Searched refs:FragmentTextureWorkloadCullCase (Results 1 - 1 of 1) sorted by relevance

/external/deqp/modules/gles3/performance/
H A Des3pDepthTests.cpp1389 class FragmentTextureWorkloadCullCase : public FragmentWorkloadCullCase class in namespace:deqp::gles3::Performance::__anon20237
1392 FragmentTextureWorkloadCullCase (TestContext& testCtx, const RenderContext& renderCtx, const char* name, const char* desc);
1393 virtual ~FragmentTextureWorkloadCullCase (void) {}
1409 FragmentTextureWorkloadCullCase::FragmentTextureWorkloadCullCase (TestContext& testCtx, const RenderContext& renderCtx, const char* name, const char* desc) function in class:deqp::gles3::Performance::__anon20237::FragmentTextureWorkloadCullCase
1414 void FragmentTextureWorkloadCullCase::init (void)
1428 void FragmentTextureWorkloadCullCase::deinit (void)
1791 group->addChild(new FragmentTextureWorkloadCullCase( testCtx, renderCtx, "workload_texture", "Fragment shader with texture lookup workload"));

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