Searched refs:Mat3x2 (Results 1 - 3 of 3) sorted by relevance
/external/deqp/framework/opengl/ |
H A D | gluShaderUtil.hpp | 223 template <> struct DataTypeTraits<tcu::Mat3x2> { enum { DATATYPE = TYPE_FLOAT_MAT3X2 }; };
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/external/deqp/modules/gles3/functional/ |
H A D | es3fShaderMatrixTests.cpp | 70 using tcu::Mat3x2; 271 DECLARE_TYPE_TRAIT(TYPE_FLOAT_MAT3X2, tcu::Mat3x2); 504 template <> inline tcu::Mat3x2 getInputValue<INPUTTYPE_CONST, TYPE_FLOAT_MAT3X2> (const ShaderEvalContext& evalCtx, int inputNdx) { DE_UNREF(evalCtx); return tcu::Mat3x2(s_constInMat3x2[inputNdx]); } 543 template <> inline tcu::Mat3x2 getInputValue<INPUTTYPE_DYNAMIC, TYPE_FLOAT_MAT3X2> (const ShaderEvalContext& evalCtx, int inputNdx) 546 tcu::Mat3x2 m; 614 inline tcu::Vec3 reduceToVec3 (const tcu::Mat3x2& value) { return tcu::Vec3(value(0,0)+value(1,0), value(0,1)+value(1,1), value(0,2)+value(1,2)); } 1555 case TYPE_FLOAT_MAT3X2: writeMatrixConstructor<3, 2>(op, Mat3x2(s_constInMat3x2[inNdx])); break;
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/external/deqp/framework/common/ |
H A D | tcuMatrix.hpp | 511 typedef Matrix<float, 2, 3> Mat3x2; typedef in namespace:tcu
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