Searched refs:UniformHandle (Results 1 - 25 of 64) sorted by relevance

123

/external/chromium_org/third_party/skia/src/gpu/gl/
H A DGrGLUniformHandle.h11 inline GrGLProgramDataManager::UniformHandle GrGLProgramDataManager::UniformHandle::CreateFromUniformIndex(int index) {
12 return GrGLProgramDataManager::UniformHandle(index);
H A DGrGLProgramDataManager.h43 class UniformHandle : public ShaderResourceHandle { class in class:GrGLProgramDataManager
47 static UniformHandle CreateFromUniformIndex(int i);
48 UniformHandle() { } function in class:GrGLProgramDataManager::UniformHandle
49 bool operator==(const UniformHandle& other) const { return other.fValue == fValue; }
51 UniformHandle(int value) : ShaderResourceHandle(value) { } function in class:GrGLProgramDataManager::UniformHandle
79 void setSampler(UniformHandle, GrGLint texUnit) const;
80 void set1f(UniformHandle, GrGLfloat v0) const;
81 void set1fv(UniformHandle, int arrayCount, const GrGLfloat v[]) const;
82 void set2f(UniformHandle, GrGLfloat, GrGLfloat) const;
83 void set2fv(UniformHandle, in
[all...]
H A DGrGLProcessor.h37 typedef GrGLProgramDataManager::UniformHandle UniformHandle; typedef in class:GrGLProcessor
50 TextureSampler(UniformHandle uniform, const GrTextureAccess& access)
63 UniformHandle fSamplerUniform;
H A DGrGLProgramDataManager.cpp63 void GrGLProgramDataManager::setSampler(UniformHandle u, GrGLint texUnit) const {
79 void GrGLProgramDataManager::set1f(UniformHandle u, GrGLfloat v0) const {
92 void GrGLProgramDataManager::set1fv(UniformHandle u,
111 void GrGLProgramDataManager::set2f(UniformHandle u, GrGLfloat v0, GrGLfloat v1) const {
124 void GrGLProgramDataManager::set2fv(UniformHandle u,
140 void GrGLProgramDataManager::set3f(UniformHandle u, GrGLfloat v0, GrGLfloat v1, GrGLfloat v2) const {
153 void GrGLProgramDataManager::set3fv(UniformHandle u,
169 void GrGLProgramDataManager::set4f(UniformHandle u,
186 void GrGLProgramDataManager::set4fv(UniformHandle u,
202 void GrGLProgramDataManager::setMatrix3f(UniformHandle
[all...]
H A DGrGLProgramEffects.h31 typedef GrGLProgramDataManager::UniformHandle UniformHandle; typedef in class:GrGLProgramEffects
69 UniformHandle fUniform;
116 UniformHandle fHandle;
H A DGrGLProgram.h164 typedef GrGLProgramDataManager::UniformHandle UniformHandle; typedef in class:GrGLProgram
/external/skia/src/gpu/gl/
H A DGrGLUniformHandle.h11 inline GrGLUniformManager::UniformHandle GrGLUniformManager::UniformHandle::CreateFromUniformIndex(int index) {
12 return GrGLUniformManager::UniformHandle(index);
H A DGrGLUniformManager.h25 class UniformHandle { class in class:GrGLUniformManager
27 static UniformHandle CreateFromUniformIndex(int i);
31 bool operator==(const UniformHandle& other) const { return other.fValue == fValue; }
33 UniformHandle() function in class:GrGLUniformManager::UniformHandle
38 UniformHandle(int value) function in class:GrGLUniformManager::UniformHandle
51 UniformHandle appendUniform(GrSLType type, int arrayCount = GrGLShaderVar::kNonArray);
56 void setSampler(UniformHandle, GrGLint texUnit) const;
57 void set1f(UniformHandle, GrGLfloat v0) const;
58 void set1fv(UniformHandle, int arrayCount, const GrGLfloat v[]) const;
59 void set2f(UniformHandle, GrGLfloa
[all...]
H A DGrGLShaderBuilder.h44 typedef GrGLUniformManager::UniformHandle UniformHandle; typedef in class:GrGLShaderBuilder
48 UniformHandle fViewMatrixUni;
49 UniformHandle fRTAdjustmentUni;
50 UniformHandle fColorUni;
51 UniformHandle fCoverageUni;
55 UniformHandle fRTHeightUni;
58 UniformHandle fDstCopyTopLeftUni;
59 UniformHandle fDstCopyScaleUni;
60 UniformHandle fDstCopySamplerUn
[all...]
H A DGrGLUniformManager.cpp23 GrGLUniformManager::UniformHandle GrGLUniformManager::appendUniform(GrSLType type, int arrayCount) {
31 return GrGLUniformManager::UniformHandle::CreateFromUniformIndex(idx);
34 void GrGLUniformManager::setSampler(UniformHandle u, GrGLint texUnit) const {
50 void GrGLUniformManager::set1f(UniformHandle u, GrGLfloat v0) const {
63 void GrGLUniformManager::set1fv(UniformHandle u,
82 void GrGLUniformManager::set2f(UniformHandle u, GrGLfloat v0, GrGLfloat v1) const {
95 void GrGLUniformManager::set2fv(UniformHandle u,
