Searched refs:SkEventState (Results 1 - 18 of 18) sorted by relevance

/external/chromium_org/third_party/skia/src/animator/
H A DSkDisplayEvents.h16 struct SkEventState { struct
17 SkEventState();
30 bool doEvent(SkAnimateMaker& , SkDisplayEvent::Kind , SkEventState* );
35 void removeEvent(SkDisplayEvent::Kind kind, SkEventState* );
H A DSkDrawable.cpp12 bool SkDrawable::doEvent(SkDisplayEvent::Kind , SkEventState* ) {
H A DSkDrawable.h17 struct SkEventState;
21 virtual bool doEvent(SkDisplayEvent::Kind , SkEventState* state );
H A DSkDisplayMovie.h17 struct SkEventState;
29 virtual bool doEvent(SkDisplayEvent::Kind , SkEventState* state );
H A DSkDisplayEvents.cpp20 SkEventState::SkEventState() : fCode(0), fDisable(false), fDisplayable(0), fX(0), fY(0) { function in class:SkEventState
29 bool SkEvents::doEvent(SkAnimateMaker& maker, SkDisplayEvent::Kind kind, SkEventState* state) {
97 void SkEvents::removeEvent(SkDisplayEvent::Kind kind, SkEventState* state) {
H A DSkDrawGroup.h27 virtual bool doEvent(SkDisplayEvent::Kind , SkEventState* state );
H A DSkDisplayMovie.cpp67 bool SkDisplayMovie::doEvent(SkDisplayEvent::Kind kind, SkEventState* state) {
H A DSkAnimator.cpp99 struct SkEventState state;
109 struct SkEventState state;
124 struct SkEventState state;
135 struct SkEventState state;
172 struct SkEventState state;
413 SkEventState eventState;
H A DSkDrawGroup.cpp94 bool SkGroup::doEvent(SkDisplayEvent::Kind kind, SkEventState* state) {
/external/skia/src/animator/
H A DSkDisplayEvents.h16 struct SkEventState { struct
17 SkEventState();
30 bool doEvent(SkAnimateMaker& , SkDisplayEvent::Kind , SkEventState* );
35 void removeEvent(SkDisplayEvent::Kind kind, SkEventState* );
H A DSkDrawable.cpp12 bool SkDrawable::doEvent(SkDisplayEvent::Kind , SkEventState* ) {
H A DSkDrawable.h17 struct SkEventState;
21 virtual bool doEvent(SkDisplayEvent::Kind , SkEventState* state );
H A DSkDisplayMovie.h17 struct SkEventState;
29 virtual bool doEvent(SkDisplayEvent::Kind , SkEventState* state );
H A DSkDisplayEvents.cpp20 SkEventState::SkEventState() : fCode(0), fDisable(false), fDisplayable(0), fX(0), fY(0) { function in class:SkEventState
29 bool SkEvents::doEvent(SkAnimateMaker& maker, SkDisplayEvent::Kind kind, SkEventState* state) {
97 void SkEvents::removeEvent(SkDisplayEvent::Kind kind, SkEventState* state) {
H A DSkDrawGroup.h27 virtual bool doEvent(SkDisplayEvent::Kind , SkEventState* state );
H A DSkDisplayMovie.cpp67 bool SkDisplayMovie::doEvent(SkDisplayEvent::Kind kind, SkEventState* state) {
H A DSkAnimator.cpp99 struct SkEventState state;
109 struct SkEventState state;
124 struct SkEventState state;
135 struct SkEventState state;
172 struct SkEventState state;
413 SkEventState eventState;
H A DSkDrawGroup.cpp94 bool SkGroup::doEvent(SkDisplayEvent::Kind kind, SkEventState* state) {

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