Searched refs:GL_STENCIL_ATTACHMENT (Results 1 - 25 of 53) sorted by relevance

123

/external/deqp/modules/gles3/functional/
H A Des3fFboApiTests.cpp74 case GL_STENCIL_ATTACHMENT: return "GL_STENCIL_ATTACHMENT";
166 GL_STENCIL_ATTACHMENT
185 GL_STENCIL_ATTACHMENT
218 GL_STENCIL_ATTACHMENT
295 context.framebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, rbo);
343 GL_STENCIL_ATTACHMENT
392 ctx.framebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, 3);
394 checkFboAttachmentParam(testCtx, ctx, GL_STENCIL_ATTACHMENT, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_RENDERBUFFER);
395 checkFboAttachmentParam(testCtx, ctx, GL_STENCIL_ATTACHMENT, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAM
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H A Des3fFboStencilbufferTests.cpp93 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, depthStencilRbo);
150 DE_ASSERT(m_attachStencil == GL_STENCIL_ATTACHMENT || m_attachStencil == GL_NONE);
278 attachGroup->addChild(new DepthStencilAttachCase(m_context, "stencil_only", "Only stencil part of depth-stencil RBO attached", GL_NONE, GL_STENCIL_ATTACHMENT));
279 attachGroup->addChild(new DepthStencilAttachCase(m_context, "depth_stencil_separate", "Depth and stencil attached separately", GL_DEPTH_ATTACHMENT, GL_STENCIL_ATTACHMENT));
H A Des3fFboInvalidateTests.cpp83 attachments.push_back(GL_STENCIL_ATTACHMENT);
496 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, depthStencilRbo);
616 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_TEXTURE_2D, depthStencilTex, 0);
744 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, depthStencilRbo);
867 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, depthStencilRbo);
981 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_TEXTURE_2D, depthStencilTex, 0);
1131 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, depthStencilRbo);
1219 const bool isStencilDiscarded = isDiscarded && (hasAttachment(m_invalidateAttachments, GL_STENCIL_ATTACHMENT) || hasAttachment(m_invalidateAttachments, GL_DEPTH_STENCIL_ATTACHMENT));
1240 glFramebufferRenderbuffer (GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, depthStencilRbo);
1524 static const deUint32 allAttachments[] = { GL_COLOR_ATTACHMENT0, GL_DEPTH_ATTACHMENT, GL_STENCIL_ATTACHMENT };
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H A Des3fFboMultisampleTests.cpp122 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, depthStencilRbo);
H A Des3fFboCompletenessTests.cpp207 if (attPoint == GL_DEPTH_ATTACHMENT || attPoint == GL_STENCIL_ATTACHMENT)
H A Des3fRasterizerDiscardTests.cpp186 glFramebufferRenderbuffer (GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, m_depthStencilBuf);
/external/deqp/modules/gles2/functional/
H A Des2fFboApiTest.cpp78 case GL_STENCIL_ATTACHMENT: return "GL_STENCIL_ATTACHMENT";
190 GL_STENCIL_ATTACHMENT
209 GL_STENCIL_ATTACHMENT
242 GL_STENCIL_ATTACHMENT
319 context.framebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, rbo);
367 GL_STENCIL_ATTACHMENT
416 ctx.framebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, 3);
418 checkFboAttachmentParam(testCtx, ctx, GL_STENCIL_ATTACHMENT, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_RENDERBUFFER);
419 checkFboAttachmentParam(testCtx, ctx, GL_STENCIL_ATTACHMENT, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAM
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H A Des2fFboCompletenessTests.cpp194 attachTargetToNew(GL_STENCIL_ATTACHMENT, comb.stencilKind, comb.stencilFmt,
/external/chromium_org/third_party/WebKit/Source/core/html/canvas/
H A DWebGLFramebuffer.cpp128 context->framebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, objectOrZero(m_renderbuffer->emulatedStencilBuffer()));
138 context->framebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, 0);
239 context->framebufferTexture2D(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, m_target, 0, m_level);
362 } else if (attachment == GL_STENCIL_ATTACHMENT) {
445 attach(GL_STENCIL_ATTACHMENT, GL_STENCIL_ATTACHMENT);
