Searched refs:y2 (Results 1 - 25 of 486) sorted by relevance

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/external/clang/test/Modules/Inputs/odr/
H A Db.h4 } y2; variable in typeref:struct:Y
8 return y2.m + e2 + y2.f;
/external/clang/test/PCH/Inputs/
H A Dchain-external-defs2.h5 int y2; variable
/external/clang/test/PCH/
H A Dchain-external-defs.c27 // YB: @y2 = global i32 18
28 // YB-NOT: @y2 = global i32 18
29 int y2 = 18; variable
/external/valgrind/main/memcheck/tests/
H A Dbadrw.c11 short y2; local
22 y2 = *x2;
23 *x2 = y2;
/external/chromium_org/third_party/skia/src/animator/
H A DSkDrawLine.cpp21 SK_MEMBER(y2, Float)
28 SkLine::SkLine() : x1(0), x2(0), y1(0), y2(0) {
33 maker.fCanvas->drawLine(x1, y1, x2, y2, *maker.fPaint);
/external/skia/src/animator/
H A DSkDrawLine.cpp21 SK_MEMBER(y2, Float)
28 SkLine::SkLine() : x1(0), x2(0), y1(0), y2(0) {
33 maker.fCanvas->drawLine(x1, y1, x2, y2, *maker.fPaint);
/external/chromium_org/third_party/WebKit/Source/core/svg/
H A DSVGPathSegCurvetoCubicSmoothAbs.h32 static PassRefPtr<SVGPathSegCurvetoCubicSmoothAbs> create(SVGPathElement* element, float x, float y, float x2, float y2) argument
34 return adoptRef(new SVGPathSegCurvetoCubicSmoothAbs(element, x, y, x2, y2));
38 SVGPathSegCurvetoCubicSmoothAbs(SVGPathElement* element, float x, float y, float x2, float y2) argument
39 : SVGPathSegCurvetoCubicSmooth(element, x, y, x2, y2) { }
H A DSVGPathSegCurvetoCubicSmoothRel.h32 static PassRefPtr<SVGPathSegCurvetoCubicSmoothRel> create(SVGPathElement* element, float x, float y, float x2, float y2) argument
34 return adoptRef(new SVGPathSegCurvetoCubicSmoothRel(element, x, y, x2, y2));
38 SVGPathSegCurvetoCubicSmoothRel(SVGPathElement* element, float x, float y, float x2, float y2) argument
39 : SVGPathSegCurvetoCubicSmooth(element, x, y, x2, y2) { }
H A DSVGPathSegCurvetoCubicAbs.idl35 attribute float y2;
H A DSVGPathSegCurvetoCubicRel.idl35 attribute float y2;
H A DSVGPathSegCurvetoCubicSmoothAbs.idl33 attribute float y2;
H A DSVGPathSegCurvetoCubicSmoothRel.idl33 attribute float y2;
H A DSVGPathSegCurvetoCubic.h30 SVGPathSegCurvetoCubic(SVGPathElement* element, float x, float y, float x1, float y1, float x2, float y2) argument
37 , m_y2(y2)
76 float y2() const { return m_y2; } function in class:blink::SVGPathSegCurvetoCubic
77 void setY2(float y2) argument
79 m_y2 = y2;
H A DSVGPathSegCurvetoCubicSmooth.h30 SVGPathSegCurvetoCubicSmooth(SVGPathElement* element, float x, float y, float x2, float y2) argument
35 , m_y2(y2)
60 float y2() const { return m_y2; } function in class:blink::SVGPathSegCurvetoCubicSmooth
61 void setY2(float y2) argument
63 m_y2 = y2;
H A DSVGPathSegCurvetoCubicAbs.h32 static PassRefPtr<SVGPathSegCurvetoCubicAbs> create(SVGPathElement* element, float x, float y, float x1, float y1, float x2, float y2) argument
34 return adoptRef(new SVGPathSegCurvetoCubicAbs(element, x, y, x1, y1, x2, y2));
38 SVGPathSegCurvetoCubicAbs(SVGPathElement* element, float x, float y, float x1, float y1, float x2, float y2) argument
39 : SVGPathSegCurvetoCubic(element, x, y, x1, y1, x2, y2) { }
H A DSVGPathSegCurvetoCubicRel.h32 static PassRefPtr<SVGPathSegCurvetoCubicRel> create(SVGPathElement* element, float x, float y, float x1, float y1, float x2, float y2) argument
34 return adoptRef(new SVGPathSegCurvetoCubicRel(element, x, y, x1, y1, x2, y2));
