/external/deqp/framework/common/ |
H A D | tcuCompressedTexture.hpp | 40 class CompressedTexture class in namespace:tcu 97 CompressedTexture (Format format, int width, int height, int depth = 1); 98 CompressedTexture (void); 99 ~CompressedTexture (void); 121 bool isEtcFormat (CompressedTexture::Format fmt); 122 bool isASTCFormat (CompressedTexture::Format fmt); 123 bool isASTCSRGBFormat (CompressedTexture::Format fmt); 125 IVec3 getASTCBlockSize (CompressedTexture::Format fmt); 126 CompressedTexture::Format getASTCFormatByBlockSize (int width, int height, int depth, bool isSRGB);
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H A D | tcuImageIO.hpp | 34 class CompressedTexture; 44 void loadPKM (CompressedTexture& dst, const tcu::Archive& archive, const char* fileName);
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H A D | tcuCompressedTexture.cpp | 41 CompressedTexture::CompressedTexture (void) function in class:tcu::CompressedTexture 49 CompressedTexture::CompressedTexture (Format format, int width, int height, int depth) function in class:tcu::CompressedTexture 58 CompressedTexture::~CompressedTexture (void) 67 bool isEtcFormat (CompressedTexture::Format fmt) 71 case CompressedTexture::ETC1_RGB8: 72 case CompressedTexture::EAC_R11: 73 case CompressedTexture [all...] |
H A D | tcuImageIO.cpp | 228 void loadPKM (CompressedTexture& dst, const tcu::Archive& archive, const char* fileName) 251 dst.setStorage(CompressedTexture::ETC1_RGB8, (int)activeWidth, (int)activeHeight);
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/external/deqp/modules/gles3/functional/ |
H A D | es3fCompressedTextureTests.cpp | 36 using tcu::CompressedTexture; 45 static const string getASTCFormatShortName (CompressedTexture::Format format) 78 for (int formatI = 0; formatI < CompressedTexture::FORMAT_LAST; formatI++) 80 const CompressedTexture::Format format = (CompressedTexture::Format)formatI; 97 for (int formatI = 0; formatI < CompressedTexture::FORMAT_LAST; formatI++) 99 const CompressedTexture::Format format = (CompressedTexture::Format)formatI;
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H A D | es3fASTCDecompressionCases.hpp | 73 tcu::CompressedTexture::Format format); 87 const tcu::CompressedTexture::Format m_format; 103 tcu::CompressedTexture::Format format); 122 const tcu::CompressedTexture::Format m_format;
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H A D | es3fTextureWrapTests.cpp | 50 using tcu::CompressedTexture; 86 TextureWrapCase (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const glu::ContextInfo& ctxInfo, const char* name, const char* description, CompressedTexture::Format compressedFormat, deUint32 wrapS, deUint32 wrapT, deUint32 minFilter, deUint32 magFilter, int width, int height); 111 const CompressedTexture::Format m_compressedFormat; 134 , m_compressedFormat (CompressedTexture::FORMAT_LAST) 153 , m_compressedFormat (CompressedTexture::FORMAT_LAST) 167 TextureWrapCase::TextureWrapCase (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const glu::ContextInfo& ctxInfo, const char* name, const char* description, CompressedTexture::Format compressedFormat, deUint32 wrapS, deUint32 wrapT, deUint32 minFilter, deUint32 magFilter, int width, int height) 206 else if (m_compressedFormat != CompressedTexture::FORMAT_LAST) 216 tcu::CompressedTexture compressedTexture (m_compressedFormat, m_width, m_height); 247 tcu::CompressedTexture compressedTexture (m_compressedFormat, m_width, m_height); 472 CompressedTexture [all...] |