450 case GL_STENCIL_ATTACHMENT:
451 attach(GC3D_DEPTH_STENCIL_ATTACHMENT_WEBGL, GL_STENCIL_ATTACHMENT);
514 case GL_STENCIL_ATTACHMENT:
557 WebGLAttachment* attachment = getAttachment(GL_STENCIL_ATTACHMENT);
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H A DWebGLDrawBuffers.cpp157 context->framebufferTexture2D(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_TEXTURE_2D, depthStencil, 0);
163 context->framebufferTexture2D(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_TEXTURE_2D, 0, 0);
/external/chromium_org/gpu/command_buffer/service/
H A Dframebuffer_manager_unittest.cc160 EXPECT_TRUE(NULL == framebuffer_->GetAttachment(GL_STENCIL_ATTACHMENT));
201 EXPECT_FALSE(framebuffer_->HasUnclearedAttachment(GL_STENCIL_ATTACHMENT));
289 framebuffer_->AttachRenderbuffer(GL_STENCIL_ATTACHMENT, renderbuffer3);
290 EXPECT_FALSE(framebuffer_->HasUnclearedAttachment(GL_STENCIL_ATTACHMENT));
336 framebuffer_->AttachRenderbuffer(GL_STENCIL_ATTACHMENT, renderbuffer4);
337 EXPECT_TRUE(framebuffer_->HasUnclearedAttachment(GL_STENCIL_ATTACHMENT));
340 attachment = framebuffer_->GetAttachment(GL_STENCIL_ATTACHMENT);
354 attachment = framebuffer_->GetAttachment(GL_STENCIL_ATTACHMENT);
366 framebuffer_->AttachRenderbuffer(GL_STENCIL_ATTACHMENT, NULL);
367 EXPECT_FALSE(framebuffer_->HasUnclearedAttachment(GL_STENCIL_ATTACHMENT));
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H A Dgles2_cmd_validation_implementation_autogen.h15 GL_COLOR_ATTACHMENT0, GL_DEPTH_ATTACHMENT, GL_STENCIL_ATTACHMENT,
H A Dframebuffer_manager.cc448 attachments_.find(GL_STENCIL_ATTACHMENT) != attachments_.end();
H A Dgles2_cmd_decoder_unittest_framebuffers.cc877 GL_STENCIL_ATTACHMENT,
887 GL_STENCIL_ATTACHMENT,
1275 GL_STENCIL_ATTACHMENT,
1282 GL_STENCIL_ATTACHMENT,
/external/chromium_org/third_party/angle/src/libGLESv2/
H A DFramebuffer.cpp191 mStencilbuffer = createAttachment(GL_STENCIL_ATTACHMENT, type, stencilbuffer, level, layer);
328 case GL_STENCIL_ATTACHMENT:
650 mStencilbuffer = (depthStencilFormatInfo.stencilBits != 0 ? new RenderbufferAttachment(GL_STENCIL_ATTACHMENT, depthStencilBuffer) : NULL);
/external/deqp/modules/glshared/
H A DglsFboCompletenessTests.cpp711 builder.glAttach(GL_STENCIL_ATTACHMENT, att);
717 attachTargetToNew(GL_STENCIL_ATTACHMENT, m_params.stencilKind, ImageFormat::none(),
804 { GL_STENCIL_ATTACHMENT, "stencil", "Tests for stencil attachments" },
H A DglsFboUtil.cpp136 case GL_STENCIL_ATTACHMENT:
/external/deqp/framework/opengl/
H A DgluStrUtil.inl177 case GL_STENCIL_ATTACHMENT: return "GL_STENCIL_ATTACHMENT";
546 case GL_STENCIL_ATTACHMENT: return "GL_STENCIL_ATTACHMENT";
570 case GL_STENCIL_ATTACHMENT: return "GL_STENCIL_ATTACHMENT";
H A DgluFboRenderContext.cpp247 gl.framebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, m_depthStencilBuffer);
/external/deqp/framework/platform/ios/
H A DtcuIOSPlatform.mm270 gl.framebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, *m_depthStencilBuffer);
/external/chromium_org/gpu/command_buffer/common/
H A Dgles2_cmd_utils.cc703 case GL_STENCIL_ATTACHMENT:
/external/chromium_org/third_party/WebKit/Source/platform/graphics/gpu/
H A DDrawingBuffer.cpp705 m_context->framebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, m_depthStencilBuffer);
730 m_context->framebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, m_stencilBuffer);
H A DDrawingBufferTest.cpp565 if (attachment == GL_STENCIL_ATTACHMENT) {
/external/chromium_org/third_party/angle/tests/angle_tests/
H A DBlitFramebufferANGLETest.cpp123 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, mUserDepthStencilBuffer);
138 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, mSmallDepthStencilBuffer);
/external/chromium_org/third_party/mesa/src/src/mesa/main/
H A Dfbobject.c1966 * GL_STENCIL_ATTACHMENT.
2110 } else if (attachment == GL_STENCIL_ATTACHMENT &&
2405 stencilAtt = _mesa_get_attachment(ctx, buffer, GL_STENCIL_ATTACHMENT);
2522 if (attachment == GL_STENCIL_ATTACHMENT) {
3206 case GL_STENCIL_ATTACHMENT:

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