Searched refs:NumUniformBlocks (Results 1 - 16 of 16) sorted by relevance

/external/chromium_org/third_party/mesa/src/src/mesa/main/
H A Duniforms.c556 for (i = 0; i < shProg->NumUniformBlocks; i++) {
615 if (uniformBlockIndex >= shProg->NumUniformBlocks) {
618 uniformBlockIndex, shProg->NumUniformBlocks);
668 if (uniformBlockIndex >= shProg->NumUniformBlocks) {
671 uniformBlockIndex, shProg->NumUniformBlocks);
751 if (uniformBlockIndex >= shProg->NumUniformBlocks) {
754 uniformBlockIndex, shProg->NumUniformBlocks);
H A Dshaderapi.c581 for (i = 0; i < shProg->NumUniformBlocks; i++) {
597 *params = shProg->NumUniformBlocks;
H A Dmtypes.h2225 unsigned NumUniformBlocks; member in struct:gl_shader
2363 unsigned NumUniformBlocks; member in struct:gl_shader_program
/external/mesa3d/src/mesa/main/
H A Duniforms.c556 for (i = 0; i < shProg->NumUniformBlocks; i++) {
615 if (uniformBlockIndex >= shProg->NumUniformBlocks) {
618 uniformBlockIndex, shProg->NumUniformBlocks);
668 if (uniformBlockIndex >= shProg->NumUniformBlocks) {
671 uniformBlockIndex, shProg->NumUniformBlocks);
751 if (uniformBlockIndex >= shProg->NumUniformBlocks) {
754 uniformBlockIndex, shProg->NumUniformBlocks);
H A Dshaderapi.c581 for (i = 0; i < shProg->NumUniformBlocks; i++) {
597 *params = shProg->NumUniformBlocks;
H A Dmtypes.h2225 unsigned NumUniformBlocks; member in struct:gl_shader
2363 unsigned NumUniformBlocks; member in struct:gl_shader_program
/external/chromium_org/third_party/mesa/src/src/glsl/
H A Dlink_uniforms.cpp236 for (unsigned i = 0; i < prog->NumUniformBlocks; i++) {
467 for (unsigned i = 0; i < shader->NumUniformBlocks; i++) {
488 for (unsigned b = 0; b < shader->NumUniformBlocks; b++) {
H A Dlinker.cpp594 max_num_uniform_blocks += prog->_LinkedShaders[i]->NumUniformBlocks;
608 for (unsigned int j = 0; j < sh->NumUniformBlocks; j++) {
611 &prog->NumUniformBlocks,
982 for (unsigned j = 0; j < shader_list[i]->NumUniformBlocks; j++) {
1065 linked->NumUniformBlocks = num_uniform_blocks;
2361 for (unsigned i = 0; i < prog->NumUniformBlocks; i++) {
2371 prog->NumUniformBlocks,
2406 prog->NumUniformBlocks = 0;
/external/mesa3d/src/glsl/
H A Dlink_uniforms.cpp236 for (unsigned i = 0; i < prog->NumUniformBlocks; i++) {
467 for (unsigned i = 0; i < shader->NumUniformBlocks; i++) {
488 for (unsigned b = 0; b < shader->NumUniformBlocks; b++) {
H A Dlinker.cpp594 max_num_uniform_blocks += prog->_LinkedShaders[i]->NumUniformBlocks;
608 for (unsigned int j = 0; j < sh->NumUniformBlocks; j++) {
611 &prog->NumUniformBlocks,
982 for (unsigned j = 0; j < shader_list[i]->NumUniformBlocks; j++) {
1065 linked->NumUniformBlocks = num_uniform_blocks;
2361 for (unsigned i = 0; i < prog->NumUniformBlocks; i++) {
2371 prog->NumUniformBlocks,
2406 prog->NumUniformBlocks = 0;
/external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/i965/
H A Dbrw_vs.c255 prog->_LinkedShaders[MESA_SHADER_VERTEX]->NumUniformBlocks) {
257 SURF_INDEX_VS_UBO(prog->_LinkedShaders[MESA_SHADER_VERTEX]->NumUniformBlocks);
H A Dbrw_wm_surface_state.c1363 for (int i = 0; i < shader->NumUniformBlocks; i++) {
1383 if (shader->NumUniformBlocks)
/external/mesa3d/src/mesa/drivers/dri/i965/
H A Dbrw_vs.c255 prog->_LinkedShaders[MESA_SHADER_VERTEX]->NumUniformBlocks) {
257 SURF_INDEX_VS_UBO(prog->_LinkedShaders[MESA_SHADER_VERTEX]->NumUniformBlocks);
H A Dbrw_wm_surface_state.c1363 for (int i = 0; i < shader->NumUniformBlocks; i++) {
1383 if (shader->NumUniformBlocks)
/external/chromium_org/third_party/mesa/src/src/mesa/program/
H A Dir_to_mesa.cpp3124 shader->NumUniformBlocks = state->num_uniform_blocks;
/external/mesa3d/src/mesa/program/
H A Dir_to_mesa.cpp3124 shader->NumUniformBlocks = state->num_uniform_blocks;

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