Searched refs:LightType (Results 1 - 5 of 5) sorted by relevance
/external/chromium_org/third_party/WebKit/Source/platform/graphics/filters/ |
H A D | LightSource.h | 34 enum LightType { enum in namespace:blink 62 LightSource(LightType type) 68 LightType type() const { return m_type; } 86 LightType m_type;
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/external/skia/src/effects/ |
H A D | SkLightingImageFilter.cpp | 164 template <class LightingType, class LightType> void lightBitmap(const LightingType& lightingType, const SkLight* light, const SkBitmap& src, SkBitmap* dst, SkScalar surfaceScale, const SkIRect& bounds) { 166 const LightType* l = static_cast<const LightType*>(light); 515 enum LightType { enum in class:SkLight 520 virtual LightType type() const = 0; 565 virtual LightType type() const { return kDistant_LightType; } 622 virtual LightType type() const { return kPoint_LightType; } 730 virtual LightType type() const { return kSpot_LightType; } 817 const SkLight::LightType type = (SkLight::LightType)buffe [all...] |
/external/chromium_org/third_party/skia/src/effects/ |
H A D | SkLightingImageFilter.cpp | 169 template <class LightingType, class LightType> void lightBitmap( 173 const LightType* l = static_cast<const LightType*>(light); 547 enum LightType { enum in class:SkLight 552 virtual LightType type() const = 0; 597 virtual LightType type() const { return kDistant_LightType; } 654 virtual LightType type() const { return kPoint_LightType; } 762 virtual LightType type() const { return kSpot_LightType; } 849 const SkLight::LightType type = (SkLight::LightType)buffe [all...] |
/external/deqp/modules/gles2/performance/ |
H A D | es2pShaderCompilationCases.cpp | 313 enum LightType 502 ShaderCompilerLightCase (Context& context, const char* name, const char* description, int caseID, bool avoidCache, bool addWhitespaceAndComments, bool isVertexCase, int numLights, LightType lightType); 514 LightType m_lightType; 668 InvalidShaderCompilerLightCase (Context& context, const char* name, const char* description, int caseID, InvalidityType invalidityType, bool isVertexCase, int numLights, LightType lightType); 677 LightType m_lightType; 757 static string lightVertexTemplate (int numLights, bool isVertexCase, LightType lightType) 903 static string lightFragmentTemplate (int numLights, bool isVertexCase, LightType lightType) 1060 static vector<ShaderCompilerCase::UniformSpec> lightShaderUniforms (const string& nameSpecialization, int numLights, LightType lightType) 2146 ShaderCompilerLightCase::ShaderCompilerLightCase (Context& context, const char* name, const char* description, int caseID, bool avoidCache, bool addWhitespaceAndComments, bool isVertexCase, int numLights, LightType lightType) 2655 InvalidShaderCompilerLightCase::InvalidShaderCompilerLightCase (Context& context, const char* name, const char* description, int caseID, InvalidityType invalidityType, bool isVertexCase, int numLights, LightType lightTyp [all...] |
/external/deqp/modules/gles3/performance/ |
H A D | es3pShaderCompilationCases.cpp | 313 enum LightType 502 ShaderCompilerLightCase (Context& context, const char* name, const char* description, int caseID, bool avoidCache, bool addWhitespaceAndComments, bool isVertexCase, int numLights, LightType lightType); 514 LightType m_lightType; 668 InvalidShaderCompilerLightCase (Context& context, const char* name, const char* description, int caseID, InvalidityType invalidityType, bool isVertexCase, int numLights, LightType lightType); 677 LightType m_lightType; 757 static string lightVertexTemplate (int numLights, bool isVertexCase, LightType lightType) 904 static string lightFragmentTemplate (int numLights, bool isVertexCase, LightType lightType) 1065 static vector<ShaderCompilerCase::UniformSpec> lightShaderUniforms (const string& nameSpecialization, int numLights, LightType lightType) 2166 ShaderCompilerLightCase::ShaderCompilerLightCase (Context& context, const char* name, const char* description, int caseID, bool avoidCache, bool addWhitespaceAndComments, bool isVertexCase, int numLights, LightType lightType) 2675 InvalidShaderCompilerLightCase::InvalidShaderCompilerLightCase (Context& context, const char* name, const char* description, int caseID, InvalidityType invalidityType, bool isVertexCase, int numLights, LightType lightTyp [all...] |
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