Searched refs:a_texCoord (Results 1 - 10 of 10) sorted by relevance

/external/chromium_org/third_party/angle/samples/angle/simple_texture_2d/
H A DSimpleTexture2D.cpp33 attribute vec2 a_texCoord;
38 v_texCoord = a_texCoord;
61 mTexCoordLoc = glGetAttribLocation(mProgram, "a_texCoord");
/external/chromium_org/gpu/tools/compositor_model_bench/
H A Dshaders.cc130 attribute vec2 a_texCoord; local
138 y_texCoord = vec2(y_widthScaleFactor * a_texCoord.x,
139 a_texCoord.y);
140 uv_texCoord = vec2(uv_widthScaleFactor * a_texCoord.x,
141 a_texCoord.y);
147 attribute vec2 a_texCoord;
152 v_texCoord = a_texCoord;
158 attribute vec2 a_texCoord;
164 v_texCoord = a_texCoord*texTransform.zw + texTransform.xy;
264 "a_texCoord");
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/external/chromium_org/third_party/angle/samples/angle/mip_map_2d/
H A DMipMap2D.cpp34 attribute vec2 a_texCoord;
40 v_texCoord = a_texCoord;
63 mTexCoordLoc = glGetAttribLocation(mProgram, "a_texCoord");
/external/chromium_org/third_party/angle/samples/angle/multi_texture/
H A DMultiTexture.cpp45 attribute vec2 a_texCoord;
50 v_texCoord = a_texCoord;
79 mTexCoordLoc = glGetAttribLocation(mProgram, "a_texCoord");
/external/chromium_org/third_party/angle/samples/angle/texture_wrap/
H A DTextureWrap.cpp34 attribute vec2 a_texCoord;
40 v_texCoord = a_texCoord;
63 mTexCoordLoc = glGetAttribLocation(mProgram, "a_texCoord");
/external/chromium_org/third_party/angle/samples/angle/simple_instancing/
H A DSimpleInstancing.cpp52 attribute vec2 a_texCoord;
58 v_texCoord = a_texCoord;
81 mTexCoordLoc = glGetAttribLocation(mProgram, "a_texCoord");
/external/chromium_org/third_party/angle/tests/perf_tests/
H A DTexSubImage.cpp67 attribute vec2 a_texCoord;
72 v_texCoord = a_texCoord;
95 mTexCoordLoc = glGetAttribLocation(mProgram, "a_texCoord");
/external/chromium_org/cc/output/
H A Dgeometry_binding.cc18 float a_texCoord[2]; member in struct:cc::Vertex
H A Dshader.cc177 attribute TexCoordPrecision vec2 a_texCoord;
182 v_texCoord = a_texCoord;
215 attribute TexCoordPrecision vec2 a_texCoord; local
222 v_texCoord = a_texCoord * texScale + texOffset;
286 attribute TexCoordPrecision vec2 a_texCoord;
297 v_texCoord = a_texCoord * texTrans.zw + texTrans.xy;
617 attribute TexCoordPrecision vec2 a_texCoord;
624 vec2(texMatrix * vec4(a_texCoord.x, 1.0 - a_texCoord.y, 0.0, 1.0));
/external/chromium_org/gpu/command_buffer/tests/
H A Dgl_bind_uniform_location_unittest.cc110 attribute vec2 a_texCoord;

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