Searched refs:GLboolean (Results 1 - 25 of 33) sorted by relevance

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/frameworks/native/opengl/tools/glgen/stubs/gles11/
H A DglGetBooleanv.cpp1 /* void glGetBooleanv ( GLenum pname, GLboolean *params ) */
5 get<jbooleanArray, GLboolean, glGetBooleanv>(_env, _this, pname, params_ref, offset);
8 /* void glGetBooleanv ( GLenum pname, GLboolean *params ) */
12 getarray<GLboolean, glGetBooleanv>(_env, _this, pname, params_buf);
/frameworks/native/opengl/tools/glgen/specs/gles11/
H A DGLES31.spec18 GLboolean glIsProgramPipeline ( GLuint pipeline )
44 void glProgramUniformMatrix2fv ( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value )
45 void glProgramUniformMatrix3fv ( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value )
46 void glProgramUniformMatrix4fv ( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value )
47 void glProgramUniformMatrix2x3fv ( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value )
48 void glProgramUniformMatrix3x2fv ( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value )
49 void glProgramUniformMatrix2x4fv ( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value )
50 void glProgramUniformMatrix4x2fv ( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value )
51 void glProgramUniformMatrix3x4fv ( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value )
52 void glProgramUniformMatrix4x3fv ( GLuint program, GLint location, GLsizei count, GLboolean transpos
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H A DGLES31Ext.spec2 void glDebugMessageControlKHR ( GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled )
14 void glTexStorage3DMultisampleOES ( GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations )
22 void glColorMaskiEXT ( GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a )
23 GLboolean glIsEnablediEXT ( GLenum target, GLuint index )
H A DGLES20.spec20 void glColorMask ( GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha )
36 void glDepthMask ( GLboolean flag )
60 void glGetBooleanv ( GLenum pname, GLboolean *params )
83 GLboolean glIsBuffer ( GLuint buffer )
84 GLboolean glIsEnabled ( GLenum cap )
85 GLboolean glIsFramebuffer ( GLuint framebuffer )
86 GLboolean glIsProgra
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H A DGLES11.spec11 void glGetBooleanv ( GLenum pname, GLboolean *params )
28 GLboolean glIsBuffer ( GLuint buffer )
29 GLboolean glIsEnabled ( GLenum cap )
30 GLboolean glIsTexture ( GLuint texture )
H A DGLES30.spec15 GLboolean glIsQuery ( GLuint id )
20 GLboolean glUnmapBuffer ( GLenum target )
23 void glUniformMatrix2x3fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value )
24 void glUniformMatrix3x2fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value )
25 void glUniformMatrix2x4fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value )
26 void glUniformMatrix4x2fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value )
27 void glUniformMatrix3x4fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value )
28 void glUniformMatrix4x3fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value )
37 GLboolean glIsVertexArray ( GLuint array )
78 GLboolean glIsSyn
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H A DGLES10.spec15 void glColorMask ( GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha )
24 void glDepthMask ( GLboolean flag )
85 void glSampleCoverage ( GLclampf value, GLboolean invert )
86 void glSampleCoveragex ( GLclampx value, GLboolean invert )
H A DGLES11Ext.spec46 void glSampleCoveragexOES ( GLclampx value, GLboolean invert )
53 GLboolean glIsRenderbufferOES ( GLuint renderbuffer )
59 GLboolean glIsFramebufferOES ( GLuint framebuffer )
70 // GLboolean glUnmapBufferOES ( GLenum target )
/frameworks/native/opengl/libs/GLES_trace/src/
H A Dgltrace_api.h43 void GLTrace_glColorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
59 void GLTrace_glDepthMask(GLboolean flag);
82 void GLTrace_glGetBooleanv(GLenum pname, GLboolean * data);
105 GLboolean GLTrace_glIsBuffer(GLuint buffer);
106 GLboolean GLTrace_glIsEnabled(GLenum cap);
107 GLboolean GLTrace_glIsFramebuffer(GLuint framebuffer);
108 GLboolean GLTrace_glIsProgra
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H A Dgltrace_fixup.cpp345 /* void glUniformMatrix?fv(GLint location, GLsizei count, GLboolean transpose,
