/external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d/ |
H A D | HLSLCompiler.h | 8 class InfoLog; 26 ShaderBlob *compileToBinary(gl::InfoLog &infoLog, const char *hlsl, const char *profile,
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H A D | ProgramD3D.h | 43 bool load(gl::InfoLog &infoLog, gl::BinaryInputStream *stream); 46 ShaderExecutable *getPixelExecutableForOutputLayout(gl::InfoLog &infoLog, const std::vector<GLenum> &outputSignature, 49 ShaderExecutable *getVertexExecutableForInputLayout(gl::InfoLog &infoLog, 55 bool link(gl::InfoLog &infoLog, gl::Shader *fragmentShader, gl::Shader *vertexShader,
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H A D | DynamicHLSL.h | 33 class InfoLog; 61 int packVaryings(gl::InfoLog &infoLog, VaryingPacking packing, rx::ShaderD3D *fragmentShader, 67 bool generateShaderLinkHLSL(gl::InfoLog &infoLog, int registers, const VaryingPacking packing,
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H A D | ProgramD3D.cpp | 52 bool ProgramD3D::load(gl::InfoLog &infoLog, gl::BinaryInputStream *stream) 95 rx::ShaderExecutable *ProgramD3D::getPixelExecutableForOutputLayout(gl::InfoLog &infoLog, const std::vector<GLenum> &outputSignature, 110 rx::ShaderExecutable *ProgramD3D::getVertexExecutableForInputLayout(gl::InfoLog &infoLog, 128 bool ProgramD3D::link(gl::InfoLog &infoLog, gl::Shader *fragmentShader, gl::Shader *vertexShader,
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H A D | HLSLCompiler.cpp | 73 ShaderBlob *HLSLCompiler::compileToBinary(gl::InfoLog &infoLog, const char *hlsl, const char *profile,
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/external/deqp/executor/ |
H A D | xeBatchResult.hpp | 53 class InfoLog class in namespace:xe 56 InfoLog (void); 64 InfoLog (const InfoLog& other); 65 InfoLog& operator= (const InfoLog& other);
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H A D | xeBatchResult.cpp | 34 // InfoLog 36 InfoLog::InfoLog (void) function in class:xe::InfoLog 40 void InfoLog::append (const deUint8* bytes, int numBytes)
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H A D | xeBatchExecutor.hpp | 70 BatchExecutor (const TargetConfiguration& config, CommLink* commLink, const TestNode* root, const TestSet& testSet, BatchResult* batchResult, InfoLog* infoLog); 115 InfoLog* m_infoLog;
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H A D | xeTestCaseResult.hpp | 71 class InfoLog; 292 class InfoLog : public Item class in namespace:xe::ri 295 InfoLog (void) : Item(TYPE_INFOLOG) {} function in class:xe::ri::InfoLog 296 ~InfoLog (void) {} 322 InfoLog infoLog; 333 InfoLog linkInfoLog; 443 InfoLog infoLog;
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/external/chromium_org/third_party/angle/src/libGLESv2/renderer/ |
H A D | ProgramImpl.h | 34 virtual bool load(gl::InfoLog &infoLog, gl::BinaryInputStream *stream) = 0; 37 virtual rx::ShaderExecutable *getPixelExecutableForOutputLayout(gl::InfoLog &infoLog, const std::vector<GLenum> &outputSignature, 40 virtual rx::ShaderExecutable *getVertexExecutableForInputLayout(gl::InfoLog &infoLog, 46 virtual bool link(gl::InfoLog &infoLog, gl::Shader *fragmentShader, gl::Shader *vertexShader,
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H A D | Renderer.h | 35 class InfoLog; 206 virtual ShaderExecutable *compileToExecutable(gl::InfoLog &infoLog, const char *shaderHLSL, rx::ShaderType type,
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/external/chromium_org/third_party/angle/src/libGLESv2/ |
H A D | ProgramBinary.h | 57 class InfoLog; 152 bool load(InfoLog &infoLog, GLenum binaryFormat, const void *binary, GLsizei length); 156 bool link(InfoLog &infoLog, const AttributeBindings &attributeBindings, Shader *fragmentShader, Shader *vertexShader, 184 void validate(InfoLog &infoLog, const Caps &caps); 185 bool validateSamplers(InfoLog *infoLog, const Caps &caps); 197 static bool linkVaryings(InfoLog &infoLog, Shader *fragmentShader, Shader *vertexShader); 213 bool linkAttributes(InfoLog &infoLog, const AttributeBindings &attributeBindings, const Shader *vertexShader); 215 static bool linkValidateVariablesBase(InfoLog &infoLog, 221 static bool linkValidateUniforms(InfoLog &infoLog, const std::string &uniformName, const sh::Uniform &vertexUniform, const sh::Uniform &fragmentUniform); 222 static bool linkValidateVaryings(InfoLog [all...] |
H A D | Program.h | 50 class InfoLog class in namespace:gl 53 InfoLog(); 54 ~InfoLog(); 63 DISALLOW_COPY_AND_ASSIGN(InfoLog); 146 InfoLog mInfoLog;
