Searched refs:Attrib (Results 1 - 25 of 97) sorted by relevance

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/external/lzma/CPP/7zip/Archive/7z/
H A D7zUpdate.h27 UInt32 Attrib; member in struct:NArchive::N7z::CUpdateItem
50 void SetDirStatusFromAttrib() { IsDir = ((Attrib & FILE_ATTRIBUTE_DIRECTORY) != 0); };
/external/lzma/CPP/7zip/UI/Common/
H A DDirItem.h17 UInt32 Attrib; member in struct:CDirItem
22 bool IsDir() const { return (Attrib & FILE_ATTRIBUTE_DIRECTORY) != 0 ; }
/external/chromium_org/third_party/mesa/src/src/mesa/vbo/
H A Dvbo_context.c63 cl->Size = check_size(ctx->Current.Attrib[i]);
69 cl->Ptr = (const void *)ctx->Current.Attrib[i];
93 cl->Ptr = (const void *)ctx->Current.Attrib[VERT_ATTRIB_GENERIC0 + i];
138 cl->Ptr = (const void *)ctx->Light.Material.Attrib[i];
/external/mesa3d/src/mesa/vbo/
H A Dvbo_context.c63 cl->Size = check_size(ctx->Current.Attrib[i]);
69 cl->Ptr = (const void *)ctx->Current.Attrib[i];
93 cl->Ptr = (const void *)ctx->Current.Attrib[VERT_ATTRIB_GENERIC0 + i];
138 cl->Ptr = (const void *)ctx->Light.Material.Attrib[i];
/external/deqp/modules/gles31/functional/
H A Des31fMultisampleShaderRenderCase.hpp101 struct Attrib struct in class:deqp::gles31::Functional::MultisampleShaderRenderUtil::MultisampleRenderCase
131 std::map<std::string, Attrib> m_renderAttribs;
/external/chromium_org/third_party/mesa/src/src/mesa/program/
H A Dprog_statevars.c69 COPY_4V(value, mat->Attrib[MAT_ATTRIB_FRONT_AMBIENT + face]);
72 COPY_4V(value, mat->Attrib[MAT_ATTRIB_FRONT_DIFFUSE + face]);
75 COPY_4V(value, mat->Attrib[MAT_ATTRIB_FRONT_SPECULAR + face]);
78 COPY_4V(value, mat->Attrib[MAT_ATTRIB_FRONT_EMISSION + face]);
81 value[0] = mat->Attrib[MAT_ATTRIB_FRONT_SHININESS + face][0];
151 * ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_AMBIENT][i]
152 + ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_EMISSION][i];
154 value[3] = ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_DIFFUSE][3];
161 * ctx->Light.Material.Attrib[MAT_ATTRIB_BACK_AMBIENT][i]
162 + ctx->Light.Material.Attrib[MAT_ATTRIB_BACK_EMISSIO
[all...]
/external/mesa3d/src/mesa/program/
H A Dprog_statevars.c69 COPY_4V(value, mat->Attrib[MAT_ATTRIB_FRONT_AMBIENT + face]);
72 COPY_4V(value, mat->Attrib[MAT_ATTRIB_FRONT_DIFFUSE + face]);
75 COPY_4V(value, mat->Attrib[MAT_ATTRIB_FRONT_SPECULAR + face]);
78 COPY_4V(value, mat->Attrib[MAT_ATTRIB_FRONT_EMISSION + face]);
81 value[0] = mat->Attrib[MAT_ATTRIB_FRONT_SHININESS + face][0];
151 * ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_AMBIENT][i]
152 + ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_EMISSION][i];
154 value[3] = ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_DIFFUSE][3];
161 * ctx->Light.Material.Attrib[MAT_ATTRIB_BACK_AMBIENT][i]
162 + ctx->Light.Material.Attrib[MAT_ATTRIB_BACK_EMISSIO
[all...]
