/external/chromium_org/third_party/skia/gm/ |
H A D | tinybitmap.cpp | 48 SkShader::CreateBitmapShader(bm, SkShader::kRepeat_TileMode,
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H A D | xfermodes2.cpp | 102 fBG.reset(SkShader::CreateBitmapShader(bg, 118 fSrc.reset(SkShader::CreateBitmapShader(dstBmp, 132 fDst.reset(SkShader::CreateBitmapShader(srcBmp,
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H A D | bitmapshader.cpp | 73 adopt_shader(&paint, SkShader::CreateBitmapShader(fBitmap, SkShader::kClamp_TileMode, 95 adopt_shader(&paint, SkShader::CreateBitmapShader(fMask, SkShader::kRepeat_TileMode,
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/external/chromium_org/third_party/skia/tests/ |
H A D | ShaderOpacityTest.cpp | 20 SkShader* shader = SkShader::CreateBitmapShader(bmp, 30 shader = SkShader::CreateBitmapShader(bmp, 38 shader = SkShader::CreateBitmapShader(bmp, 46 shader = SkShader::CreateBitmapShader(bmp,
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H A D | PipeTest.cpp | 35 SkShader* shader = SkShader::CreateBitmapShader(bm, SkShader::kClamp_TileMode,
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H A D | BitmapHeapTest.cpp | 41 SkShader* bitmapShader = SkShader::CreateBitmapShader(bm, SkShader::kRepeat_TileMode,
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/external/skia/gm/ |
H A D | tinybitmap.cpp | 48 SkShader::CreateBitmapShader(bm, SkShader::kRepeat_TileMode,
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H A D | xfermodes2.cpp | 101 fBG.reset(SkShader::CreateBitmapShader(bg, 117 fSrc.reset(SkShader::CreateBitmapShader(dstBmp, 131 fDst.reset(SkShader::CreateBitmapShader(srcBmp,
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H A D | bitmapshader.cpp | 77 adopt_shader(&paint, SkShader::CreateBitmapShader(fBitmap, SkShader::kClamp_TileMode, 99 adopt_shader(&paint, SkShader::CreateBitmapShader(fMask, SkShader::kRepeat_TileMode,
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/external/skia/tests/ |
H A D | ShaderOpacityTest.cpp | 20 SkShader* shader = SkShader::CreateBitmapShader(bmp, 30 shader = SkShader::CreateBitmapShader(bmp, 38 shader = SkShader::CreateBitmapShader(bmp, 46 shader = SkShader::CreateBitmapShader(bmp,
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H A D | PipeTest.cpp | 35 SkShader* shader = SkShader::CreateBitmapShader(bm, SkShader::kClamp_TileMode,
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/external/chromium_org/third_party/WebKit/Source/platform/graphics/ |
H A D | Pattern.cpp | 69 m_pattern = adoptRef(SkShader::CreateBitmapShader(m_tileImage->bitmap(), 101 m_pattern = adoptRef(SkShader::CreateBitmapShader(bm2, tileModeX, tileModeY, &localMatrix));
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/external/chromium_org/third_party/skia/samplecode/ |
H A D | SampleTinyBitmap.cpp | 65 SkShader* s = SkShader::CreateBitmapShader(fBM, SkShader::kRepeat_TileMode,
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H A D | SampleCamera.cpp | 41 SkShader* s = SkShader::CreateBitmapShader(bm,
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H A D | SampleDash.cpp | 30 SkShader* s = SkShader::CreateBitmapShader(bm, SkShader::kRepeat_TileMode,
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H A D | SampleRepeatTile.cpp | 40 SkShader* shader = SkShader::CreateBitmapShader(bm, tm, tm);
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/external/chromium_org/third_party/skia/src/animator/ |
H A D | SkDrawShader.cpp | 75 SkShader* shader = SkShader::CreateBitmapShader(image->fBitmap,
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/external/skia/samplecode/ |
H A D | SampleTinyBitmap.cpp | 65 SkShader* s = SkShader::CreateBitmapShader(fBM, SkShader::kRepeat_TileMode,
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H A D | SampleCamera.cpp | 41 SkShader* s = SkShader::CreateBitmapShader(bm,
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H A D | SampleDash.cpp | 30 SkShader* s = SkShader::CreateBitmapShader(bm, SkShader::kRepeat_TileMode,
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/external/skia/src/animator/ |
H A D | SkDrawShader.cpp | 75 SkShader* shader = SkShader::CreateBitmapShader(image->fBitmap,
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/external/skia/src/core/ |
H A D | SkBitmapProcShader.h | 78 SkShader* CreateBitmapShader(const SkBitmap& src, SkShader::TileMode, SkShader::TileMode,
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/external/chromium_org/third_party/WebKit/Source/platform/graphics/skia/ |
H A D | NativeImageSkia.cpp | 273 shader = adoptRef(SkShader::CreateBitmapShader(resampled, SkShader::kRepeat_TileMode, SkShader::kRepeat_TileMode, &localMatrix)); 275 shader = adoptRef(SkShader::CreateBitmapShader( 288 shader = adoptRef(SkShader::CreateBitmapShader(srcSubset, SkShader::kRepeat_TileMode, SkShader::kRepeat_TileMode, &localMatrix)); 290 shader = adoptRef(SkShader::CreateBitmapShader(
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/external/chromium_org/third_party/skia/src/core/ |
H A D | SkBitmapProcShader.h | 81 SkShader* CreateBitmapShader(const SkBitmap& src, SkShader::TileMode, SkShader::TileMode,
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/external/chromium_org/third_party/skia/src/image/ |
H A D | SkImage_Gpu.cpp | 57 return SkShader::CreateBitmapShader(fBitmap, tileX, tileY, localMatrix);
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