369 /* void glGetBooleanv(GLenum pname, GLboolean *params); */
371 GLboolean *src = (GLboolean*) pointersToFixup[0];
538 GLboolean normalized, GLsizei stride, const GLvoid* ptr,
541 GLboolean normalized, GLsizei stride, const GLvoid* ptr,
649 GLboolean norm = glGetVertexAttrib(context, index, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED);
876 /* void glUniformMatrix2fv(GLint location, GLsizei count, GLboolean transpose,
881 /* void glUniformMatrix2fv(GLint location, GLsizei count, GLboolean transpose,
886 /* void glUniformMatrix4fv(GLint location, GLsizei count, GLboolean transpos
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/frameworks/native/opengl/include/GLES2/
H A Dgl2.h73 typedef unsigned char GLboolean; typedef
396 GL_APICALL void GL_APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
412 GL_APICALL void GL_APIENTRY glDepthMask (GLboolean flag);
435 GL_APICALL void GL_APIENTRY glGetBooleanv (GLenum pname, GLboolean *data);
458 GL_APICALL GLboolean GL_APIENTRY glIsBuffer (GLuint buffer);
459 GL_APICALL GLboolean GL_APIENTRY glIsEnabled (GLenum cap);
460 GL_APICALL GLboolean GL_APIENTR
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H A Dgl2ext.h122 typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGECONTROLKHRPROC) (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
134 GL_APICALL void GL_APIENTRY glDebugMessageControlKHR (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
268 typedef GLboolean (GL_APIENTRYP PFNGLUNMAPBUFFEROESPROC) (GLenum target);
272 GL_APICALL GLboolean GL_APIENTRY glUnmapBufferOES (GLenum target);
431 typedef void (GL_APIENTRYP PFNGLTEXSTORAGE3DMULTISAMPLEOESPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
433 GL_APICALL void GL_APIENTRY glTexStorage3DMultisampleOES (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
443 typedef GLboolean (GL_APIENTRYP PFNGLISVERTEXARRAYOESPROC) (GLuint array);
448 GL_APICALL GLboolean GL_APIENTRY glIsVertexArrayOES (GLuint array);
491 typedef void (GL_APIENTRYP PFNGLSELECTPERFMONITORCOUNTERSAMDPROC) (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *counterList);
503 GL_APICALL void GL_APIENTRY glSelectPerfMonitorCountersAMD (GLuint monitor, GLboolean enabl
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/frameworks/native/opengl/include/GLES3/
H A Dgl31.h73 typedef unsigned char GLboolean; typedef
396 GL_APICALL void GL_APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
412 GL_APICALL void GL_APIENTRY glDepthMask (GLboolean flag);
435 GL_APICALL void GL_APIENTRY glGetBooleanv (GLenum pname, GLboolean *data);
458 GL_APICALL GLboolean GL_APIENTRY glIsBuffer (GLuint buffer);
459 GL_APICALL GLboolean GL_APIENTRY glIsEnabled (GLenum cap);
460 GL_APICALL GLboolean GL_APIENTR
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H A Dgl3.h73 typedef unsigned char GLboolean; typedef
396 GL_APICALL void GL_APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
412 GL_APICALL void GL_APIENTRY glDepthMask (GLboolean flag);
435 GL_APICALL void GL_APIENTRY glGetBooleanv (GLenum pname, GLboolean *data);
458 GL_APICALL GLboolean GL_APIENTRY glIsBuffer (GLuint buffer);
459 GL_APICALL GLboolean GL_APIENTRY glIsEnabled (GLenum cap);
460 GL_APICALL GLboolean GL_APIENTR
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/frameworks/native/opengl/libagl/
H A Dcontext.h163 GLboolean smooth;
168 GLboolean smooth;
174 GLboolean enable;
190 GLboolean enable;
191 GLboolean pad;
303 GLboolean enable;
316 GLboolean twoSide;
322 GLboolean enable;
333 GLboolean enable;
344 GLboolean enabl
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H A Dstate.cpp222 void glSampleCoverage(GLclampf /*value*/, GLboolean /*invert*/) {
224 void glSampleCoveragex(GLclampx /*value*/, GLboolean /*invert*/) {
529 void glColorMask(GLboolean r, GLboolean g, GLboolean b, GLboolean a) {
534 void glDepthMask(GLboolean flag) {
/frameworks/native/opengl/include/GLES/
H A Dgl.h20 typedef unsigned char GLboolean; typedef
648 GL_API void GL_APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
658 GL_API void GL_APIENTRY glDepthMask (GLboolean flag);
672 GL_API void GL_APIENTRY glGetBooleanv (GLenum pname, GLboolean *params);
689 GL_API GLboolean GL_APIENTRY glIsBuffer (GLuint buffer);