/external/chromium_org/third_party/mesa/src/src/mesa/tnl/
H A Dt_vb_lighttmp.h77 sumA[0] = ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_DIFFUSE][3];
82 sumA[1] = ctx->Light.Material.Attrib[MAT_ATTRIB_BACK_DIFFUSE][3];
95 sumA[0] = ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_DIFFUSE][3];
97 sumA[1] = ctx->Light.Material.Attrib[MAT_ATTRIB_BACK_DIFFUSE][3];
257 sumA[0] = ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_DIFFUSE][3];
261 sumA[1] = ctx->Light.Material.Attrib[MAT_ATTRIB_BACK_DIFFUSE][3];
273 sumA[0] = ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_DIFFUSE][3];
275 sumA[1] = ctx->Light.Material.Attrib[MAT_ATTRIB_BACK_DIFFUSE][3];
468 base[0][3] = ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_DIFFUSE][3];
473 base[1][3] = ctx->Light.Material.Attrib[MAT_ATTRIB_BACK_DIFFUS
[all...]
H A Dt_rasterpos.c128 ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_DIFFUSE][3], 0.0F, 1.0F );
218 shine = ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_SHININESS][0];
379 GLfloat *objnorm = ctx->Current.Attrib[VERT_ATTRIB_NORMAL];
429 ctx->Current.RasterDistance = ctx->Current.Attrib[VERT_ATTRIB_FOG][0];
454 ctx->Current.Attrib[VERT_ATTRIB_COLOR0]);
456 ctx->Current.Attrib[VERT_ATTRIB_COLOR1]);
464 COPY_4V(tc, ctx->Current.Attrib[VERT_ATTRIB_TEX0 + u]);
H A Dt_vb_light.c178 shininess = ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_SHININESS][0];
182 shininess = ctx->Light.Material.Attrib[MAT_ATTRIB_BACK_SHININESS][0];
253 store->mat[j].current = ctx->Light.Material.Attrib[attr];
/external/mesa3d/src/mesa/tnl/
H A Dt_vb_lighttmp.h77 sumA[0] = ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_DIFFUSE][3];
82 sumA[1] = ctx->Light.Material.Attrib[MAT_ATTRIB_BACK_DIFFUSE][3];
95 sumA[0] = ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_DIFFUSE][3];
97 sumA[1] = ctx->Light.Material.Attrib[MAT_ATTRIB_BACK_DIFFUSE][3];
257 sumA[0] = ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_DIFFUSE][3];
261 sumA[1] = ctx->Light.Material.Attrib[MAT_ATTRIB_BACK_DIFFUSE][3];
273 sumA[0] = ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_DIFFUSE][3];
275 sumA[1] = ctx->Light.Material.Attrib[MAT_ATTRIB_BACK_DIFFUSE][3];
468 base[0][3] = ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_DIFFUSE][3];
473 base[1][3] = ctx->Light.Material.Attrib[MAT_ATTRIB_BACK_DIFFUS
[all...]
H A Dt_rasterpos.c128 ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_DIFFUSE][3], 0.0F, 1.0F );
218 shine = ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_SHININESS][0];
379 GLfloat *objnorm = ctx->Current.Attrib[VERT_ATTRIB_NORMAL];
429 ctx->Current.RasterDistance = ctx->Current.Attrib[VERT_ATTRIB_FOG][0];
454 ctx->Current.Attrib[VERT_ATTRIB_COLOR0]);
456 ctx->Current.Attrib[VERT_ATTRIB_COLOR1]);
464 COPY_4V(tc, ctx->Current.Attrib[VERT_ATTRIB_TEX0 + u]);
H A Dt_vb_light.c178 shininess = ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_SHININESS][0];
182 shininess = ctx->Light.Material.Attrib[MAT_ATTRIB_BACK_SHININESS][0];
253 store->mat[j].current = ctx->Light.Material.Attrib[attr];
