Searched refs:FT_PAD_FLOOR (Results 1 - 7 of 7) sorted by relevance
/external/chromium_org/third_party/freetype/include/freetype/internal/ |
H A D | ftobjs.h | 76 #define FT_PAD_FLOOR( x, n ) ( (x) & ~((n)-1) ) macro 77 #define FT_PAD_ROUND( x, n ) FT_PAD_FLOOR( (x) + ((n)/2), n ) 78 #define FT_PAD_CEIL( x, n ) FT_PAD_FLOOR( (x) + ((n)-1), n )
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/external/freetype/include/internal/ |
H A D | ftobjs.h | 76 #define FT_PAD_FLOOR( x, n ) ( (x) & ~((n)-1) ) macro 77 #define FT_PAD_ROUND( x, n ) FT_PAD_FLOOR( (x) + ((n)/2), n ) 78 #define FT_PAD_CEIL( x, n ) FT_PAD_FLOOR( (x) + ((n)-1), n )
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/external/pdfium/core/include/thirdparties/freetype/freetype/internal/ |
H A D | ftobjs.h | 76 #define FT_PAD_FLOOR( x, n ) ( (x) & ~((n)-1) ) macro 77 #define FT_PAD_ROUND( x, n ) FT_PAD_FLOOR( (x) + ((n)/2), n ) 78 #define FT_PAD_CEIL( x, n ) FT_PAD_FLOOR( (x) + ((n)-1), n )
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/external/pdfium/core/src/fxge/fx_freetype/fxft2.5.01/include/freetype/internal/ |
H A D | ftobjs.h | 76 #define FT_PAD_FLOOR( x, n ) ( (x) & ~((n)-1) ) macro 77 #define FT_PAD_ROUND( x, n ) FT_PAD_FLOOR( (x) + ((n)/2), n ) 78 #define FT_PAD_CEIL( x, n ) FT_PAD_FLOOR( (x) + ((n)-1), n )
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/external/chromium_org/third_party/freetype/src/sfnt/ |
H A D | ttcmap.c | 416 sub = subs + ( FT_PAD_FLOOR( TT_PEEK_USHORT( p ), 8 ) ); 504 charcode = FT_PAD_FLOOR( charcode, 256 ) + char_lo; 524 charcode = FT_PAD_FLOOR( charcode, 256 ) + 256; 1016 num_segs2 = FT_PAD_FLOOR( TT_PEEK_USHORT( p ), 2 ); 1105 num_segs2 = FT_PAD_FLOOR( TT_PEEK_USHORT( p ), 2 );
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/external/freetype/src/sfnt/ |
H A D | ttcmap.c | 431 sub = subs + ( FT_PAD_FLOOR( TT_PEEK_USHORT( p ), 8 ) ); 519 charcode = FT_PAD_FLOOR( charcode, 256 ) + char_lo; 539 charcode = FT_PAD_FLOOR( charcode, 256 ) + 256; 1038 num_segs2 = FT_PAD_FLOOR( TT_PEEK_USHORT( p ), 2 ); 1127 num_segs2 = FT_PAD_FLOOR( TT_PEEK_USHORT( p ), 2 );
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/external/pdfium/core/src/fxge/fx_freetype/fxft2.5.01/src/sfnt/ |
H A D | ttcmap.c | 416 sub = subs + ( FT_PAD_FLOOR( TT_PEEK_USHORT( p ), 8 ) ); 504 charcode = FT_PAD_FLOOR( charcode, 256 ) + char_lo; 524 charcode = FT_PAD_FLOOR( charcode, 256 ) + 256; 1016 num_segs2 = FT_PAD_FLOOR( TT_PEEK_USHORT( p ), 2 ); 1105 num_segs2 = FT_PAD_FLOOR( TT_PEEK_USHORT( p ), 2 );
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