Searched refs:ShaderVisibility (Results 1 - 4 of 4) sorted by relevance

/external/chromium_org/third_party/skia/src/gpu/gl/builders/
H A DGrGLProgramBuilder.h37 enum ShaderVisibility { enum in class:GrGLProgramBuilder
113 visibility is a bitfield of ShaderVisibility values indicating from which shaders the
187 void appendUniformDecls(ShaderVisibility, SkString*) const;
H A DGrGLProgramBuilder.cpp152 void GrGLProgramBuilder::appendUniformDecls(ShaderVisibility visibility,
/external/skia/src/gpu/gl/
H A DGrGLShaderBuilder.h38 enum ShaderVisibility { enum in class:GrGLShaderBuilder
179 visibility is a bitfield of ShaderVisibility values indicating from which shaders the
270 void appendUniformDecls(ShaderVisibility, SkString*) const;
379 // If we ever have VS/GS features we can expand this to take a bitmask of ShaderVisibility and
H A DGrGLShaderBuilder.cpp589 void GrGLShaderBuilder::appendUniformDecls(ShaderVisibility visibility,

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