Searched refs:WebGLRenderingContextBase (Results 1 - 25 of 120) sorted by relevance

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/external/chromium_org/third_party/WebKit/Source/core/html/canvas/
H A DWebGLRenderingContext.idl33 WebGLRenderingContext implements WebGLRenderingContextBase;
H A DWebGLContextGroup.h29 #include "core/html/canvas/WebGLRenderingContextBase.h"
42 class WebGLRenderingContextBase;
51 void addContext(WebGLRenderingContextBase*);
52 void removeContext(WebGLRenderingContextBase*);
59 void loseContextGroup(WebGLRenderingContextBase::LostContextMode, WebGLRenderingContextBase::AutoRecoveryMethod);
73 // the set of WebGLRenderingContextBase contexts becomes empty.
74 HashSet<WebGLRenderingContextBase*> m_contexts;
H A DWebGLDrawBuffers.h38 static PassRefPtrWillBeRawPtr<WebGLDrawBuffers> create(WebGLRenderingContextBase*);
39 static bool supported(WebGLRenderingContextBase*);
48 explicit WebGLDrawBuffers(WebGLRenderingContextBase*);
50 static bool satisfiesWebGLRequirements(WebGLRenderingContextBase*);
H A DWebGLLoseContext.h35 class WebGLRenderingContextBase;
40 static PassRefPtrWillBeRawPtr<WebGLLoseContext> create(WebGLRenderingContextBase*);
41 static bool supported(WebGLRenderingContextBase*);
52 explicit WebGLLoseContext(WebGLRenderingContextBase*);
H A DEXTBlendMinMax.h17 static PassRefPtrWillBeRawPtr<EXTBlendMinMax> create(WebGLRenderingContextBase*);
18 static bool supported(WebGLRenderingContextBase*);
25 explicit EXTBlendMinMax(WebGLRenderingContextBase*);
H A DEXTFragDepth.h38 static PassRefPtrWillBeRawPtr<EXTFragDepth> create(WebGLRenderingContextBase*);
39 static bool supported(WebGLRenderingContextBase*);
46 explicit EXTFragDepth(WebGLRenderingContextBase*);
H A DEXTShaderTextureLOD.h17 static PassRefPtrWillBeRawPtr<EXTShaderTextureLOD> create(WebGLRenderingContextBase*);
18 static bool supported(WebGLRenderingContextBase*);
25 explicit EXTShaderTextureLOD(WebGLRenderingContextBase*);
H A DEXTTextureFilterAnisotropic.h38 static PassRefPtrWillBeRawPtr<EXTTextureFilterAnisotropic> create(WebGLRenderingContextBase*);
39 static bool supported(WebGLRenderingContextBase*);
46 explicit EXTTextureFilterAnisotropic(WebGLRenderingContextBase*);
H A DOESElementIndexUint.h38 static PassRefPtrWillBeRawPtr<OESElementIndexUint> create(WebGLRenderingContextBase*);
39 static bool supported(WebGLRenderingContextBase*);
46 explicit OESElementIndexUint(WebGLRenderingContextBase*);
H A DOESStandardDerivatives.h38 static PassRefPtrWillBeRawPtr<OESStandardDerivatives> create(WebGLRenderingContextBase*);
39 static bool supported(WebGLRenderingContextBase*);
46 explicit OESStandardDerivatives(WebGLRenderingContextBase*);
H A DOESTextureFloat.h38 static PassRefPtrWillBeRawPtr<OESTextureFloat> create(WebGLRenderingContextBase*);
39 static bool supported(WebGLRenderingContextBase*);
46 explicit OESTextureFloat(WebGLRenderingContextBase*);
H A DOESTextureFloatLinear.h38 static PassRefPtrWillBeRawPtr<OESTextureFloatLinear> create(WebGLRenderingContextBase*);
39 static bool supported(WebGLRenderingContextBase*);
46 explicit OESTextureFloatLinear(WebGLRenderingContextBase*);
H A DOESTextureHalfFloat.h38 static PassRefPtrWillBeRawPtr<OESTextureHalfFloat> create(WebGLRenderingContextBase*);
39 static bool supported(WebGLRenderingContextBase*);
46 explicit OESTextureHalfFloat(WebGLRenderingContextBase*);
