Searched refs:READ_ARRAY (Results 1 - 8 of 8) sorted by relevance

/external/chromium_org/third_party/mesa/src/src/gallium/auxiliary/rbug/
H A Drbug_internal.h88 #define READ_ARRAY(size, type, name) \ macro
H A Drbug_texture.c487 READ_ARRAY(1, uint8_t, data); /* data */
550 READ_ARRAY(8, rbug_texture_t, textures); /* textures */
580 READ_ARRAY(4, uint32_t, width); /* width */
581 READ_ARRAY(4, uint32_t, height); /* height */
582 READ_ARRAY(4, uint32_t, depth); /* depth */
620 READ_ARRAY(1, uint8_t, data); /* data */
H A Drbug_shader.c407 READ_ARRAY(4, uint32_t, tokens); /* tokens */
435 READ_ARRAY(8, rbug_shader_t, shaders); /* shaders */
463 READ_ARRAY(4, uint32_t, original); /* original */
464 READ_ARRAY(4, uint32_t, replaced); /* replaced */
H A Drbug_context.c683 READ_ARRAY(8, rbug_context_t, contexts); /* contexts */
713 READ_ARRAY(8, rbug_texture_t, texs); /* texs */
714 READ_ARRAY(8, rbug_texture_t, cbufs); /* cbufs */
/external/mesa3d/src/gallium/auxiliary/rbug/
H A Drbug_internal.h88 #define READ_ARRAY(size, type, name) \ macro
H A Drbug_texture.c487 READ_ARRAY(1, uint8_t, data); /* data */
550 READ_ARRAY(8, rbug_texture_t, textures); /* textures */
580 READ_ARRAY(4, uint32_t, width); /* width */
581 READ_ARRAY(4, uint32_t, height); /* height */
582 READ_ARRAY(4, uint32_t, depth); /* depth */
620 READ_ARRAY(1, uint8_t, data); /* data */
H A Drbug_shader.c407 READ_ARRAY(4, uint32_t, tokens); /* tokens */
435 READ_ARRAY(8, rbug_shader_t, shaders); /* shaders */
463 READ_ARRAY(4, uint32_t, original); /* original */
464 READ_ARRAY(4, uint32_t, replaced); /* replaced */
H A Drbug_context.c683 READ_ARRAY(8, rbug_context_t, contexts); /* contexts */
713 READ_ARRAY(8, rbug_texture_t, texs); /* texs */
714 READ_ARRAY(8, rbug_texture_t, cbufs); /* cbufs */

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