38 SVGPathSegCurvetoCubicRel(SVGPathElement* element, float x, float y, float x1, float y1, float x2, float y2) argument
39 : SVGPathSegCurvetoCubic(element, x, y, x1, y1, x2, y2) { }
H A DSVGLineElement.idl30 readonly attribute SVGAnimatedLength y2;
H A DSVGLinearGradientElement.idl30 readonly attribute SVGAnimatedLength y2;
/external/chromium_org/third_party/sqlite/src/ext/rtree/
H A Drtree_perf.tcl19 set y2 [expr {$y1+rand()*50}]
20 lappend data $x1 $x2 $y1 $y2
25 set sql1 {CREATE TABLE btree(ii INTEGER PRIMARY KEY, x1, x2, y1, y2)}
26 set sql2 {CREATE VIRTUAL TABLE rtree USING rtree(ii, x1, x2, y1, y2)}
39 foreach {x1 x2 y1 y2} $data {
40 db eval {INSERT INTO btree VALUES($ii, $x1, $x2, $y1, $y2)}
50 foreach {x1 x2 y1 y2} $data {
52 db eval {INSERT INTO rtree VALUES($ii, $x1, $x2, $y1, $y2)}
61 foreach {x1 x2 y1 y2} [lrange $data 0 [expr $NQUERY*4-1]] {
62 db eval {SELECT * FROM btree WHERE x1<$x1 AND x2>$x2 AND y1<$y1 AND y2>
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/external/clang/test/CXX/temp/temp.param/
H A Dp15.cpp12 Y<1 >> 2> *y2; // expected-warning{{use of right-shift operator ('>>') in template argument will require parentheses in C++11}} variable
/external/chromium_org/third_party/skia/src/svg/
H A DSkSVGLine.cpp17 SVG_ATTRIBUTE(y2)
28 SVG_ADD_ATTRIBUTE(y2);
/external/pdfium/core/src/fxge/agg/agg23/
H A Dagg_math.h26 FX_FLOAT x2, FX_FLOAT y2,
29 return FXSYS_Mul(x - x2, y2 - y1) - FXSYS_Mul(y - y2, x2 - x1);
31 AGG_INLINE FX_FLOAT calc_distance(FX_FLOAT x1, FX_FLOAT y1, FX_FLOAT x2, FX_FLOAT y2) argument
34 FX_FLOAT dy = y2 - y1;
38 FX_FLOAT x2, FX_FLOAT y2,
42 FX_FLOAT dy = y2 - y1;
47 return FXSYS_MulDiv(x - x2, dy, d) - FXSYS_MulDiv(y - y2, dx, d);
25 calc_point_location(FX_FLOAT x1, FX_FLOAT y1, FX_FLOAT x2, FX_FLOAT y2, FX_FLOAT x, FX_FLOAT y) argument
37 calc_line_point_distance(FX_FLOAT x1, FX_FLOAT y1, FX_FLOAT x2, FX_FLOAT y2, FX_FLOAT x, FX_FLOAT y) argument
/external/skia/src/svg/
H A DSkSVGLine.cpp17 SVG_ATTRIBUTE(y2)
28 SVG_ADD_ATTRIBUTE(y2);
/external/chromium_org/third_party/WebKit/Source/core/rendering/shapes/
H A DPolygonShape.cpp54 static inline bool overlapsYRange(const FloatRect& rect, float y1, float y2) { return !rect.isEmpty() && y2 >= y1 && y2 >= rect.y() && y1 <= rect.maxY(); } argument
70 FloatShapeInterval OffsetPolygonEdge::clippedEdgeXRange(float y1, float y2) const
72 if (!overlapsYRange(y1, y2) || (y1 == maxY() && minY() <= y1) || (y2 == minY() && maxY() >= y2))
75 if (isWithinYRange(y1, y2))
78 // Clip the edge line segment to the vertical range y1,y2 and then return
91 float xForY2 = (maxYVertex.y() > y2)
101 clippedCircleXRange(const FloatPoint& center, float radius, float y1, float y2) argument
126 float y2 = logicalTop.toFloat() + logicalHeight.toFloat(); local
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/external/chromium_org/third_party/openmax_dl/dl/sp/src/test/
H A Dcompare.c49 double y2; local
59 y2 = pow((double) expected[k].Im, 2);
61 imag_signal_power += y2;
62 complex_signal_power += x2 + y2;
65 y2 = pow((double) actual[k].Im - expected[k].Im, 2);
68 imag_noise_power += y2;
69 complex_noise_power += x2 + y2;
88 double y2; local
98 y2 = pow((double) expected[k].Im, 2);
100 imagSignalPower += y2;
174 double y2; local
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