Searched refs:inReg (Results 1 - 1 of 1) sorted by relevance

/system/core/libpixelflinger/codeflinger/
H A Dtexturing.cpp1201 int inReg = incoming.reg; local
1217 MOV(AL, 0, dest.reg, reg_imm(inReg, LSR, shift));
1218 inReg = dest.reg;
1224 ADD(AL, 0, dest.reg, inReg, reg_imm(inReg, LSR, Ni-1));
1232 MOV(AL, 0, dest.reg, reg_imm(inReg, LSR, shift));
1233 inReg = dest.reg;
1241 if (t == inReg)
1245 if (shift==16) SMULBT(AL, dest.reg, t, inReg);
1246 else SMULBB(AL, dest.reg, t, inReg);
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