/external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/radeon/
H A Dradeon_maos_vbtmp.h74 tc2 = (GLuint (*)[4])&ctx->Current.Attrib[VERT_ATTRIB_TEX2];
91 tc1 = (GLuint (*)[4])&ctx->Current.Attrib[VERT_ATTRIB_TEX1];
108 tc0 = (GLuint (*)[4])&ctx->Current.Attrib[VERT_ATTRIB_TEX0];
120 norm = (GLuint (*)[4])&ctx->Current.Attrib[VERT_ATTRIB_NORMAL];
129 col = (GLfloat (*)[4])ctx->Current.Attrib[VERT_ATTRIB_COLOR0];
139 spec = (GLfloat (*)[4])ctx->Current.Attrib[VERT_ATTRIB_COLOR1];
149 fog = (GLfloat (*)[4])ctx->Current.Attrib[VERT_ATTRIB_FOG];
/external/mesa3d/src/mesa/drivers/dri/radeon/
H A Dradeon_maos_vbtmp.h74 tc2 = (GLuint (*)[4])&ctx->Current.Attrib[VERT_ATTRIB_TEX2];
91 tc1 = (GLuint (*)[4])&ctx->Current.Attrib[VERT_ATTRIB_TEX1];
108 tc0 = (GLuint (*)[4])&ctx->Current.Attrib[VERT_ATTRIB_TEX0];
120 norm = (GLuint (*)[4])&ctx->Current.Attrib[VERT_ATTRIB_NORMAL];
129 col = (GLfloat (*)[4])ctx->Current.Attrib[VERT_ATTRIB_COLOR0];
139 spec = (GLfloat (*)[4])ctx->Current.Attrib[VERT_ATTRIB_COLOR1];
149 fog = (GLfloat (*)[4])ctx->Current.Attrib[VERT_ATTRIB_FOG];
/external/chromium_org/third_party/mesa/src/src/egl/main/
H A Deglmode.c207 EGLint Attrib; member in struct:sort_info
235 for (i = 0; SortInfo[i].Attrib; i++) {
236 const EGLint aVal = getModeAttrib(aMode, SortInfo[i].Attrib);
237 const EGLint bVal = getModeAttrib(bMode, SortInfo[i].Attrib);
/external/mesa3d/src/egl/main/
H A Deglmode.c207 EGLint Attrib; member in struct:sort_info
235 for (i = 0; SortInfo[i].Attrib; i++) {
236 const EGLint aVal = getModeAttrib(aMode, SortInfo[i].Attrib);
237 const EGLint bVal = getModeAttrib(bMode, SortInfo[i].Attrib);
/external/chromium_org/third_party/mesa/src/src/mesa/main/
H A Drastpos.c246 ctx->Current.RasterDistance = ctx->Current.Attrib[VERT_ATTRIB_FOG][0];
252 = CLAMP(ctx->Current.Attrib[VERT_ATTRIB_COLOR0][0], 0.0F, 1.0F);
254 = CLAMP(ctx->Current.Attrib[VERT_ATTRIB_COLOR0][1], 0.0F, 1.0F);
256 = CLAMP(ctx->Current.Attrib[VERT_ATTRIB_COLOR0][2], 0.0F, 1.0F);
258 = CLAMP(ctx->Current.Attrib[VERT_ATTRIB_COLOR0][3], 0.0F, 1.0F);
260 = CLAMP(ctx->Current.Attrib[VERT_ATTRIB_COLOR1][0], 0.0F, 1.0F);
262 = CLAMP(ctx->Current.Attrib[VERT_ATTRIB_COLOR1][1], 0.0F, 1.0F);
264 = CLAMP(ctx->Current.Attrib[VERT_ATTRIB_COLOR1][2], 0.0F, 1.0F);
266 = CLAMP(ctx->Current.Attrib[VERT_ATTRIB_COLOR1][3], 0.0F, 1.0F);
274 ctx->Current.Attrib[VERT_ATTRIB_TEX
[all...]
H A Dlight.c635 GLfloat (*mat)[4] = ctx->Light.Material.Attrib;
717 COPY_4FV( mat->Attrib[i], color );
755 _mesa_update_color_material(ctx,ctx->Current.Attrib[VERT_ATTRIB_COLOR0]);
768 GLfloat (*mat)[4] = ctx->Light.Material.Attrib;
820 GLfloat (*mat)[4] = ctx->Light.Material.Attrib;
1169 ASSIGN_4V( m->Attrib[MAT_ATTRIB_FRONT_AMBIENT], 0.2F, 0.2F, 0.2F, 1.0F );
1170 ASSIGN_4V( m->Attrib[MAT_ATTRIB_FRONT_DIFFUSE], 0.8F, 0.8F, 0.8F, 1.0F );
1171 ASSIGN_4V( m->Attrib[MAT_ATTRIB_FRONT_SPECULAR], 0.0F, 0.0F, 0.0F, 1.0F );
1172 ASSIGN_4V( m->Attrib[MAT_ATTRIB_FRONT_EMISSION], 0.0F, 0.0F, 0.0F, 1.0F );
1173 ASSIGN_4V( m->Attrib[MAT_ATTRIB_FRONT_SHININES
[all...]
