Searched refs:Graphics2D (Results 1 - 25 of 48) sorted by relevance

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/external/chromium_org/ppapi/cpp/
H A Dgraphics_2d.h23 class Graphics2D : public Resource { class in namespace:pp
25 /// Default constructor for creating an is_null() <code>Graphics2D</code>
27 Graphics2D();
29 /// The copy constructor for Graphics2D. The underlying 2D context is not
33 /// @param[in] other A pointer to a <code>Graphics2D</code> context.
34 Graphics2D(const Graphics2D& other);
55 Graphics2D(const InstanceHandle& instance,
60 /// <code>Graphics2D</code> object made using the previous copy constructor.
63 virtual ~Graphics2D();
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H A Dgraphics_2d.cc31 Graphics2D::Graphics2D() : Resource() { function in class:pp::Graphics2D
34 Graphics2D::Graphics2D(const Graphics2D& other) function in class:pp::Graphics2D
39 Graphics2D::Graphics2D(const InstanceHandle& instance, function in class:pp::Graphics2D
62 Graphics2D::~Graphics2D() {
65 Graphics2D
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H A Dinstance.h32 class Graphics2D;
291 /// You can pass an <code>is_null()</code> (default constructed) Graphics2D
304 /// @param[in] graphics A <code>Graphics2D</code> to bind.
309 bool BindGraphics(const Graphics2D& graphics);
312 /// Refer to <code>BindGraphics(const Graphics2D& graphics)</code> for
323 /// Refer to <code>BindGraphics(const Graphics2D& graphics)</code> for
/external/chromium_org/ppapi/utility/graphics/
H A Dpaint_manager.h20 class Graphics2D;
54 /// virtual bool OnPaint(pp::Graphics2D& device,
93 /// @param[in] graphics A <code>Graphics2D</code> to be painted.
98 virtual bool OnPaint(Graphics2D& graphics,
215 const Graphics2D& graphics() const { return graphics_; }
223 Graphics2D& graphics() { return graphics_; }
280 Graphics2D graphics_;
/external/chromium_org/ppapi/tests/
H A Dtest_graphics_2d.h16 class Graphics2D;
34 bool ReadImageData(const pp::Graphics2D& dc,
63 bool IsSquareInDC(const pp::Graphics2D& dc, uint32_t background_color,
67 bool IsDCUniformColor(const pp::Graphics2D& dc, uint32_t color) const;
72 std::string FlushAndWaitForDone(pp::Graphics2D* context);
74 // Creates an image and replaces the contents of the Graphics2D with the
80 PP_Resource ReplaceContentsAndReturnID(pp::Graphics2D* dc,
H A Dtest_graphics_2d.cc24 REGISTER_TEST_CASE(Graphics2D); variable
28 bool CanFlushContext(pp::Instance* instance, pp::Graphics2D* context) {
80 bool TestGraphics2D::ReadImageData(const pp::Graphics2D& dc,
89 bool TestGraphics2D::IsDCUniformColor(const pp::Graphics2D& dc,
100 std::string TestGraphics2D::FlushAndWaitForDone(pp::Graphics2D* context) {
173 bool TestGraphics2D::IsSquareInDC(const pp::Graphics2D& dc,
188 pp::Graphics2D* dc,
205 pp::Graphics2D null_context;
264 pp::Graphics2D a(instance_, pp::Size(16, 0), false);
267 pp::Graphics2D
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H A Dtest_flash_fullscreen.cc75 pp::Graphics2D graphics2d_fullscreen(instance_, pp::Size(10, 10), false);
110 pp::Graphics2D graphics2d_normal(instance_, pp::Size(15, 15), false);
H A Dtest_fullscreen.h59 pp::Graphics2D graphics2d_;
/external/chromium_org/content/test/ppapi/
H A Dppapi_browsertest.cc54 TEST_PPAPI_IN_PROCESS(Graphics2D)
55 TEST_PPAPI_OUT_OF_PROCESS(Graphics2D)
/external/chromium_org/native_client_sdk/src/libraries/ppapi_simple/
H A Dps_interface.cc21 DEFINE_INTERFACE_FUNC(Graphics2D)
50 REQUEST_INTERFACE(Graphics2D, GRAPHICS_2D)
/external/chromium_org/pdf/
H A Dpaint_manager.h15 class Graphics2D;
177 pp::Graphics2D graphics_;
/external/proguard/src/proguard/gui/splash/
H A DBufferedSprite.java115 Graphics2D bufferGraphics2D = (Graphics2D)bufferGraphics;
H A DClipSprite.java69 OverrideGraphics2D g = new OverrideGraphics2D((Graphics2D)graphics);
/external/chromium_org/ppapi/examples/scaling/
H A Dscaling.cc24 // Example plugin to demonstrate usage of pp::View and pp::Graphics2D APIs for
117 // This will set up a properly-sized pp::Graphics2D, and tell Pepper
120 device_context_ = pp::Graphics2D(this,
124 // If SetScale is promoted to pp::Graphics2D, the dc_dev constructor
131 device_context_ = pp::Graphics2D(this, pp::Size(width_, height_), true);
150 // pp::Graphics2D.
