Searched refs:SkDisplayEvent (Results 1 - 25 of 32) sorted by relevance

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/external/chromium_org/third_party/skia/src/animator/
H A DSkDrawable.cpp12 bool SkDrawable::doEvent(SkDisplayEvent::Kind , SkEventState* ) {
H A DSkDisplayEvents.h14 #include "SkDisplayEvent.h"
29 void addEvent(SkDisplayEvent* evt) { *fEvents.append() = evt; }
30 bool doEvent(SkAnimateMaker& , SkDisplayEvent::Kind , SkEventState* );
35 void removeEvent(SkDisplayEvent::Kind kind, SkEventState* );
H A DSkDisplayEvent.cpp10 #include "SkDisplayEvent.h"
32 const SkMemberInfo SkDisplayEvent::fInfo[] = {
45 DEFINE_GET_MEMBER(SkDisplayEvent); variable
47 SkDisplayEvent::SkDisplayEvent() : code((SkKey) -1), disable(false), function in class:SkDisplayEvent
51 SkDisplayEvent::~SkDisplayEvent() {
55 bool SkDisplayEvent::addChild(SkAnimateMaker& , SkDisplayable* child) {
60 bool SkDisplayEvent::contains(SkDisplayable* match) {
68 SkDisplayable* SkDisplayEvent
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H A DSkDisplayEvents.cpp13 #include "SkDisplayEvent.h"
29 bool SkEvents::doEvent(SkAnimateMaker& maker, SkDisplayEvent::Kind kind, SkEventState* state) {
47 if (kind != SkDisplayEvent::kOnload)
54 SkDisplayEvent* evt = fEvents[index];
67 if (kind >= SkDisplayEvent::kMouseDown && kind <= SkDisplayEvent::kMouseUp) {
90 SkDisplayEvent* evt = fEvents[index];
97 void SkEvents::removeEvent(SkDisplayEvent::Kind kind, SkEventState* state) {
100 for (SkDisplayEvent** evtPtr = fEvents.begin(); evtPtr < fEvents.end(); evtPtr++) {
101 SkDisplayEvent* ev
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H A DSkDrawable.h14 #include "SkDisplayEvent.h"
21 virtual bool doEvent(SkDisplayEvent::Kind , SkEventState* state );
H A DSkDisplayInput.h29 friend class SkDisplayEvent;
H A DSkDisplayEvent.h20 class SkDisplayEvent : public SkDisplayable { class in inherits:SkDisplayable
35 SkDisplayEvent();
36 virtual ~SkDisplayEvent();
H A DSkIntArray.h22 class SkDisplayEvent;
43 typedef SkLongArray(SkDisplayEvent*) SkTDDisplayEventArray;
H A DSkDisplayMovie.h29 virtual bool doEvent(SkDisplayEvent::Kind , SkEventState* state );
H A DSkDisplayMovie.cpp67 bool SkDisplayMovie::doEvent(SkDisplayEvent::Kind kind, SkEventState* state) {
108 movieMaker->fEvents.doEvent(*movieMaker, SkDisplayEvent::kOnload, NULL);
109 movieMaker->fEvents.removeEvent(SkDisplayEvent::kOnload, NULL);
H A DSkDrawGroup.h27 virtual bool doEvent(SkDisplayEvent::Kind , SkEventState* state );
H A DSkAnimator.cpp102 bool result = fMaker->fEvents.doEvent(*fMaker, SkDisplayEvent::kKeyChar, &state);
114 clickState == 0 ? SkDisplayEvent::kMouseDown :
115 clickState == 1 ? SkDisplayEvent::kMouseDrag :
116 SkDisplayEvent::kMouseUp, &state);
127 bool result = fMaker->fEvents.doEvent(*fMaker, SkDisplayEvent::kKeyPress, &state);
138 bool result = fMaker->fEvents.doEvent(*fMaker, SkDisplayEvent::kKeyPressUp, &state);
177 bool result = fMaker->fEvents.doEvent(*fMaker, SkDisplayEvent::kMouseDown, &state);
419 fMaker->fEvents.doEvent(*fMaker, SkDisplayEvent::kOnEnd, &eventState);
463 SkDisplayEvent* displayEvent = (SkDisplayEvent*) even