H A Dnvprogram.c387 COPY_4V(params, ctx->Current.Attrib[index]);
431 COPY_4V(params, ctx->Current.Attrib[index]);
475 params[0] = (GLint) ctx->Current.Attrib[index][0];
476 params[1] = (GLint) ctx->Current.Attrib[index][1];
477 params[2] = (GLint) ctx->Current.Attrib[index][2];
478 params[3] = (GLint) ctx->Current.Attrib[index][3];
/external/mesa3d/src/mesa/main/
H A Drastpos.c246 ctx->Current.RasterDistance = ctx->Current.Attrib[VERT_ATTRIB_FOG][0];
252 = CLAMP(ctx->Current.Attrib[VERT_ATTRIB_COLOR0][0], 0.0F, 1.0F);
254 = CLAMP(ctx->Current.Attrib[VERT_ATTRIB_COLOR0][1], 0.0F, 1.0F);
256 = CLAMP(ctx->Current.Attrib[VERT_ATTRIB_COLOR0][2], 0.0F, 1.0F);
258 = CLAMP(ctx->Current.Attrib[VERT_ATTRIB_COLOR0][3], 0.0F, 1.0F);
260 = CLAMP(ctx->Current.Attrib[VERT_ATTRIB_COLOR1][0], 0.0F, 1.0F);
262 = CLAMP(ctx->Current.Attrib[VERT_ATTRIB_COLOR1][1], 0.0F, 1.0F);
264 = CLAMP(ctx->Current.Attrib[VERT_ATTRIB_COLOR1][2], 0.0F, 1.0F);
266 = CLAMP(ctx->Current.Attrib[VERT_ATTRIB_COLOR1][3], 0.0F, 1.0F);
274 ctx->Current.Attrib[VERT_ATTRIB_TEX
[all...]
H A Dlight.c635 GLfloat (*mat)[4] = ctx->Light.Material.Attrib;
717 COPY_4FV( mat->Attrib[i], color );
755 _mesa_update_color_material(ctx,ctx->Current.Attrib[VERT_ATTRIB_COLOR0]);
768 GLfloat (*mat)[4] = ctx->Light.Material.Attrib;
820 GLfloat (*mat)[4] = ctx->Light.Material.Attrib;
1169 ASSIGN_4V( m->Attrib[MAT_ATTRIB_FRONT_AMBIENT], 0.2F, 0.2F, 0.2F, 1.0F );
1170 ASSIGN_4V( m->Attrib[MAT_ATTRIB_FRONT_DIFFUSE], 0.8F, 0.8F, 0.8F, 1.0F );
1171 ASSIGN_4V( m->Attrib[MAT_ATTRIB_FRONT_SPECULAR], 0.0F, 0.0F, 0.0F, 1.0F );
1172 ASSIGN_4V( m->Attrib[MAT_ATTRIB_FRONT_EMISSION], 0.0F, 0.0F, 0.0F, 1.0F );
1173 ASSIGN_4V( m->Attrib[MAT_ATTRIB_FRONT_SHININES
[all...]
H A Dnvprogram.c387 COPY_4V(params, ctx->Current.Attrib[index]);
431 COPY_4V(params, ctx->Current.Attrib[index]);
475 params[0] = (GLint) ctx->Current.Attrib[index][0];
476 params[1] = (GLint) ctx->Current.Attrib[index][1];
477 params[2] = (GLint) ctx->Current.Attrib[index][2];
478 params[3] = (GLint) ctx->Current.Attrib[index][3];
/external/lzma/CPP/7zip/UI/Client7z/
H A DClient7z.cpp191 UInt32 Attrib; member in struct:CArchiveExtractCallback::CProcessedFileInfo
255 // Get Attrib
260 _processedFileInfo.Attrib = 0;
267 _processedFileInfo.Attrib = prop.ulVal;
395 NFile::NDirectory::MySetFileAttributes(_diskFilePath, _processedFileInfo.Attrib);
427 UInt32 Attrib; member in struct:CDirItem
429 bool isDir() const { return (Attrib & FILE_ATTRIBUTE_DIRECTORY) != 0 ; }
533 case kpidAttrib: prop = dirItem.Attrib; break;
710 di.Attrib = fi.Attrib;
[all...]
/external/lzma/CPP/Windows/
H A DFileFind.h28 bool MatchesMask(UINT32 mask) const { return ((Attrib & mask) != 0); }
36 DWORD Attrib; member in class:NWindows::NFile::NFind::CFileInfoBase

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