Searched refs:CompileStatus (Results 1 - 12 of 12) sorted by relevance

/external/chromium_org/third_party/mesa/src/src/glsl/
H A Dmain.cpp191 shader->CompileStatus = !state->error;
267 if (!shader->CompileStatus) {
/external/mesa3d/src/glsl/
H A Dmain.cpp191 shader->CompileStatus = !state->error;
267 if (!shader->CompileStatus) {
/external/chromium_org/third_party/mesa/src/src/mesa/main/
H A Dshaderapi.c629 *params = shader->CompileStatus;
705 sh->CompileStatus = GL_FALSE;
730 /* this call will set the sh->CompileStatus field to indicate if
735 if (sh->CompileStatus == GL_FALSE &&
H A Dff_fragment_shader.cpp1343 p.shader->CompileStatus = true;
H A Dmtypes.h2191 GLboolean CompileStatus; member in struct:gl_shader
/external/mesa3d/src/mesa/main/
H A Dshaderapi.c629 *params = shader->CompileStatus;
705 sh->CompileStatus = GL_FALSE;
730 /* this call will set the sh->CompileStatus field to indicate if
735 if (sh->CompileStatus == GL_FALSE &&
H A Dff_fragment_shader.cpp1343 p.shader->CompileStatus = true;
H A Dmtypes.h2191 GLboolean CompileStatus; member in struct:gl_shader
/external/chromium_org/third_party/mesa/src/src/mesa/program/
H A Dprog_print.c1123 shader->CompileStatus ? "ok" : "fail");
1128 if (shader->CompileStatus && shader->Program) {
H A Dir_to_mesa.cpp3059 shader->CompileStatus = GL_FALSE;
3097 shader->CompileStatus = !state->error;
3109 if (shader->CompileStatus) {
3148 if (!prog->Shaders[i]->CompileStatus) {
/external/mesa3d/src/mesa/program/
H A Dprog_print.c1123 shader->CompileStatus ? "ok" : "fail");
1128 if (shader->CompileStatus && shader->Program) {
H A Dir_to_mesa.cpp3059 shader->CompileStatus = GL_FALSE;
3097 shader->CompileStatus = !state->error;
3109 if (shader->CompileStatus) {
3148 if (!prog->Shaders[i]->CompileStatus) {

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