/frameworks/av/include/media/nbaio/ |
H A D | LibsndfileSource.h | 30 // If 'loop' is true and it permits seeking, then we'll act as an infinite source 31 LibsndfileSource(SNDFILE *sndfile, const SF_INFO &sfinfo, bool loop = false);
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/frameworks/native/services/surfaceflinger/tests/vsync/ |
H A D | vsync.cpp | 54 sp<Looper> loop = new Looper(false); local 55 loop->addFd(myDisplayEvent.getFd(), 0, ALOOPER_EVENT_INPUT, receiver, 62 int32_t ret = loop->pollOnce(-1);
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/frameworks/native/services/sensorservice/tests/ |
H A D | sensorservicetest.cpp | 83 sp<Looper> loop = new Looper(false); local 84 loop->addFd(q->getFd(), 0, ALOOPER_EVENT_INPUT, receiver, q.get()); 88 int32_t ret = loop->pollOnce(-1);
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/frameworks/av/media/libnbaio/ |
H A D | LibsndfileSource.cpp | 26 LibsndfileSource::LibsndfileSource(SNDFILE *sndfile, const SF_INFO &sfinfo, bool loop) : argument 30 mLooping(loop && sfinfo.seekable), 62 // We didn't read any frames during the current loop cycle, so disable
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/frameworks/av/media/libstagefright/codecs/on2/h264dec/omxdl/arm11/vc/m4p2/src/ |
H A D | armVCM4P2_Clip8_s.s | 60 loop label 84 BGT loop ;// Continue loop until Count reaches 64
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/frameworks/base/rs/java/android/renderscript/ |
H A D | Path.java | 41 Path(long id, RenderScript rs, Primitive p, Allocation vtx, Allocation loop, float q) { argument 44 mLoopBuffer = loop;
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/frameworks/base/media/java/android/media/ |
H A D | SoundPool.java | 62 * <p>Sounds can be looped by setting a non-zero loop value. A value of -1 63 * causes the sound to loop forever. In this case, the application must 284 * streams is exceeded. A loop value of -1 means loop forever, 285 * a value of 0 means don't loop, other values indicate the 296 * @param loop loop mode (0 = no loop, -1 = loop forever) 301 int priority, int loop, floa 300 play(int soundID, float leftVolume, float rightVolume, int priority, int loop, float rate) argument 422 setLoop(int streamID, int loop) argument 488 play( int soundID, float leftVolume, float rightVolume, int priority, int loop, float rate) argument 499 setLoop(int streamID, int loop) argument 601 play(int soundID, float leftVolume, float rightVolume, int priority, int loop, float rate) argument 609 _play(int soundID, float leftVolume, float rightVolume, int priority, int loop, float rate) argument 648 setLoop(int streamID, int loop) argument 748 play(int soundID, float leftVolume, float rightVolume, int priority, int loop, float rate) argument 771 setLoop(int streamID, int loop) argument [all...] |
/frameworks/base/core/java/android/os/ |
H A D | HandlerThread.java | 61 Looper.loop();
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/frameworks/base/core/tests/coretests/src/android/os/ |
H A D | HandlerTester.java | 64 Looper.loop();
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H A D | TestHandlerThread.java | 85 Looper.loop();
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/frameworks/rs/ |
H A D | rsPath.h | 41 Path(Context *, RsPathPrimitive pp, bool isStatic, Allocation *vtx, Allocation *loop, float q);
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/frameworks/av/media/libstagefright/codecs/on2/h264dec/source/arm_neon_asm/ |
H A D | h264bsdClearMbLayer.s | 55 loop label 61 BCS loop
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/frameworks/av/media/libstagefright/codecs/on2/h264dec/source/arm_neon_asm_gcc/ |
H A D | h264bsdClearMbLayer.S | 55 loop: label 61 BCS loop
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/frameworks/av/include/media/ |
H A D | SoundPool.h | 100 float rightVolume, int priority, int loop, float rate); 106 int loop() { return mLoop; } function in class:android::SoundEvent 129 int priority, int loop, float rate); 141 void setLoop(int loop); 176 int loop, float rate); 184 void setLoop(int channelID, int loop);
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/frameworks/av/media/libmedia/ |
