Searched refs:SDL_ShadowSurface (Results 1 - 4 of 4) sorted by relevance

/external/qemu/distrib/sdl-1.2.15/src/video/
H A DSDL_video.c532 SDL_ShadowSurface = SDL_CreateRGBSurface(SDL_SWSURFACE,
535 if ( SDL_ShadowSurface == NULL ) {
540 if ( SDL_ShadowSurface->format->palette ) {
541 SDL_ShadowSurface->flags |= SDL_HWPALETTE;
543 SDL_memcpy(SDL_ShadowSurface->format->palette->colors,
549 SDL_ShadowSurface->format->palette->colors, depth);
555 SDL_ShadowSurface->flags |= SDL_RESIZABLE;
559 SDL_ShadowSurface->flags |= SDL_NOFRAME;
563 SDL_ShadowSurface->flags |= SDL_FULLSCREEN;
567 SDL_ShadowSurface
[all...]
H A DSDL_sysvideo.h436 #define SDL_ShadowSurface (current_video->shadow) macro
H A DSDL_surface.c908 ((surface == SDL_ShadowSurface)||(surface == SDL_VideoSurface)))) {
/external/qemu/distrib/sdl-1.2.15/src/video/fbcon/
H A DSDL_fbevents.c966 if ( SDL_ShadowSurface ) {
967 SDL_UpdateRect(SDL_ShadowSurface, 0, 0, 0, 0);

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