Searched refs:EGLImage (Results 1 - 5 of 5) sorted by relevance

/external/chromium_org/third_party/mesa/src/docs/
H A DMESA_drm_image.spec34 This extension provides entry points for integrating EGLImage with the
82 To create a DRM EGLImage, call
95 EGL_DRM_BUFFER_USE_SCANOUT_MESA requests that the created EGLImage
98 EGLImage can be shared with other processes by passing the
127 indicates that we want to create an EGLImage from scratch?
130 creating an EGLImage from an already existing client API
131 resource. This is fine when we're creating the EGLImage from
136 querying the DRM EGLImage attributes (name, handle, and stride)?
139 but it goes against the EGLImage design. EGLImages are opaque
141 client APIs. By referencing an EGLImage i
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H A DWL_bind_wayland_display.spec40 provides a new target for eglCreateImageKHR, to create an EGLImage
114 be sampled from each EGLImage and how they map to rgba components
149 context. If no attributes are given, an EGLImage will be created
151 to create the EGLImage for by using the EGL_WAYLAND_PLANE_WL
153 as defined by the buffer format. Writing to an EGLImage created
155 EGLImage as a renderbuffer etc) will result in undefined behavior.
167 Add EGL_WAYLAND_PLANE_WL attribute to allow creating an EGLImage
/external/mesa3d/docs/
H A DMESA_drm_image.spec34 This extension provides entry points for integrating EGLImage with the
82 To create a DRM EGLImage, call
95 EGL_DRM_BUFFER_USE_SCANOUT_MESA requests that the created EGLImage
98 EGLImage can be shared with other processes by passing the
127 indicates that we want to create an EGLImage from scratch?
130 creating an EGLImage from an already existing client API
131 resource. This is fine when we're creating the EGLImage from
136 querying the DRM EGLImage attributes (name, handle, and stride)?
139 but it goes against the EGLImage design. EGLImages are opaque
141 client APIs. By referencing an EGLImage i
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H A DWL_bind_wayland_display.spec40 provides a new target for eglCreateImageKHR, to create an EGLImage
114 be sampled from each EGLImage and how they map to rgba components
149 context. If no attributes are given, an EGLImage will be created
151 to create the EGLImage for by using the EGL_WAYLAND_PLANE_WL
153 as defined by the buffer format. Writing to an EGLImage created
155 EGLImage as a renderbuffer etc) will result in undefined behavior.
167 Add EGL_WAYLAND_PLANE_WL attribute to allow creating an EGLImage
/external/deqp/modules/egl/
H A DteglGLES2SharingThreadedTests.cpp540 class EGLImage : public Object class in namespace:deqp::egl::GLES2ThreadTest
543 EGLImage (SharedPtr<tcu::ThreadUtil::Event> event, SharedPtr<FenceSync> sync);
544 virtual ~EGLImage (void) {}
556 void addImage (SharedPtr<EGLImage> image) { m_images.push_back(image); }
560 SharedPtr<EGLImage> popImage (int index);
569 std::vector<SharedPtr<EGLImage> > m_images;
586 SharedPtr<EGLImage> EGLResourceManager::popImage (int index)
588 SharedPtr<EGLImage> image = m_images[index];
879 EGLImage::EGLImage (SharedPt function in class:deqp::egl::GLES2ThreadTest::EGLImage
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