H A DOESTextureHalfFloatLinear.h38 static PassRefPtrWillBeRawPtr<OESTextureHalfFloatLinear> create(WebGLRenderingContextBase*);
39 static bool supported(WebGLRenderingContextBase*);
46 explicit OESTextureHalfFloatLinear(WebGLRenderingContextBase*);
H A DWebGLCompressedTextureATC.h40 static PassRefPtrWillBeRawPtr<WebGLCompressedTextureATC> create(WebGLRenderingContextBase*);
41 static bool supported(WebGLRenderingContextBase*);
48 explicit WebGLCompressedTextureATC(WebGLRenderingContextBase*);
H A DWebGLCompressedTextureETC1.h19 static PassRefPtrWillBeRawPtr<WebGLCompressedTextureETC1> create(WebGLRenderingContextBase*);
20 static bool supported(WebGLRenderingContextBase*);
27 explicit WebGLCompressedTextureETC1(WebGLRenderingContextBase*);
H A DWebGLCompressedTexturePVRTC.h38 static PassRefPtrWillBeRawPtr<WebGLCompressedTexturePVRTC> create(WebGLRenderingContextBase*);
39 static bool supported(WebGLRenderingContextBase*);
46 explicit WebGLCompressedTexturePVRTC(WebGLRenderingContextBase*);
H A DWebGLCompressedTextureS3TC.h40 static PassRefPtrWillBeRawPtr<WebGLCompressedTextureS3TC> create(WebGLRenderingContextBase*);
41 static bool supported(WebGLRenderingContextBase*);
48 explicit WebGLCompressedTextureS3TC(WebGLRenderingContextBase*);
H A DWebGLDebugRendererInfo.cpp32 WebGLDebugRendererInfo::WebGLDebugRendererInfo(WebGLRenderingContextBase* context)
46 PassRefPtrWillBeRawPtr<WebGLDebugRendererInfo> WebGLDebugRendererInfo::create(WebGLRenderingContextBase* context)
51 bool WebGLDebugRendererInfo::supported(WebGLRenderingContextBase*)
H A DWebGLDepthTexture.h38 static PassRefPtrWillBeRawPtr<WebGLDepthTexture> create(WebGLRenderingContextBase*);
39 static bool supported(WebGLRenderingContextBase*);
46 explicit WebGLDepthTexture(WebGLRenderingContextBase*);
H A DWebGLLoseContext.cpp30 #include "core/html/canvas/WebGLRenderingContextBase.h"
34 WebGLLoseContext::WebGLLoseContext(WebGLRenderingContextBase* context)
54 PassRefPtrWillBeRawPtr<WebGLLoseContext> WebGLLoseContext::create(WebGLRenderingContextBase* context)
62 m_context->forceLostContext(WebGLRenderingContextBase::WebGLLoseContextLostContext, WebGLRenderingContextBase::Manual);
71 bool WebGLLoseContext::supported(WebGLRenderingContextBase*)
H A DEXTBlendMinMax.cpp11 EXTBlendMinMax::EXTBlendMinMax(WebGLRenderingContextBase* context)
26 PassRefPtrWillBeRawPtr<EXTBlendMinMax> EXTBlendMinMax::create(WebGLRenderingContextBase* context)
31 bool EXTBlendMinMax::supported(WebGLRenderingContextBase* context)
H A DEXTFragDepth.cpp32 EXTFragDepth::EXTFragDepth(WebGLRenderingContextBase* context)
47 PassRefPtrWillBeRawPtr<EXTFragDepth> EXTFragDepth::create(WebGLRenderingContextBase* context)
52 bool EXTFragDepth::supported(WebGLRenderingContextBase* context)
H A DEXTShaderTextureLOD.cpp11 EXTShaderTextureLOD::EXTShaderTextureLOD(WebGLRenderingContextBase* context)
26 PassRefPtrWillBeRawPtr<EXTShaderTextureLOD> EXTShaderTextureLOD::create(WebGLRenderingContextBase* context)
31 bool EXTShaderTextureLOD::supported(WebGLRenderingContextBase* context)
H A DEXTTextureFilterAnisotropic.cpp32 EXTTextureFilterAnisotropic::EXTTextureFilterAnisotropic(WebGLRenderingContextBase* context)
47 PassRefPtrWillBeRawPtr<EXTTextureFilterAnisotropic> EXTTextureFilterAnisotropic::create(WebGLRenderingContextBase* context)
52 bool EXTTextureFilterAnisotropic::supported(WebGLRenderingContextBase* context)

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