Searched refs:UnitBezier (Results 1 - 6 of 6) sorted by relevance

/external/chromium_org/third_party/WebKit/Source/platform/animation/
H A DUnitBezierTest.cpp27 #include "platform/animation/UnitBezier.h"
37 UnitBezier bezier(0.5, 1.0, 0.5, 1.0);
43 UnitBezier bezier(0.5, 2.0, 0.5, 2.0);
49 UnitBezier bezier(0.5, -1.0, 0.5, -1.0);
55 UnitBezier bezier(0.5, 1.0, 0.5, 1.0);
62 UnitBezier bezier(0.5, 1.0, 0.5, 1.0);
69 UnitBezier bezier(0.5, 1.0, 0.5, 1.0);
76 UnitBezier bezier(0.0, 0.0, 1.0, 1.0);
83 UnitBezier bezier(0.0, 1.0, 1.0, 0.0);
90 UnitBezier bezie
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H A DUnitBezier.h35 struct UnitBezier { struct in namespace:blink
36 UnitBezier(double p1x, double p1y, double p2x, double p2y) function in struct:blink::UnitBezier
H A DTimingFunction.cpp50 m_bezier = adoptPtr(new UnitBezier(m_x1, m_y1, m_x2, m_y2));
93 m_bezier = adoptPtr(new UnitBezier(m_x1, m_y1, m_x2, m_y2));
H A DTimingFunction.h29 #include "platform/animation/UnitBezier.h"
168 mutable OwnPtr<UnitBezier> m_bezier;
/external/chromium_org/third_party/WebKit/Source/core/svg/
H A DSVGAnimationElement.cpp81 static bool parseKeySplinesInternal(const String& string, Vector<UnitBezier>& result)
111 result.append(UnitBezier(posA, posB, posC, posD));
117 static bool parseKeySplines(const String& string, Vector<UnitBezier>& result)
422 UnitBezier bezier = m_keySplines[splineIndex];
H A DSVGAnimationElement.h30 #include "platform/animation/UnitBezier.h"
204 Vector<UnitBezier> m_keySplines;

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