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H A DSkDisplayXMLParser.cpp215 fMaker.fEvents.doEvent(fMaker, SkDisplayEvent::kOnload, NULL);
218 fMaker.fEvents.removeEvent(SkDisplayEvent::kOnload, NULL);
/external/skia/src/animator/
H A DSkDrawable.cpp12 bool SkDrawable::doEvent(SkDisplayEvent::Kind , SkEventState* ) {
H A DSkDisplayEvents.h14 #include "SkDisplayEvent.h"
29 void addEvent(SkDisplayEvent* evt) { *fEvents.append() = evt; }
30 bool doEvent(SkAnimateMaker& , SkDisplayEvent::Kind , SkEventState* );
35 void removeEvent(SkDisplayEvent::Kind kind, SkEventState* );
H A DSkDisplayEvent.cpp10 #include "SkDisplayEvent.h"
32 const SkMemberInfo SkDisplayEvent::fInfo[] = {
45 DEFINE_GET_MEMBER(SkDisplayEvent); variable
47 SkDisplayEvent::SkDisplayEvent() : code((SkKey) -1), disable(false), function in class:SkDisplayEvent
51 SkDisplayEvent::~SkDisplayEvent() {
55 bool SkDisplayEvent::addChild(SkAnimateMaker& , SkDisplayable* child) {
60 bool SkDisplayEvent::contains(SkDisplayable* match) {
68 SkDisplayable* SkDisplayEvent
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H A DSkDisplayEvents.cpp13 #include "SkDisplayEvent.h"
29 bool SkEvents::doEvent(SkAnimateMaker& maker, SkDisplayEvent::Kind kind, SkEventState* state) {
47 if (kind != SkDisplayEvent::kOnload)
54 SkDisplayEvent* evt = fEvents[index];
67 if (kind >= SkDisplayEvent::kMouseDown && kind <= SkDisplayEvent::kMouseUp) {
90 SkDisplayEvent* evt = fEvents[index];
97 void SkEvents::removeEvent(SkDisplayEvent::Kind kind, SkEventState* state) {
100 for (SkDisplayEvent** evtPtr = fEvents.begin(); evtPtr < fEvents.end(); evtPtr++) {
101 SkDisplayEvent* ev
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H A DSkDrawable.h14 #include "SkDisplayEvent.h"
21 virtual bool doEvent(SkDisplayEvent::Kind , SkEventState* state );
H A DSkDisplayInput.h29 friend class SkDisplayEvent;
H A DSkDisplayEvent.h20 class SkDisplayEvent : public SkDisplayable { class in inherits:SkDisplayable
35 SkDisplayEvent();
36 virtual ~SkDisplayEvent();
H A DSkIntArray.h22 class SkDisplayEvent;
43 typedef SkLongArray(SkDisplayEvent*) SkTDDisplayEventArray;
H A DSkDisplayMovie.h29 virtual bool doEvent(SkDisplayEvent::Kind , SkEventState* state );
H A DSkDisplayMovie.cpp67 bool SkDisplayMovie::doEvent(SkDisplayEvent::Kind kind, SkEventState* state) {
108 movieMaker->fEvents.doEvent(*movieMaker, SkDisplayEvent::kOnload, NULL);
109 movieMaker->fEvents.removeEvent(SkDisplayEvent::kOnload, NULL);
H A DSkDrawGroup.h27 virtual bool doEvent(SkDisplayEvent::Kind , SkEventState* state );
H A DSkAnimator.cpp102 bool result = fMaker->fEvents.doEvent(*fMaker, SkDisplayEvent::kKeyChar, &state);
114 clickState == 0 ? SkDisplayEvent::kMouseDown :
115 clickState == 1 ? SkDisplayEvent::kMouseDrag :
116 SkDisplayEvent::kMouseUp, &state);
127 bool result = fMaker->fEvents.doEvent(*fMaker, SkDisplayEvent::kKeyPress, &state);
138 bool result = fMaker->fEvents.doEvent(*fMaker, SkDisplayEvent::kKeyPressUp, &state);
177 bool result = fMaker->fEvents.doEvent(*fMaker, SkDisplayEvent::kMouseDown, &state);
419 fMaker->fEvents.doEvent(*fMaker, SkDisplayEvent::kOnEnd, &eventState);
463 SkDisplayEvent* displayEvent = (SkDisplayEvent*) even
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