/external/chromium_org/third_party/angle/src/compiler/translator/ |
H A D | util.cpp | 190 return GL_HIGH_INT;
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H A D | ShaderLang.cpp | 93 case GL_HIGH_INT:
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/external/chromium_org/ui/gl/ |
H A D | gl_bindings.h | 47 #define GL_HIGH_INT 0x8DF5 macro
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/external/chromium_org/gpu/command_buffer/service/ |
H A D | gles2_cmd_validation_implementation_autogen.h | 286 GL_LOW_INT, GL_MEDIUM_INT, GL_HIGH_INT,
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H A D | gles2_cmd_decoder.cc | 99 case GL_HIGH_INT:
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/external/chromium_org/cc/test/ |
H A D | test_web_graphics_context_3d.cc | 404 case GL_HIGH_INT:
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/external/deqp/framework/opengl/ |
H A D | gluStrUtil.inl | 1379 case GL_HIGH_INT: return "GL_HIGH_INT";
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/external/deqp/modules/gles2/functional/ |
H A D | es2fShaderStateQueryTests.cpp | 2219 if (m_shaderType == GL_FRAGMENT_SHADER && (m_precisionType == GL_HIGH_FLOAT || m_precisionType == GL_HIGH_INT)) 2330 addChild(new PrecisionFormatCase (m_context, "precision_vertex_highp_int", "GetShaderPrecisionFormat", GL_VERTEX_SHADER, GL_HIGH_INT)); 2336 addChild(new PrecisionFormatCase (m_context, "precision_fragment_highp_int", "GetShaderPrecisionFormat", GL_FRAGMENT_SHADER, GL_HIGH_INT));
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/external/chromium_org/gpu/command_buffer/common/ |
H A D | gles2_cmd_utils_implementation_autogen.h | 184 0x8DF5, "GL_HIGH_INT", 2870 {GL_HIGH_INT, "GL_HIGH_INT"},
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/external/chromium_org/third_party/angle/include/GLES2/ |
H A D | gl2.h | 424 #define GL_HIGH_INT 0x8DF5 macro
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/external/chromium_org/third_party/khronos/GLES2/ |
H A D | gl2.h | 344 #define GL_HIGH_INT 0x8DF5 macro
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/external/chromium_org/third_party/mesa/src/include/GLES2/ |
H A D | gl2.h | 424 #define GL_HIGH_INT 0x8DF5 macro
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/external/mesa3d/include/GLES2/ |
H A D | gl2.h | 424 #define GL_HIGH_INT 0x8DF5 macro
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/external/chromium_org/ppapi/lib/gl/include/GLES2/ |
H A D | gl2.h | 421 #define GL_HIGH_INT 0x8DF5 macro
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/external/chromium_org/third_party/mesa/src/src/mesa/main/ |
H A D | shaderapi.c | 1495 case GL_HIGH_INT:
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/external/mesa3d/src/mesa/main/ |
H A D | shaderapi.c | 1495 case GL_HIGH_INT:
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/external/chromium_org/third_party/angle/include/GLES3/ |
H A D | gl3.h | 448 #define GL_HIGH_INT 0x8DF5 macro
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/external/chromium_org/gpu/command_buffer/client/ |
H A D | gles2_implementation.cc | 251 { GL_VERTEX_SHADER, GL_HIGH_INT }, 257 { GL_FRAGMENT_SHADER, GL_HIGH_INT },
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/external/deqp/modules/gles3/functional/ |
H A D | es3fShaderStateQueryTests.cpp | 3634 addChild(new PrecisionFormatCase (m_context, "precision_vertex_highp_int", "GetShaderPrecisionFormat", GL_VERTEX_SHADER, GL_HIGH_INT)); 3640 addChild(new PrecisionFormatCase (m_context, "precision_fragment_highp_int", "GetShaderPrecisionFormat", GL_FRAGMENT_SHADER, GL_HIGH_INT));
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H A D | es3fShaderOperatorTests.cpp | 330 case PRECISION_HIGHP: intPrecisionGL = GL_HIGH_INT; break;
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/external/deqp/framework/opengl/wrapper/ |
H A D | glwEnums.inl | 970 #define GL_HIGH_INT 0x8DF5
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/external/chromium_org/third_party/WebKit/Source/core/html/canvas/ |
H A D | WebGLRenderingContextBase.cpp | 2622 case GL_HIGH_INT:
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/external/chromium_org/third_party/angle/src/libGLESv2/ |
H A D | libGLESv2.cpp | 2784 case GL_HIGH_INT:
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/external/chromium_org/third_party/mesa/src/include/GL/ |
H A D | glext.h | 991 /* reuse GL_HIGH_INT */ 2416 #define GL_HIGH_INT 0x8DF5 macro
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/external/mesa3d/include/GL/ |
H A D | glext.h | 991 /* reuse GL_HIGH_INT */ 2416 #define GL_HIGH_INT 0x8DF5 macro
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