Searched refs:RestoreAllTextureUnitBindings (Results 1 - 9 of 9) sorted by relevance

/external/chromium_org/ui/gl/
H A Dgl_state_restorer.h22 virtual void RestoreAllTextureUnitBindings() = 0;
/external/chromium_org/gpu/command_buffer/service/
H A Dgl_state_restorer_impl.cc32 void GLStateRestorerImpl::RestoreAllTextureUnitBindings() { function in class:gpu::GLStateRestorerImpl
34 decoder_->RestoreAllTextureUnitBindings(NULL);
H A Dgl_state_restorer_impl.h29 virtual void RestoreAllTextureUnitBindings() OVERRIDE;
H A Dgles2_cmd_decoder_unittest_context_state.cc127 GetDecoder()->RestoreAllTextureUnitBindings(NULL);
152 GetDecoder()->RestoreAllTextureUnitBindings(NULL);
177 GetDecoder()->RestoreAllTextureUnitBindings(&prev_state);
201 GetDecoder()->RestoreAllTextureUnitBindings(&prev_state);
232 GetDecoder()->RestoreAllTextureUnitBindings(&prev_state);
271 GetDecoder()->RestoreAllTextureUnitBindings(&prev_state);
304 GetDecoder()->RestoreAllTextureUnitBindings(&prev_state);
341 GetDecoder()->RestoreAllTextureUnitBindings(&prev_state);
372 GetDecoder()->RestoreAllTextureUnitBindings(&prev_state);
H A Dcontext_state.cc177 void ContextState::RestoreAllTextureUnitBindings( function in class:gpu::gles2::ContextState
282 RestoreAllTextureUnitBindings(prev_state);
H A Dcontext_state.h113 void RestoreAllTextureUnitBindings(const ContextState* prev_state) const;
H A Dgles2_cmd_decoder.h148 virtual void RestoreAllTextureUnitBindings(
H A Dgles2_cmd_decoder_mock.h66 RestoreAllTextureUnitBindings, void(const ContextState* state));
H A Dgles2_cmd_decoder.cc605 virtual void RestoreAllTextureUnitBindings(
607 state_.RestoreAllTextureUnitBindings(prev_state);

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