/external/deqp/modules/gles3/functional/ |
H A D | es3fInternalFormatQueryTests.cpp | 222 { "stencil_index8", GL_STENCIL_INDEX8, false }
|
H A D | es3fFboTestCase.cpp | 198 case GL_STENCIL_INDEX8: 300 case GL_STENCIL_INDEX8:
|
H A D | es3fFboCompletenessTests.cpp | 79 GL_STENCIL_INDEX8, 136 GL_STENCIL_INDEX8,
|
H A D | es3fFboMultisampleTests.cpp | 296 GL_STENCIL_INDEX8
|
H A D | es3fFboStencilbufferTests.cpp | 252 GL_STENCIL_INDEX8
|
H A D | es3fRboStateQueryTests.cpp | 308 glRenderbufferStorage(GL_RENDERBUFFER, GL_STENCIL_INDEX8, 128, 128);
|
/external/deqp/modules/gles31/functional/ |
H A D | es31fFboTestCase.cpp | 202 case GL_STENCIL_INDEX8: 305 case GL_STENCIL_INDEX8:
|
H A D | es31fInternalFormatQueryTests.cpp | 81 if (isTextureTarget && m_internalFormat == GL_STENCIL_INDEX8 && !m_context.getContextInfo().isExtensionSupported("GL_OES_texture_stencil8")) 398 { "stencil_index8", GL_STENCIL_INDEX8, FormatSamplesCase::FORMAT_DEPTH_STENCIL }
|
H A D | es31fStencilTexturingTests.cpp | 490 if (format == GL_STENCIL_INDEX8) 1019 formatGroup->addChild(new UploadTex2DCase (m_context, "stencil_index8_2d", GL_STENCIL_INDEX8)); 1020 formatGroup->addChild(new UploadTex2DArrayCase (m_context, "stencil_index8_2d_array", GL_STENCIL_INDEX8)); 1021 formatGroup->addChild(new UploadTexCubeCase (m_context, "stencil_index8_cube", GL_STENCIL_INDEX8));
|
/external/chromium_org/gpu/command_buffer/common/ |
H A D | gles2_cmd_utils.cc | 462 case GL_STENCIL_INDEX8: 688 case GL_STENCIL_INDEX8:
|
H A D | gles2_cmd_utils_unittest.cc | 222 EXPECT_EQ(1u, GLES2Util::RenderbufferBytesPerPixel(GL_STENCIL_INDEX8));
|
/external/chromium_org/third_party/angle/src/libGLESv2/ |
H A D | Renderbuffer.cpp | 272 mInternalFormat = GL_STENCIL_INDEX8; // If the renderbuffer parameters are queried, the calling function
|
H A D | formatutils.cpp | 138 InsertFormatMapping(&map, GL_STENCIL, GL_UNSIGNED_BYTE, GL_STENCIL_INDEX8, NULL ); 450 map.insert(InternalFormatInfoPair(GL_STENCIL_INDEX8, DepthStencilFormat( 0, 8, 0, GL_DEPTH_STENCIL, GL_UNSIGNED_BYTE, GL_UNSIGNED_INT, RequireESVersion<2>, AlwaysSupported, NeverSupported )));
|
/external/deqp/framework/opengl/ |
H A D | gluFboRenderContext.cpp | 101 GL_STENCIL_INDEX8
|
H A D | gluTextureUtil.cpp | 146 case FMT_CASE(S, UNSIGNED_INT8): return GL_STENCIL_INDEX8; 359 case GL_STENCIL_INDEX8: return TextureFormat(TextureFormat::S, TextureFormat::UNSIGNED_INT8); 989 case GL_STENCIL_INDEX8:
|
H A D | gluStrUtil.inl | 755 case GL_STENCIL_INDEX8: return "GL_STENCIL_INDEX8";
|
/external/deqp/modules/gles2/functional/ |
H A D | es2fFboCompletenessTests.cpp | 67 GL_STENCIL_INDEX8,
|
H A D | es2fRboStateQueryTests.cpp | 260 glRenderbufferStorage(GL_RENDERBUFFER, GL_STENCIL_INDEX8, 1, 1);
|
/external/chromium_org/third_party/WebKit/Source/core/html/canvas/ |
H A D | WebGLFramebuffer.cpp | 97 && m_renderbuffer->emulatedStencilBuffer()->internalFormat() != GL_STENCIL_INDEX8) { 366 if (internalformat != GL_STENCIL_INDEX8) {
|
/external/deqp/modules/egl/ |
H A D | teglImageTests.cpp | 385 case GL_STENCIL_INDEX8: return "stencil_index8"; 684 GL_STENCIL_INDEX8
|
/external/chromium_org/gpu/command_buffer/service/ |
H A D | gles2_cmd_validation_implementation_autogen.h | 258 GL_RGBA4, GL_RGB565, GL_RGB5_A1, GL_DEPTH_COMPONENT16, GL_STENCIL_INDEX8,
|
H A D | framebuffer_manager_unittest.cc | 192 const GLenum kFormat3 = GL_STENCIL_INDEX8; 196 const GLenum kFormat4 = GL_STENCIL_INDEX8;
|
/external/chromium_org/third_party/WebKit/Source/platform/graphics/gpu/ |
H A D | DrawingBuffer.cpp | 725 m_context->renderbufferStorageMultisampleEXT(GL_RENDERBUFFER, m_sampleCount, GL_STENCIL_INDEX8, size.width(), size.height()); 727 m_context->renderbufferStorageMultisampleCHROMIUM(GL_RENDERBUFFER, m_sampleCount, GL_STENCIL_INDEX8, size.width(), size.height()); 729 m_context->renderbufferStorage(GL_RENDERBUFFER, GL_STENCIL_INDEX8, size.width(), size.height());
|
/external/chromium_org/third_party/mesa/src/src/mesa/swrast/ |
H A D | s_renderbuffer.c | 360 rb->InternalFormat = GL_STENCIL_INDEX8;
|
/external/mesa3d/src/mesa/swrast/ |
H A D | s_renderbuffer.c | 360 rb->InternalFormat = GL_STENCIL_INDEX8;
|