/frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/ |
H A D | CanvasTextureViewActivity.java | 26 import android.view.TextureView; 31 implements TextureView.SurfaceTextureListener { 32 private TextureView mTextureView; 41 mTextureView = new TextureView(this); 72 private final TextureView mSurface; 75 public RenderingThread(TextureView surface) {
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H A D | HardwareCanvasTextureViewActivity.java | 27 import android.view.TextureView; 32 implements TextureView.SurfaceTextureListener { 33 private TextureView mTextureView; 42 mTextureView = new TextureView(this); 73 private final TextureView mView; 77 public RenderingThread(TextureView view) {
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H A D | GetBitmapActivity.java | 26 import android.view.TextureView; 36 public class GetBitmapActivity extends Activity implements TextureView.SurfaceTextureListener { 38 private TextureView mTextureView; 46 mTextureView = new TextureView(this); 87 android.util.Log.e("TextureView", "Cannot set preview texture target!", t);
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H A D | TextureViewActivity.java | 28 import android.view.TextureView; 40 public class TextureViewActivity extends Activity implements TextureView.SurfaceTextureListener { 42 private TextureView mTextureView; 52 mTextureView = new TextureView(this); 112 android.util.Log.e("TextureView", "Cannot set preview texture target!", t);
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H A D | GLTextureViewActivity.java | 31 import android.view.TextureView; 54 public class GLTextureViewActivity extends Activity implements TextureView.SurfaceTextureListener { 56 private TextureView mTextureView; 62 mTextureView = new TextureView(this);
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/frameworks/base/rs/java/android/renderscript/ |
H A D | RSTextureView.java | 22 import android.view.TextureView; 31 public class RSTextureView extends TextureView implements TextureView.SurfaceTextureListener { 144 * TextureView if present. 163 * TextureView. 173 * new object to the TextureView if present.
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/frameworks/rs/java/tests/SampleTest/src/com/android/rs/sample/ |
H A D | SampleRSActivity.java | 35 import android.view.TextureView; 36 import android.view.TextureView.SurfaceTextureListener; 43 class TextureViewUpdater implements TextureView.SurfaceTextureListener { 120 TextureView displayView = (TextureView) findViewById(R.id.display); 126 displayView = (TextureView) findViewById(R.id.display2); 132 displayView = (TextureView) findViewById(R.id.display3); 138 displayView = (TextureView) findViewById(R.id.display4);
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/frameworks/base/core/java/android/view/ |
H A D | TextureView.java | 30 * <p>A TextureView can be used to display a content stream. Such a content 34 * <p>TextureView can only be used in a hardware accelerated window. When 35 * rendered in software, TextureView will draw nothing.</p> 37 * <p>Unlike {@link SurfaceView}, TextureView does not create a separate 39 * TextureView to be moved, transformed, animated, etc. For instance, you 40 * can make a TextureView semi-translucent by calling 43 * <p>Using a TextureView is simple: all you need to do is get its 46 * camera preview into a TextureView:</p> 49 * public class LiveCameraActivity extends Activity implements TextureView.SurfaceTextureListener { 51 * private TextureView mTextureVie 104 public class TextureView extends View { class in inherits:View 133 public TextureView(Context context) { method in class:TextureView 144 public TextureView(Context context, AttributeSet attrs) { method in class:TextureView 158 public TextureView(Context context, AttributeSet attrs, int defStyleAttr) { method in class:TextureView 176 public TextureView(Context context, AttributeSet attrs, int defStyleAttr, int defStyleRes) { method in class:TextureView [all...] |
/frameworks/rs/java/tests/LivePreview/src/com/android/rs/livepreview/ |
H A D | CameraPreviewActivity.java | 37 import android.view.TextureView; 59 implements TextureView.SurfaceTextureListener, Camera.PreviewCallback { 63 private TextureView mPreviewView; 68 //private TextureView mFormatView; 80 private TextureView mOutputView; 100 mPreviewView = (TextureView) findViewById(R.id.preview_view); 101 mOutputView = (TextureView) findViewById(R.id.format_view);
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H A D | RsYuv.java | 29 import android.view.TextureView; 38 public class RsYuv implements TextureView.SurfaceTextureListener
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/frameworks/base/core/java/android/app/ |
H A D | ActivityView.java | 34 import android.view.TextureView; 35 import android.view.TextureView.SurfaceTextureListener; 49 private final TextureView mTextureView; 93 mTextureView = new TextureView(context);
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/frameworks/base/services/core/java/com/android/server/display/ |
H A D | OverlayDisplayWindow.java | 32 import android.view.TextureView; 35 import android.view.TextureView.SurfaceTextureListener; 80 private TextureView mTextureView; 187 mTextureView = (TextureView)mWindowContent.findViewById(
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/frameworks/base/core/java/android/transition/ |
H A D | Crossfade.java | 31 import android.view.TextureView; 42 * <p>Note: This transition is not compatible with {@link TextureView} 273 if (view instanceof TextureView) { 274 bitmap = ((TextureView) view).getBitmap();
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H A D | Transition.java | 34 import android.view.TextureView; 62 * or {@link TextureView}, due to the way that these views are displayed 66 * TextureView is more compatible with transitions in general, but some 68 * with TextureView because they rely on {@link ViewOverlay} functionality, 69 * which does not currently work with TextureView.</p>
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/frameworks/base/tests/TransitionTests/src/com/android/transitiontests/ |
H A D | SurfaceAndTextureViews.java | 27 import android.view.TextureView; 151 static private class SimpleTextureView extends TextureView implements TextureView.SurfaceTextureListener {
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/frameworks/base/packages/WallpaperCropper/src/com/android/photos/views/ |
H A D | BlockingGLTextureView.java | 24 import android.view.TextureView; 25 import android.view.TextureView.SurfaceTextureListener; 35 * A TextureView that supports blocking rendering for synchronous drawing 37 public class BlockingGLTextureView extends TextureView
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/frameworks/rs/java/tests/ImageProcessing_jb/src/com/android/rs/image/ |
H A D | ImageProcessingActivityJB.java | 31 import android.view.TextureView; 47 TextureView.SurfaceTextureListener { 96 static public class SizedTV extends TextureView { 159 private TextureView mDisplayView; 190 Processor(RenderScript rs, TextureView v, boolean benchmarkMode) { 224 // bits with a TextureView. This is more efficient than using a bitmap. 279 // If we are not outputting directly to the TextureView we need to copy from 285 // queue the update of the TextureView with the allocation contents 415 // If we are not outputting directly to the TextureView we need to copy from 421 // queue the update of the TextureView wit [all...] |