Searched refs:anticlockwise (Results 1 - 4 of 4) sorted by relevance

/external/chromium_org/third_party/WebKit/Source/core/html/canvas/
H A DCanvasPathMethods.h49 void arc(float x, float y, float radius, float startAngle, float endAngle, bool anticlockwise, ExceptionState&);
50 void ellipse(float x, float y, float radiusX, float radiusY, float rotation, float startAngle, float endAngle, bool anticlockwise, ExceptionState&);
H A DCanvasPathMethods.cpp136 float adjustEndAngle(float startAngle, float endAngle, bool anticlockwise) argument
140 * If the anticlockwise argument is false and endAngle-startAngle is equal to or greater than 2pi, or,
141 * if the anticlockwise argument is true and startAngle-endAngle is equal to or greater than 2pi,
145 if (!anticlockwise && endAngle - startAngle >= twoPiFloat)
147 else if (anticlockwise && startAngle - endAngle >= twoPiFloat)
152 * going anti-clockwise if the anticlockwise argument is true, and clockwise otherwise.
156 /* NOTE: When startAngle = 0, endAngle = 2Pi and anticlockwise = true, the spec does not indicate clearly.
160 else if (!anticlockwise && startAngle > endAngle)
162 else if (anticlockwise && startAngle < endAngle)
225 void degenerateEllipse(CanvasPathMethods* path, float x, float y, float radiusX, float radiusY, float rotation, float startAngle, float endAngle, bool anticlockwise) argument
254 arc(float x, float y, float radius, float startAngle, float endAngle, bool anticlockwise, ExceptionState& exceptionState) argument
275 m_path.addArc(FloatPoint(x, y), radius, startAngle, adjustedEndAngle, anticlockwise); local
278 ellipse(float x, float y, float radiusX, float radiusY, float rotation, float startAngle, float endAngle, bool anticlockwise, ExceptionState& exceptionState) argument
303 m_path.addEllipse(FloatPoint(x, y), radiusX, radiusY, rotation, startAngle, adjustedEndAngle, anticlockwise); local
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/external/chromium_org/third_party/WebKit/Source/platform/graphics/
H A DPath.h124 void addArc(const FloatPoint&, float radius, float startAngle, float endAngle, bool anticlockwise);
126 void addEllipse(const FloatPoint&, float radiusX, float radiusY, float rotation, float startAngle, float endAngle, bool anticlockwise);
152 void addEllipse(const FloatPoint&, float radiusX, float radiusY, float startAngle, float endAngle, bool anticlockwise);
H A DPath.cpp313 void Path::addEllipse(const FloatPoint& p, float radiusX, float radiusY, float startAngle, float endAngle, bool anticlockwise) argument
317 ASSERT((anticlockwise && (startAngle - endAngle) >= 0) || (!anticlockwise && (endAngle - startAngle) >= 0));
351 void Path::addArc(const FloatPoint& p, float radius, float startAngle, float endAngle, bool anticlockwise) argument
353 addEllipse(p, radius, radius, startAngle, endAngle, anticlockwise);
361 void Path::addEllipse(const FloatPoint& p, float radiusX, float radiusY, float rotation, float startAngle, float endAngle, bool anticlockwise) argument
365 ASSERT((anticlockwise && (startAngle - endAngle) >= 0) || (!anticlockwise && (endAngle - startAngle) >= 0));
368 addEllipse(FloatPoint(p.x(), p.y()), radiusX, radiusY, startAngle, endAngle, anticlockwise); local
377 addEllipse(FloatPoint::zero(), radiusX, radiusY, startAngle, endAngle, anticlockwise); local
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