Searched refs:GL_BACK (Results 1 - 14 of 14) sorted by relevance

/frameworks/rs/driver/
H A DrsdProgramRaster.cpp39 RSD_CALL_GL(glCullFace, GL_BACK);
/frameworks/native/opengl/tools/glgen/stubs/gles11/
H A DGLES10Header.java-if37 public static final int GL_BACK = 0x0405;
H A DGLES20Header.java-if75 public static final int GL_BACK = 0x0405;
/frameworks/native/opengl/libagl/
H A Dvertex.cpp33 c->cull.cullFace = GL_BACK;
H A Dstate.cpp259 case GL_BACK:
H A Dprimitives.cpp830 const GLenum face = (winding == c->cull.frontFace) ? GL_FRONT : GL_BACK;
/frameworks/base/opengl/java/android/opengl/
H A DGLES10.java37 public static final int GL_BACK = 0x0405; field in class:GLES10
H A DGLES20.java75 public static final int GL_BACK = 0x0405; field in class:GLES20
/frameworks/base/opengl/java/javax/microedition/khronos/opengles/
H A DGL10.java35 int GL_BACK = 0x0405; field in interface:GL10
/frameworks/native/opengl/include/GLES/
H A Dgl.h116 #define GL_BACK 0x0405 macro
/frameworks/native/opengl/include/GLES2/
H A Dgl2.h125 #define GL_BACK 0x0405 macro
/frameworks/native/opengl/tests/angeles/include/GLES/
H A Dgl.h143 #define GL_BACK 0x0405 macro
/frameworks/native/opengl/include/GLES3/
H A Dgl3.h125 #define GL_BACK 0x0405 macro
H A Dgl31.h125 #define GL_BACK 0x0405 macro

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