H A D | es3fTextureFormatTests.cpp | 729 tcu::CompressedTexture::Format format, 746 tcu::CompressedTexture::Format m_format; 761 tcu::CompressedTexture::Format format, 785 tcu::CompressedTexture compressedTexture (m_format, m_width, m_height); 864 tcu::CompressedTexture::Format format, 883 tcu::CompressedTexture::Format m_format; 901 tcu::CompressedTexture::Format format, 926 vector<tcu::CompressedTexture> levels (tcu::CUBEFACE_LAST); 1461 tcu::CompressedTexture::Format format; 1464 { "GL_COMPRESSED_R11_EAC", "eac_r11", tcu::CompressedTexture [all...] |
H A D | es3fASTCDecompressionCases.cpp | 62 using tcu::CompressedTexture; 936 static void generateBlockCaseTestData (vector<deUint8>& dst, CompressedTexture::Format format, ASTCBlockTestType testType) 1611 CompressedTexture::Format format, 1624 CompressedTexture::Format getFormat (void) const { return m_format; } 1632 const CompressedTexture::Format m_format; 1648 CompressedTexture::Format format, 1750 CompressedTexture::Format format) 1807 tcu::CompressedTexture compressed (m_format, imageWidth, imageHeight); 1825 glu::Texture2D texture (renderCtx, m_context.getContextInfo(), 1, &compressed, tcu::CompressedTexture::DecompressionParams(m_renderer->getASTCSupport() == ASTCSUPPORTLEVEL_LDR)); 1909 CompressedTexture [all...] |
/external/deqp/framework/opengl/ |
H A D | gluTextureUtil.cpp | 227 deUint32 getGLFormat (tcu::CompressedTexture::Format format) 231 case tcu::CompressedTexture::ETC1_RGB8: return GL_ETC1_RGB8_OES; 232 case tcu::CompressedTexture::EAC_R11: return GL_COMPRESSED_R11_EAC; 233 case tcu::CompressedTexture::EAC_SIGNED_R11: return GL_COMPRESSED_SIGNED_R11_EAC; 234 case tcu::CompressedTexture::EAC_RG11: return GL_COMPRESSED_RG11_EAC; 235 case tcu::CompressedTexture::EAC_SIGNED_RG11: return GL_COMPRESSED_SIGNED_RG11_EAC; 236 case tcu::CompressedTexture::ETC2_RGB8: return GL_COMPRESSED_RGB8_ETC2; 237 case tcu::CompressedTexture::ETC2_SRGB8: return GL_COMPRESSED_SRGB8_ETC2; 238 case tcu::CompressedTexture::ETC2_RGB8_PUNCHTHROUGH_ALPHA1: return GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2; 239 case tcu::CompressedTexture [all...] |
H A D | gluTexture.hpp | 71 Texture2D (const RenderContext& context, const ContextInfo& contextInfo, int numLevels, const tcu::CompressedTexture* levels, const tcu::CompressedTexture::DecompressionParams& = tcu::CompressedTexture::DecompressionParams(false)); 90 void loadCompressed (int numLevels, const tcu::CompressedTexture* levels, const tcu::CompressedTexture::DecompressionParams&); 111 TextureCube (const RenderContext& context, const ContextInfo& contextInfo, int numLevels, const tcu::CompressedTexture* levels, const tcu::CompressedTexture::DecompressionParams& = tcu::CompressedTexture::DecompressionParams(false)); 129 void loadCompressed (int numLevels, const tcu::CompressedTexture* levels, const tcu::CompressedTexture [all...] |
H A D | gluTextureUtil.hpp | 69 deUint32 getGLFormat (tcu::CompressedTexture::Format format);
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H A D | gluTexture.cpp | 129 Texture2D::Texture2D (const RenderContext& context, const ContextInfo& contextInfo, int numLevels, const tcu::CompressedTexture* levels, const tcu::CompressedTexture::DecompressionParams& decompressionParams) 187 void Texture2D::loadCompressed (int numLevels, const tcu::CompressedTexture* levels, const tcu::CompressedTexture::DecompressionParams& decompressionParams) 197 const tcu::CompressedTexture& level = levels[levelNdx]; 264 vector<tcu::CompressedTexture> levels(numLevels); 288 TextureCube::TextureCube (const RenderContext& context, const ContextInfo& contextInfo, int numLevels, const tcu::CompressedTexture* levels, const tcu::CompressedTexture::DecompressionParams& decompressionParams) 391 void TextureCube::loadCompressed (int numLevels, const tcu::CompressedTexture* levels, const tcu::CompressedTexture [all...] |