690 GL_API GLboolean GL_APIENTRY glIsEnabled (GLenum cap);
691 GL_API GLboolean GL_APIENTR
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H A Dglext.h699 GL_API void GL_APIENTRY glSampleCoveragexOES (GLclampx value, GLboolean invert);
739 typedef void (GL_APIENTRYP PFNGLSAMPLECOVERAGEXOESPROC) (GLclampx value, GLboolean invert);
752 GL_API GLboolean GL_APIENTRY glIsRenderbufferOES (GLuint renderbuffer);
758 GL_API GLboolean GL_APIENTRY glIsFramebufferOES (GLuint framebuffer);
768 typedef GLboolean (GL_APIENTRYP PFNGLISRENDERBUFFEROESPROC) (GLuint renderbuffer);
774 typedef GLboolean (GL_APIENTRYP PFNGLISFRAMEBUFFEROESPROC) (GLuint framebuffer);
790 GL_API GLboolean GL_APIENTRY glUnmapBufferOES (GLenum target);
794 typedef GLboolean (GL_APIENTRYP PFNGLUNMAPBUFFEROESPROC) (GLenum target);
923 GL_API GLboolean GL_APIENTRY glIsVertexArrayOES (GLuint array);
928 typedef GLboolean (GL_APIENTRY
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/frameworks/native/opengl/libs/EGL/
H A Dtrace.cpp69 static const char* GLbooleanToString(GLboolean arg) {
175 GLuint location, GLsizei count, GLboolean transpose, const void* value) {
227 GLboolean transpose = (GLboolean) va_arg(argp, int);
268 } else if (strcmp(type, "GLboolean") == 0) {
269 GLboolean arg = va_arg(argp, int);
/frameworks/base/core/jni/
H A Dandroid_opengl_GLES31.cpp60 GLboolean normalized, GLsizei stride, const GLvoid *pointer, GLsizei count) {
920 /* GLboolean glIsProgramPipeline ( GLuint pipeline ) */
924 GLboolean _returnValue;
1989 /* void glProgramUniformMatrix2fv ( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value ) */
2021 (GLboolean)transpose,
2035 /* void glProgramUniformMatrix2fv ( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value ) */
2053 (GLboolean)transpose,
2061 /* void glProgramUniformMatrix3fv ( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value ) */
2093 (GLboolean)transpose,
2107 /* void glProgramUniformMatrix3fv ( GLuint program, GLint location, GLsizei count, GLboolean transpos
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H A Dandroid_opengl_GLES31Ext.cpp61 GLboolean normalized, GLsizei stride, const GLvoid *pointer, GLsizei count) {
333 /* void glDebugMessageControlKHR ( GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled ) */
367 (GLboolean)enabled
380 /* void glDebugMessageControlKHR ( GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled ) */
400 (GLboolean)enabled
592 /* void glTexStorage3DMultisampleOES ( GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations ) */
603 (GLboolean)fixedsamplelocations
695 /* void glColorMaskiEXT ( GLuint index, GLboolean r, GLboolean g, GLboolean
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H A Dandroid_opengl_GLES20.cpp62 GLboolean normalized, GLsizei stride, const GLvoid *pointer, GLsizei count) {
602 /* void glColorMask ( GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha ) */
607 (GLboolean)red,
608 (GLboolean)green,
609 (GLboolean)blue,
610 (GLboolean)alpha
1114 /* void glDepthMask ( GLboolean fla
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H A Dandroid_opengl_GLES30.cpp62 GLboolean normalized, GLsizei stride, const GLvoid *pointer, GLsizei count) {
724 /* GLboolean glIsQuery ( GLuint id ) */
728 GLboolean _returnValue;
890 /* GLboolean glUnmapBuffer ( GLenum target ) */
894 GLboolean _returnValue;
978 /* void glUniformMatrix2x3fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value ) */
1009 (GLboolean)transpose,
1023 /* void glUniformMatrix2x3fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value ) */
1040 (GLboolean)transpose,
1048 /* void glUniformMatrix3x2fv ( GLint location, GLsizei count, GLboolean transpos
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/frameworks/native/opengl/tests/angeles/include/GLES/
H A Dgl.h55 typedef unsigned char GLboolean; typedef
487 GLAPI void APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
496 GLAPI void APIENTRY glDepthMask (GLboolean flag);
557 GLAPI void APIENTRY glSampleCoverage (GLclampf value, GLboolean invert);
558 GLAPI void APIENTRY glSampleCoveragex (GLclampx value, GLboolean invert);
/frameworks/base/libs/hwui/
H A DPixelBuffer.cpp135 GLboolean status = glUnmapBuffer(GL_PIXEL_UNPACK_BUFFER);

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