111 void GrGLUniformManager::set3f(UniformHandle u, GrGLfloat v0, GrGLfloat v1, GrGLfloat v2) const {
124 void GrGLUniformManager::set3fv(UniformHandle u,
140 void GrGLUniformManager::set4f(UniformHandle
[all...]
H A DGrGLProgramEffects.h30 typedef GrGLUniformManager::UniformHandle UniformHandle; typedef in class:GrGLProgramEffects
79 TextureSampler(UniformHandle uniform, const GrTextureAccess& access)
86 UniformHandle samplerUniform() const { return fSamplerUniform; }
92 UniformHandle fSamplerUniform;
119 UniformHandle fUniform;
202 UniformHandle fHandle;
H A DGrGLProgram.h165 typedef GrGLUniformManager::UniformHandle UniformHandle; typedef in class:GrGLProgram
/external/chromium_org/third_party/skia/src/gpu/gl/builders/
H A DGrGLProgramBuilder.h43 typedef GrGLProgramDataManager::UniformHandle UniformHandle; typedef in class:GrGLProgramBuilder
48 UniformHandle fViewMatrixUni;
49 UniformHandle fRTAdjustmentUni;
50 UniformHandle fColorUni;
51 UniformHandle fCoverageUni;
55 UniformHandle fRTHeightUni;
58 UniformHandle fDstCopyTopLeftUni;
59 UniformHandle fDstCopyScaleUni;
60 UniformHandle fDstCopySamplerUn
[all...]
/external/chromium_org/third_party/skia/src/gpu/effects/
H A DGrConvolutionEffect.cpp16 typedef GrGLProgramDataManager::UniformHandle UniformHandle; typedef
42 UniformHandle fKernelUni;
43 UniformHandle fImageIncrementUni;
44 UniformHandle fBoundsUni;
H A DGrMatrixConvolutionEffect.cpp31 typedef GrGLProgramDataManager::UniformHandle UniformHandle; typedef in class:GrGLMatrixConvolutionEffect
35 UniformHandle fBoundsUni;
36 UniformHandle fKernelUni;
37 UniformHandle fImageIncrementUni;
38 UniformHandle fKernelOffsetUni;
39 UniformHandle fGainUni;
40 UniformHandle fBiasUni;
H A DGrBicubicEffect.cpp44 typedef GrGLProgramDataManager::UniformHandle UniformHandle; typedef in class:GrGLBicubicEffect
46 UniformHandle fCoefficientsUni;
47 UniformHandle fImageIncrementUni;
H A DGrTextureDomain.h127 GrGLProgramDataManager::UniformHandle fDomainUni;
/external/skia/src/gpu/effects/
H A DGrConvolutionEffect.cpp15 typedef GrGLUniformManager::UniformHandle UniformHandle; typedef
41 UniformHandle fKernelUni;
42 UniformHandle fImageIncrementUni;
43 UniformHandle fBoundsUni;
H A DGrBicubicEffect.cpp34 typedef GrGLUniformManager::UniformHandle UniformHandle; typedef in class:GrGLBicubicEffect
36 UniformHandle fCoefficientsUni;
37 UniformHandle fImageIncrementUni;
H A DGrDistanceFieldTextureEffect.cpp158 GrGLUniformManager::UniformHandle fTextureSizeUni;
160 GrGLUniformManager::UniformHandle fLuminanceUni;
422 GrGLUniformManager::UniformHandle fTextureSizeUni;
424 GrGLUniformManager::UniformHandle fTextColorUni;
/external/chromium_org/third_party/skia/src/effects/gradients/
H A DSkGradientShaderPriv.h465 GrGLProgramDataManager::UniformHandle fFSYUni;
466 GrGLProgramDataManager::UniformHandle fColorStartUni;
467 GrGLProgramDataManager::UniformHandle fColorMidUni;
468 GrGLProgramDataManager::UniformHandle fColorEndUni;
/external/skia/src/effects/gradients/
H A DSkGradientShaderPriv.h436 GrGLUniformManager::UniformHandle fFSYUni;
437 GrGLUniformManager::UniformHandle fColorStartUni;
438 GrGLUniformManager::UniformHandle fColorMidUni;
439 GrGLUniformManager::UniformHandle fColorEndUni;
/external/chromium_org/third_party/skia/src/effects/
H A DSkMagnifierImageFilter.cpp92 typedef GrGLProgramDataManager::UniformHandle UniformHandle; typedef
109 UniformHandle fOffsetVar;
110 UniformHandle fInvZoomVar;
111 UniformHandle fInvInsetVar;
/external/skia/src/effects/
H A DSkMagnifierImageFilter.cpp92 typedef GrGLUniformManager::UniformHandle UniformHandle; typedef
109 UniformHandle fOffsetVar;
110 UniformHandle fInvZoomVar;
111 UniformHandle fInvInsetVar;
H A DSkLightingImageFilter.cpp27 typedef GrGLUniformManager::UniformHandle UniformHandle; typedef
38 void setUniformPoint3(const GrGLUniformManager& uman, UniformHandle uni, const SkPoint3& point) {
43 void setUniformNormal3(const GrGLUniformManager& uman, UniformHandle uni, const SkPoint3& point) {
444 UniformHandle lightColorUni() const { return fColorUni; }
447 UniformHandle fColorUni;
463 UniformHandle fDirectionUni;
477 UniformHandle fLocationUni;
494 UniformHandle fLocationUni;
495 UniformHandle fExponentUn
[all...]

Completed in 2249 milliseconds

123