Searched refs:Map1Vertex4 (Results 1 - 14 of 14) sorted by relevance
/external/chromium_org/third_party/mesa/src/src/mesa/vbo/ |
H A D | vbo_exec_eval.c | 110 if (ctx->Eval.Map1Vertex4) 111 set_active_eval1( exec, VBO_ATTRIB_POS, 4, &ctx->EvalMap.Map1Vertex4 );
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H A D | vbo_exec_api.c | 687 if (!ctx->Eval.Map1Vertex4 &&
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/external/mesa3d/src/mesa/vbo/ |
H A D | vbo_exec_eval.c | 110 if (ctx->Eval.Map1Vertex4) 111 set_active_eval1( exec, VBO_ATTRIB_POS, 4, &ctx->EvalMap.Map1Vertex4 );
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H A D | vbo_exec_api.c | 687 if (!ctx->Eval.Map1Vertex4 &&
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/external/chromium_org/third_party/mesa/src/src/mesa/main/ |
H A D | eval.c | 110 return &ctx->EvalMap.Map1Vertex4; 986 ctx->Eval.Map1Vertex4 = GL_FALSE; 1019 init_1d_map( &ctx->EvalMap.Map1Vertex4, 4, vertex ); 1052 if (ctx->EvalMap.Map1Vertex4.Points) 1053 FREE( ctx->EvalMap.Map1Vertex4.Points );
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H A D | attrib.c | 96 GLboolean Map1Vertex4; member in struct:gl_enable_attrib 290 attr->Map1Vertex4 = ctx->Eval.Map1Vertex4; 549 TEST_AND_UPDATE(ctx->Eval.Map1Vertex4, enable->Map1Vertex4,
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H A D | enable.c | 511 if (ctx->Eval.Map1Vertex4 == state) 514 ctx->Eval.Map1Vertex4 = state; 1341 return ctx->Eval.Map1Vertex4;
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H A D | mtypes.h | 860 GLboolean Map1Vertex4; member in struct:gl_eval_attrib 1715 struct gl_1d_map Map1Vertex4; member in struct:gl_evaluators
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H A D | get.c | 882 { GL_MAP1_VERTEX_4, CONTEXT_BOOL(Eval.Map1Vertex4), NO_EXTRA },
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/external/mesa3d/src/mesa/main/ |
H A D | eval.c | 110 return &ctx->EvalMap.Map1Vertex4; 986 ctx->Eval.Map1Vertex4 = GL_FALSE; 1019 init_1d_map( &ctx->EvalMap.Map1Vertex4, 4, vertex ); 1052 if (ctx->EvalMap.Map1Vertex4.Points) 1053 FREE( ctx->EvalMap.Map1Vertex4.Points );
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H A D | attrib.c | 96 GLboolean Map1Vertex4; member in struct:gl_enable_attrib 290 attr->Map1Vertex4 = ctx->Eval.Map1Vertex4; 549 TEST_AND_UPDATE(ctx->Eval.Map1Vertex4, enable->Map1Vertex4,
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H A D | enable.c | 511 if (ctx->Eval.Map1Vertex4 == state) 514 ctx->Eval.Map1Vertex4 = state; 1341 return ctx->Eval.Map1Vertex4;
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H A D | mtypes.h | 860 GLboolean Map1Vertex4; member in struct:gl_eval_attrib 1715 struct gl_1d_map Map1Vertex4; member in struct:gl_evaluators
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H A D | get.c | 882 { GL_MAP1_VERTEX_4, CONTEXT_BOOL(Eval.Map1Vertex4), NO_EXTRA },
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