Searched refs:SDL_BlitSurface (Results 1 - 16 of 16) sorted by relevance

/external/qemu/distrib/sdl-1.2.15/test/
H A Dtestalpha.c165 SDL_BlitSurface(light, NULL, screen, &position);
255 SDL_BlitSurface(backing, NULL, screen, &updates[0]);
296 SDL_BlitSurface(screen, &updates[1], backing, NULL);
300 SDL_BlitSurface(sprite, NULL, screen, &updates[1]);
312 SDL_BlitSurface(backing, NULL, screen, &updates[0]);
316 SDL_BlitSurface(screen, &updates[1], backing, NULL);
318 SDL_BlitSurface(sprite, NULL, screen, &updates[1]);
H A Dtestpalette.c218 if(SDL_BlitSurface(bg, NULL, screen, NULL) < 0)
262 if(SDL_BlitSurface(bg, &r, screen, &r) < 0)
283 if(SDL_BlitSurface(boat[(boatdir[i] + 1) / 2], NULL,
H A Dtestbitmap.c164 SDL_BlitSurface(bitmap, NULL,
H A Dtestgamma.c136 SDL_BlitSurface(image, NULL, screen, &dst);
H A Dtestsprite.c90 SDL_BlitSurface(sprite, NULL, screen, &area);
278 SDL_BlitSurface(sprite, NULL, screen, &dst);
H A Dtestgl.c220 SDL_BlitSurface(surface, &area, image, &area);
406 SDL_BlitSurface(temp, NULL, global_image, NULL);
445 SDL_BlitSurface(global_image, NULL, screen, &dst);
H A Dtestblitspeed.c159 SDL_BlitSurface(src, &srcRect, dst, &dstRect);
H A Dtestvidinfo.c69 SDL_BlitSurface(bmp, NULL, screen, &dst);
H A Dtestwin.c121 if ( SDL_BlitSurface(picture, NULL, screen, &update) < 0 ) {
/external/chromium_org/third_party/skia/src/views/sdl/
H A DSkOSWindow_SDL.cpp105 int result = SDL_BlitSurface(fSurface, NULL, fScreen, NULL);
107 SkDebugf("------- SDL_BlitSurface returned %d\n", result);
/external/skia/src/views/sdl/
H A DSkOSWindow_SDL.cpp105 int result = SDL_BlitSurface(fSurface, NULL, fScreen, NULL);
107 SkDebugf("------- SDL_BlitSurface returned %d\n", result);
/external/qemu/android/skin/
H A Dwindow.c80 SDL_BlitSurface( skin_image_surface(back->image), &rs, surface, &rd );
623 SDL_BlitSurface( skin_image_surface(disp->onion), &rs, surface, &rd );
695 SDL_BlitSurface( skin_image_surface(button->image), &rs, surface, &rd );
697 SDL_BlitSurface( skin_image_surface(button->image), &rs, surface, &rd );
H A Dtrackball.c559 SDL_BlitSurface( ball->surface, NULL, dst, &d );
/external/qemu/distrib/sdl-1.2.15/include/
H A DSDL_video.h728 * while ( SDL_BlitSurface(image, imgrect, screen, dstrect) == -2 ) {
740 * You should call SDL_BlitSurface() unless you know exactly how SDL
743 #define SDL_BlitSurface SDL_UpperBlit macro
745 /** This is the public blit function, SDL_BlitSurface(), and it performs
/external/qemu/distrib/sdl-1.2.15/src/video/quartz/
H A DSDL_QuartzWM.m442 SDL_BlitSurface(icon, NULL, mergedSurface, NULL);
H A DSDL_QuartzVideo.m1505 SDL_BlitSurface (resize_icon, NULL, SDL_VideoSurface, &icon_rect);

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