H A D | SoundPool.cpp | 242 int priority, int loop, float rate) 244 ALOGV("play sampleID=%d, leftVolume=%f, rightVolume=%f, priority=%d, loop=%d, rate=%f", 245 sampleID, leftVolume, rightVolume, priority, loop, rate); 276 channel->play(sample, channelID, leftVolume, rightVolume, priority, loop, rate); 393 void SoundPool::setLoop(int channelID, int loop) argument 395 ALOGV("setLoop(%d, %d)", channelID, loop); 399 channel->setLoop(loop); 558 float rightVolume, int priority, int loop, float rate) 568 " priority=%d, loop=%d, rate=%f", 570 priority, loop, rat 241 play(int sampleID, float leftVolume, float rightVolume, int priority, int loop, float rate) argument 557 play(const sp<Sample>& sample, int nextChannelID, float leftVolume, float rightVolume, int priority, int loop, float rate) argument 668 int loop; local 879 setLoop(int loop) argument 909 set(const sp<Sample>& sample, int channelID, float leftVolume, float rightVolume, int priority, int loop, float rate) argument [all...] |
/frameworks/av/media/libstagefright/foundation/ |
H A D | ALooper.cpp | 47 return mLooper->loop(); 107 } while (loop()); 154 // the loop() function will return and never be called again. 187 bool ALooper::loop() { function in class:android::ALooper 217 // delivering the message). We have made sure, however, that loop()
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/frameworks/av/include/media/stagefright/foundation/ |
H A D | ALooper.h | 79 bool loop();
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/frameworks/base/tests/Camera2Tests/SmartCamera/SimpleCamera/src/androidx/media/filterfw/samples/simplecamera/ |
H A D | CameraTestThread.java | 57 Looper.loop();
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/frameworks/base/tools/layoutlib/bridge/src/android/os/ |
H A D | HandlerThread_Delegate.java | 77 Looper.loop();
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/frameworks/wilhelm/tests/examples/ |
H A D | slesTestSendToPresetReverb.cpp | 74 SLmillibel sendLevel, bool alwaysOn, bool useFd, bool loop) 273 if (loop) { 344 bool loop = false; local 354 } else if (!strcmp(arg, "--loop")) { 355 loop = true; 362 fprintf(stdout, "Usage: \t%s [--always-on] [--fd] [--loop] path preset directLevel " 381 (SLmillibel)atoi(argv[i+3]), alwaysOn, useFd, loop); 73 TestSendToPresetReverb( SLObjectItf sl, const char* path, int preset, SLmillibel directLevel, SLmillibel sendLevel, bool alwaysOn, bool useFd, bool loop) argument
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/frameworks/av/media/libmediaplayerservice/ |
H A D | StagefrightPlayer.cpp | 159 status_t StagefrightPlayer::setLooping(int loop) { argument 162 return mPlayer->setLooping(loop);
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H A D | StagefrightPlayer.h | 57 virtual status_t setLooping(int loop);
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/frameworks/wilhelm/src/android/ |
H A D | android_GenericPlayer.h | 75 void loop(bool loop); 100 // Constants used to identify the messages in this player's AHandler message loop 109 kWhatLoop = 'loop', // set the player's looping status 132 // Async event handlers (called from GenericPlayer's event loop) 174 // Only accessed from event loop, does not need a mutex
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/frameworks/base/core/tests/coretests/src/android/content/ |
H A D | ContentQueryMapTest.java | 45 Looper.loop(); 71 // The cache won't notice changes until the loop runs.
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/frameworks/base/media/jni/soundpool/ |
H A D | android_media_SoundPool_SoundPoolImpl.cpp | 84 jfloat leftVolume, jfloat rightVolume, jint priority, jint loop, 90 return (jint) ap->play(sampleID, leftVolume, rightVolume, priority, loop, rate); 160 int loop) 165 ap->setLoop(channelID, loop); 83 android_media_SoundPool_SoundPoolImpl_play(JNIEnv *env, jobject thiz, jint sampleID, jfloat leftVolume, jfloat rightVolume, jint priority, jint loop, jfloat rate) argument 159 android_media_SoundPool_SoundPoolImpl_setLoop(JNIEnv *env, jobject thiz, jint channelID, int loop) argument
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