Searched refs:SkSaveLayerCommand (Results 1 - 8 of 8) sorted by relevance

/external/chromium_org/third_party/skia/tools/
H A Dfiltermain.cpp59 SkSaveLayerCommand* saveLayer =
60 (SkSaveLayerCommand*) canvas->getDrawCommandAt(curCommand);
82 SkSaveLayerCommand* saveLayer =
83 (SkSaveLayerCommand*) canvas->getDrawCommandAt(curCommand);
134 SkSaveLayerCommand* saveLayer =
135 (SkSaveLayerCommand*) canvas->getDrawCommandAt(curCommand);
160 SkSaveLayerCommand* saveLayer =
161 (SkSaveLayerCommand*) canvas->getDrawCommandAt(curCommand);
380 SkSaveLayerCommand* saveLayer0 =
381 (SkSaveLayerCommand*) canva
[all...]
/external/skia/tools/
H A Dfiltermain.cpp60 SkSaveLayerCommand* saveLayer =
61 (SkSaveLayerCommand*) canvas->getDrawCommandAt(curCommand);
83 SkSaveLayerCommand* saveLayer =
84 (SkSaveLayerCommand*) canvas->getDrawCommandAt(curCommand);
135 SkSaveLayerCommand* saveLayer =
136 (SkSaveLayerCommand*) canvas->getDrawCommandAt(curCommand);
161 SkSaveLayerCommand* saveLayer =
162 (SkSaveLayerCommand*) canvas->getDrawCommandAt(curCommand);
381 SkSaveLayerCommand* saveLayer0 =
382 (SkSaveLayerCommand*) canva
[all...]
/external/skia/src/utils/debugger/
H A DSkDrawCommand.cpp857 SkSaveLayerCommand::SkSaveLayerCommand(const SkRect* bounds, const SkPaint* paint, function in class:SkSaveLayerCommand
883 void SkSaveLayerCommand::execute(SkCanvas* canvas) {
889 void SkSaveLayerCommand::vizExecute(SkCanvas* canvas) {
893 void SkSaveLayerCommand::trackSaveState(int* state) {
H A DSkDrawCommand.h535 class SkSaveLayerCommand : public SkDrawCommand { class in inherits:SkDrawCommand
537 SkSaveLayerCommand(const SkRect* bounds, const SkPaint* paint,
H A DSkDebugCanvas.cpp600 this->addDrawCommand(new SkSaveLayerCommand(bounds, paint, flags));
/external/chromium_org/third_party/skia/src/utils/debugger/
H A DSkDrawCommand.cpp912 SkSaveLayerCommand::SkSaveLayerCommand(const SkRect* bounds, const SkPaint* paint, function in class:SkSaveLayerCommand
938 void SkSaveLayerCommand::execute(SkCanvas* canvas) {
944 void SkSaveLayerCommand::vizExecute(SkCanvas* canvas) {
948 void SkSaveLayerCommand::trackSaveState(int* state) {
H A DSkDrawCommand.h553 class SkSaveLayerCommand : public SkDrawCommand { class in inherits:SkDrawCommand
555 SkSaveLayerCommand(const SkRect* bounds, const SkPaint* paint,
H A DSkDebugCanvas.cpp597 this->addDrawCommand(new SkSaveLayerCommand(bounds, paint, flags));

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