0 xyzw 1 NONE float xyzw 22 // SV_TARGET 0 xyzw 0 TARGET float xyzw 25 dcl_input_ps linear v1.xyzw 26 dcl_output o0.xyzw 27 mov o0.xyzw, v1.xyzw
|
/external/mesa3d/src/gallium/state_trackers/d3d1x/progs/d3d11tri/ |
H A D | d3d11tri.hlsl.vs.h | 14 // POSITION 0 xyzw 0 NONE float xyzw 15 // COLOR 0 xyzw 1 NONE float xyzw 22 // SV_POSITION 0 xyzw 0 POS float xyzw 23 // COLOR 0 xyzw 1 NONE float xyzw 26 dcl_input v0.xyzw 27 dcl_input v1.xyzw [all...] |
H A D | d3d11tri.hlsl.ps.h | 14 // SV_POSITION 0 xyzw 0 POS float 15 // COLOR 0 xyzw 1 NONE float xyzw 22 // SV_TARGET 0 xyzw 0 TARGET float xyzw 25 dcl_input_ps linear v1.xyzw 26 dcl_output o0.xyzw 27 mov o0.xyzw, v1.xyzw
|
/external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/d3d1x/progs/d3d11tex/ |
H A D | d3d11tex.hlsl.ps.h | 24 // SV_POSITION 0 xyzw 0 POS float 26 // FACTORS 0 xyzw 2 NONE float xyzw 33 // SV_TARGET 0 xyzw 0 TARGET float xyzw 41 dcl_input_ps linear v2.xyzw 42 dcl_output o0.xyzw 44 sample r0.xyzw, v1.xyxx, t1.xyzw, s1 45 mul r0.xyzw, r [all...] |
H A D | d3d11tex.hlsl.vs.h | 14 // POSITION 0 xyzw 0 NONE float xyzw 22 // SV_POSITION 0 xyzw 0 POS float xyzw 24 // FACTORS 0 xyzw 2 NONE float xyzw 27 dcl_input v0.xyzw 29 dcl_output_siv o0.xyzw, position 31 dcl_output o2.xyzw 32 mov o0.xyzw, v [all...] |
/external/mesa3d/src/gallium/state_trackers/d3d1x/progs/d3d11tex/ |
H A D | d3d11tex.hlsl.ps.h | 24 // SV_POSITION 0 xyzw 0 POS float 26 // FACTORS 0 xyzw 2 NONE float xyzw 33 // SV_TARGET 0 xyzw 0 TARGET float xyzw 41 dcl_input_ps linear v2.xyzw 42 dcl_output o0.xyzw 44 sample r0.xyzw, v1.xyxx, t1.xyzw, s1 45 mul r0.xyzw, r [all...] |
H A D | d3d11tex.hlsl.vs.h | 14 // POSITION 0 xyzw 0 NONE float xyzw 22 // SV_POSITION 0 xyzw 0 POS float xyzw 24 // FACTORS 0 xyzw 2 NONE float xyzw 27 dcl_input v0.xyzw 29 dcl_output_siv o0.xyzw, position 31 dcl_output o2.xyzw 32 mov o0.xyzw, v [all...] |
/external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/d3d1x/progs/d3d11app/ |
H A D | d3d11blit.hlsl.vs.h | 14 // POSITION 0 xyzw 0 NONE float xyzw 22 // SV_POSITION 0 xyzw 0 POS float xyzw 26 dcl_input v0.xyzw 28 dcl_output_siv o0.xyzw, position 30 mov o0.xyzw, v0.xyzw
|
/external/clang/test/SemaCXX/ |
H A D | cxx-altivec.cpp | 4 __vector float xyzw; member in struct:Vector
|
/external/mesa3d/src/gallium/state_trackers/d3d1x/progs/d3d11app/ |
H A D | d3d11blit.hlsl.vs.h | 14 // POSITION 0 xyzw 0 NONE float xyzw 22 // SV_POSITION 0 xyzw 0 POS float xyzw 26 dcl_input v0.xyzw 28 dcl_output_siv o0.xyzw, position 30 mov o0.xyzw, v0.xyzw
|