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H A D | Program.cpp | 27 InfoLog::InfoLog() : mInfoLog(NULL) function in class:gl::InfoLog 31 InfoLog::~InfoLog() 37 int InfoLog::getLength() const 49 void InfoLog::getLog(GLsizei bufSize, GLsizei *length, char *infoLog) 73 void InfoLog::appendSanitized(const char *message) 91 void InfoLog::append(const char *format, ...) 130 void InfoLog::reset()
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H A D | ProgramBinary.cpp | 266 InfoLog tempInfoLog; 297 InfoLog tempInfoLog; 1034 bool ProgramBinary::linkVaryings(InfoLog &infoLog, Shader *fragmentShader, Shader *vertexShader) 1079 bool ProgramBinary::load(InfoLog &infoLog, GLenum binaryFormat, const void *binary, GLsizei length) 1570 bool ProgramBinary::link(InfoLog &infoLog, const AttributeBindings &attributeBindings, Shader *fragmentShader, Shader *vertexShader, 1669 bool ProgramBinary::linkAttributes(InfoLog &infoLog, const AttributeBindings &attributeBindings, const Shader *vertexShader) 1761 bool ProgramBinary::linkValidateVariablesBase(InfoLog &infoLog, const std::string &variableName, const sh::ShaderVariable &vertexVariable, 1811 bool ProgramBinary::linkValidateUniforms(InfoLog &infoLog, const std::string &uniformName, const sh::Uniform &vertexUniform, const sh::Uniform &fragmentUniform) 1821 bool ProgramBinary::linkValidateVaryings(InfoLog &infoLog, const std::string &varyingName, const sh::Varying &vertexVarying, const sh::Varying &fragmentVarying) 1837 bool ProgramBinary::linkValidateInterfaceBlockFields(InfoLog [all...] |
/external/chromium_org/third_party/mesa/src/src/glsl/ |
H A D | main.cpp | 197 if (shader->InfoLog) 198 ralloc_free(shader->InfoLog); 200 shader->InfoLog = state->info_log; 232 whole_program->InfoLog = ralloc_strdup(whole_program, ""); 268 printf("Info log for %s:\n%s\n", argv[optind], shader->InfoLog); 278 if (strlen(whole_program->InfoLog) > 0) 279 printf("Info log for linking:\n%s\n", whole_program->InfoLog);
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/external/mesa3d/src/glsl/ |
H A D | main.cpp | 197 if (shader->InfoLog) 198 ralloc_free(shader->InfoLog); 200 shader->InfoLog = state->info_log; 232 whole_program->InfoLog = ralloc_strdup(whole_program, ""); 268 printf("Info log for %s:\n%s\n", argv[optind], shader->InfoLog); 278 if (strlen(whole_program->InfoLog) > 0) 279 printf("Info log for linking:\n%s\n", whole_program->InfoLog);
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/external/chromium_org/third_party/mesa/src/src/mesa/program/ |
H A D | sampler.cpp | 84 ralloc_strcat(&shader_program->InfoLog,
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/external/mesa3d/src/mesa/program/ |
H A D | sampler.cpp | 84 ralloc_strcat(&shader_program->InfoLog,
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/external/chromium_org/third_party/mesa/src/src/mesa/main/ |
H A D | shaderobj.c | 255 prog->InfoLog = ralloc_strdup(prog, ""); 296 assert(shProg->InfoLog != NULL); 297 ralloc_free(shProg->InfoLog); 298 shProg->InfoLog = ralloc_strdup(shProg, "");
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H A D | shaderapi.c | 497 *params = shProg->InfoLog ? strlen(shProg->InfoLog) + 1 : 0; 632 *params = shader->InfoLog ? strlen(shader->InfoLog) + 1 : 0; 654 _mesa_copy_string(infoLog, bufSize, length, shProg->InfoLog); 667 _mesa_copy_string(infoLog, bufSize, length, sh->InfoLog); 738 sh->Name, sh->InfoLog); 773 shProg->Name, shProg->InfoLog); 1000 if (shProg->InfoLog) { 1001 ralloc_free(shProg->InfoLog); [all...] |
/external/mesa3d/src/mesa/main/ |
H A D | shaderobj.c | 255 prog->InfoLog = ralloc_strdup(prog, ""); 296 assert(shProg->InfoLog != NULL); 297 ralloc_free(shProg->InfoLog); 298 shProg->InfoLog = ralloc_strdup(shProg, "");
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H A D | shaderapi.c | 497 *params = shProg->InfoLog ? strlen(shProg->InfoLog) + 1 : 0; 632 *params = shader->InfoLog ? strlen(shader->InfoLog) + 1 : 0; 654 _mesa_copy_string(infoLog, bufSize, length, shProg->InfoLog); 667 _mesa_copy_string(infoLog, bufSize, length, sh->InfoLog); 738 sh->Name, sh->InfoLog); 773 shProg->Name, shProg->InfoLog); 1000 if (shProg->InfoLog) { 1001 ralloc_free(shProg->InfoLog); [all...] |
/external/deqp/executor/tools/ |
H A D | xeCommandLineExecutor.cpp | 393 static void writeInfoLog (const xe::InfoLog& log, const char* filename) 459 xe::InfoLog infoLog;
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/external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/i965/ |
H A D | brw_program.c | 119 ralloc_strcat(&shader->InfoLog, msg);
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