Searched refs:GL_LUMINANCE (Results 1 - 15 of 15) sorted by relevance

/frameworks/native/opengl/tests/textures/
H A Dtextures.cpp105 glTexImage2D(GL_TEXTURE_2D, 0, GL_LUMINANCE, 4, 4, 0, GL_LUMINANCE, GL_UNSIGNED_BYTE, t8);
/frameworks/native/opengl/tests/filter/
H A Dfilter.cpp116 glTexImage2D(GL_TEXTURE_2D, 0, GL_LUMINANCE,
117 4, 4, 0, GL_LUMINANCE, GL_UNSIGNED_BYTE, t8);
/frameworks/native/opengl/tools/glgen/stubs/gles11/
H A DGLES10Header.java-if117 public static final int GL_LUMINANCE = 0x1909;
H A DGLES20Header.java-if158 public static final int GL_LUMINANCE = 0x1909;
/frameworks/native/opengl/libagl/
H A Dtexture.cpp193 0, 0, 0 }, // GL_LUMINANCE
206 case GL_LUMINANCE: fi = 3; break;
1350 case GL_LUMINANCE:
1368 case GL_LUMINANCE:
/frameworks/base/opengl/java/android/opengl/
H A DGLES10.java117 public static final int GL_LUMINANCE = 0x1909; field in class:GLES10
H A DGLES20.java158 public static final int GL_LUMINANCE = 0x1909; field in class:GLES20
/frameworks/base/opengl/java/javax/microedition/khronos/opengles/
H A DGL10.java115 int GL_LUMINANCE = 0x1909; field in interface:GL10
/frameworks/native/opengl/include/GLES/
H A Dgl.h365 #define GL_LUMINANCE 0x1909 macro
/frameworks/native/opengl/include/GLES2/
H A Dgl2.h208 #define GL_LUMINANCE 0x1909 macro
/frameworks/native/opengl/libs/GLES_trace/src/
H A Dgltrace_fixup.cpp91 case GL_LUMINANCE:
/frameworks/native/opengl/tests/angeles/include/GLES/
H A Dgl.h322 #define GL_LUMINANCE 0x1909 macro
/frameworks/native/opengl/include/GLES3/
H A Dgl3.h208 #define GL_LUMINANCE 0x1909 macro
H A Dgl31.h208 #define GL_LUMINANCE 0x1909 macro
/frameworks/rs/driver/
H A DrsdAllocation.cpp80 case RS_KIND_PIXEL_L: return GL_LUMINANCE;

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