Searched refs:PlayerAnimations (Results 1 - 2 of 2) sorted by relevance

/external/replicaisland/src/com/replica/replicaisland/
H A DAnimationComponent.java30 public enum PlayerAnimations { enum in class:AnimationComponent
218 mSprite.playAnimation(PlayerAnimations.IDLE.ordinal());
220 mSprite.playAnimation(PlayerAnimations.MOVE_FAST.ordinal());
222 mSprite.playAnimation(PlayerAnimations.MOVE.ordinal());
241 mSprite.playAnimation(PlayerAnimations.BOOST_UP.ordinal());
243 mSprite.playAnimation(PlayerAnimations.BOOST_MOVE_FAST.ordinal());
245 mSprite.playAnimation(PlayerAnimations.BOOST_MOVE.ordinal());
250 mSprite.playAnimation(PlayerAnimations.IDLE.ordinal());
252 mSprite.playAnimation(PlayerAnimations.MOVE_FAST.ordinal());
254 mSprite.playAnimation(PlayerAnimations
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H A DGameObjectFactory.java21 import com.replica.replicaisland.AnimationComponent.PlayerAnimations;
728 SpriteAnimation idle = new SpriteAnimation(PlayerAnimations.IDLE.ordinal(), 1);
732 SpriteAnimation angle = new SpriteAnimation(PlayerAnimations.MOVE.ordinal(), 1);
738 PlayerAnimations.MOVE_FAST.ordinal(), 1);
743 SpriteAnimation up = new SpriteAnimation(PlayerAnimations.BOOST_UP.ordinal(), 2);
750 SpriteAnimation boostAngle = new SpriteAnimation(PlayerAnimations.BOOST_MOVE.ordinal(), 2);
760 PlayerAnimations.BOOST_MOVE_FAST.ordinal(), 2);
775 SpriteAnimation stomp = new SpriteAnimation(PlayerAnimations.STOMP.ordinal(), 4);
789 SpriteAnimation hitReactAnim = new SpriteAnimation(PlayerAnimations.HIT_REACT.ordinal(), 1);
794 SpriteAnimation deathAnim = new SpriteAnimation(PlayerAnimations
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