H A D | es3fShaderTextureFunctionTests.cpp | 100 struct TextureLookupSpec struct in namespace:deqp::gles3::Functional::__anon20076 123 TextureLookupSpec (void) function in struct:deqp::gles3::Functional::__anon20076::TextureLookupSpec 139 TextureLookupSpec (Function function_, function in struct:deqp::gles3::Functional::__anon20076::TextureLookupSpec 507 ShaderTextureFunctionCase (Context& context, const char* name, const char* desc, const TextureLookupSpec& lookup, const TextureSpec& texture, TexEvalFunc evalFunc, bool isVertexCase); 520 TextureLookupSpec m_lookupSpec; 532 ShaderTextureFunctionCase::ShaderTextureFunctionCase (Context& context, const char* name, const char* desc, const TextureLookupSpec& lookup, const TextureSpec& texture, TexEvalFunc evalFunc, bool isVertexCase) 1415 TextureLookupSpec lookupSpec; 1422 { #NAME, TextureLookupSpec(FUNC, MINCOORD, MAXCOORD, USEBIAS, MINLOD, MAXLOD, tcu::Vec3(0.0f), tcu::Vec3(0.0f), tcu::Vec3(0.0f), tcu::Vec3(0.0f), USEOFFSET, OFFSET), TEXSPEC, EVALFUNC, FLAGS } 1424 { #NAME, TextureLookupSpec(FUNC, MINCOORD, MAXCOORD, false, 0.0f, 0.0f, MINDX, MAXDX, MINDY, MAXDY, USEOFFSET, OFFSET), TEXSPEC, EVALFUNC, FLAGS }
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