Searched refs:GL_MAX_COMBINED_UNIFORM_BLOCKS (Results 1 - 4 of 4) sorted by relevance

/frameworks/native/opengl/tools/glgen/stubs/gles11/
H A DGLES30Header.java-if255 public static final int GL_MAX_COMBINED_UNIFORM_BLOCKS = 0x8A2E;
/frameworks/base/opengl/java/android/opengl/
H A DGLES30.java255 public static final int GL_MAX_COMBINED_UNIFORM_BLOCKS = 0x8A2E; field in class:GLES30
/frameworks/native/opengl/include/GLES3/
H A Dgl3.h754 #define GL_MAX_COMBINED_UNIFORM_BLOCKS 0x8A2E macro
H A Dgl31.h754 #define GL_MAX_COMBINED_UNIFORM_BLOCKS 0x8A2E macro

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