153 // pp::Graphics2D, as well as how to use the GetCSSScale value properly.
202 pp::Graphics2D device_context_;
/external/chromium_org/ppapi/examples/flash_topmost/
H A Dflash_topmost.cc36 device_context_ = pp::Graphics2D(this, size_, false);
114 pp::Graphics2D device_context_;
/external/chromium_org/third_party/skia/platform_tools/nacl/src/
H A Dnacl_hello.cpp93 fDeviceContext = pp::Graphics2D(this, pp::Size(fWidth, fHeight), false);
120 pp::Graphics2D fDeviceContext;
H A Dnacl_debugger.cpp162 fDeviceContext = pp::Graphics2D(this, pp::Size(fWidth, fHeight), false);
189 pp::Graphics2D fDeviceContext;
H A Dnacl_sample.cpp129 fGraphics2dContext = new pp::Graphics2D(this, size, false);
155 pp::Graphics2D* fGraphics2dContext;
/external/skia/platform_tools/nacl/src/
H A Dnacl_hello.cpp93 fDeviceContext = pp::Graphics2D(this, pp::Size(fWidth, fHeight), false);
120 pp::Graphics2D fDeviceContext;
H A Dnacl_debugger.cpp162 fDeviceContext = pp::Graphics2D(this, pp::Size(fWidth, fHeight), false);
189 pp::Graphics2D fDeviceContext;
/external/chromium_org/native_client_sdk/src/examples/api/graphics_2d/
H A Dgraphics_2d.cc118 context_ = pp::Graphics2D(this, new_size, kIsAlwaysOpaque);
124 context_ = pp::Graphics2D();
224 // Using Graphics2D::ReplaceContents is the fastest way to update the
246 // The current Graphics2D context is null, so updating and rendering is
264 pp::Graphics2D context_;
265 pp::Graphics2D flush_context_;
/external/chromium_org/native_client_sdk/src/examples/api/mouse_lock/
H A Dmouse_lock.h69 // as a callback to pp::Graphics2D.Flush().
98 pp::Graphics2D device_context_;
/external/chromium_org/native_client_sdk/src/examples/api/gamepad/
H A Dgamepad.cc67 pp::Graphics2D* graphics_2d_context_;
171 graphics_2d_context_ = new pp::Graphics2D(this, size, false);
/external/chromium_org/native_client_sdk/src/examples/api/var_array_buffer/
H A Dvar_array_buffer.cc117 pp::Graphics2D(this, view.GetRect().size(), is_always_opaque);
158 pp::Graphics2D graphics_2d_context_;
162 /// call pp::Graphics2D::Flush while a Flush is already pending.
/external/chromium_org/ppapi/examples/gamepad/
H A Dgamepad.cc64 device_context_ = pp::Graphics2D(this, pp::Size(width_, height_), false);
126 pp::Graphics2D device_context_;

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