Searched refs:FBO_RGBA_FLOAT32 (Results 1 - 1 of 1) sorted by relevance

/external/deqp/modules/gles3/stress/
H A Des3sSpecialFloatTests.cpp370 FBO_RGBA_FLOAT32, enumerator in enum:deqp::gles3::Stress::__anon20254::FramebufferRenderCase::FrameBufferType
417 else if (m_fboType == FBO_RGBA_FLOAT32)
445 case FBO_RGBA_FLOAT32: internalFormat = GL_RGBA32F; format = GL_RGBA; type = GL_FLOAT; break;
1683 tcu::TextureFormat textureFormat (tcu::TextureFormat::RGBA, (m_fboType == FBO_RGBA_FLOAT16 || m_fboType == FBO_RGBA_FLOAT32) ? (tcu::TextureFormat::FLOAT) : (tcu::TextureFormat::UNORM_INT8));
1882 tcu::TextureFormat textureFormat (tcu::TextureFormat::RGBA, (m_fboType == FBO_RGBA_FLOAT16 || m_fboType == FBO_RGBA_FLOAT32) ? (tcu::TextureFormat::FLOAT) : (tcu::TextureFormat::UNORM_INT8));
2133 framebufferGroup->addChild(new OutputCase (m_context, "write_float32", "write special floating point values to float32 framebuffer", FramebufferRenderCase::FBO_RGBA_FLOAT32));

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