Searched refs:bLine (Results 1 - 7 of 7) sorted by relevance

/external/chromium_org/chrome/common/extensions/docs/examples/api/devtools/network/chrome-firephp/
H A Ddevtools.js63 var bLine = b.Line !== undefined ? b.Line : -1;
64 return aLine - bLine;
/external/chromium_org/third_party/skia/src/pathops/
H A DSkIntersections.h128 SkDLine aLine, bLine; local
130 bLine.set(b);
132 return intersect(aLine, bLine);
/external/skia/src/pathops/
H A DSkIntersections.h128 SkDLine aLine, bLine; local
130 bLine.set(b);
132 return intersect(aLine, bLine);
/external/chromium_org/third_party/skia/experimental/Intersection/
H A DEdgeWalker.cpp66 const _Line bLine = {{b[0].fX, b[0].fY}, {b[1].fX, b[1].fY}}; local
67 return intersect(aLine, bLine, intersections);
73 const _Line bLine = {{b[0].fX, b[0].fY}, {b[1].fX, b[1].fY}}; local
74 intersect(aQuad, bLine, intersections);
82 const _Line bLine = {{b[0].fX, b[0].fY}, {b[1].fX, b[1].fY}}; local
83 return intersect(aCubic, bLine, intersections);
268 const _Line bLine = {{above.fX, above.fY}, {below.fX, below.fY}}; local
269 return implicit_matches_ulps(aLine, bLine, 32);
H A DSimplify.cpp141 MAKE_CONST_LINE(bLine, b);
142 return intersect(aLine, bLine, intersections);
148 MAKE_CONST_LINE(bLine, b);
149 return intersect(aQuad, bLine, intersections);
155 MAKE_CONST_LINE(bLine, b);
156 return intersect(aCubic, bLine, intersections);
601 MAKE_CONST_LINE(bLine, b);
602 return intersectRay(aQuad, bLine, intersections);
606 static int QuadRayIntersect(const SkPoint a[3], const _Line& bLine, Intersections& intersections) { argument
608 return intersectRay(aQuad, bLine, intersection
611 CubicRayIntersect(const SkPoint a[3], const _Line& bLine, Intersections& intersections) argument
[all...]
/external/skia/experimental/Intersection/
H A DEdgeWalker.cpp66 const _Line bLine = {{b[0].fX, b[0].fY}, {b[1].fX, b[1].fY}}; local
67 return intersect(aLine, bLine, intersections);
73 const _Line bLine = {{b[0].fX, b[0].fY}, {b[1].fX, b[1].fY}}; local
74 intersect(aQuad, bLine, intersections);
82 const _Line bLine = {{b[0].fX, b[0].fY}, {b[1].fX, b[1].fY}}; local
83 return intersect(aCubic, bLine, intersections);
268 const _Line bLine = {{above.fX, above.fY}, {below.fX, below.fY}}; local
269 return implicit_matches_ulps(aLine, bLine, 32);
H A DSimplify.cpp141 MAKE_CONST_LINE(bLine, b);
142 return intersect(aLine, bLine, intersections);
148 MAKE_CONST_LINE(bLine, b);
149 return intersect(aQuad, bLine, intersections);
155 MAKE_CONST_LINE(bLine, b);
156 return intersect(aCubic, bLine, intersections);
601 MAKE_CONST_LINE(bLine, b);
602 return intersectRay(aQuad, bLine, intersections);
606 static int QuadRayIntersect(const SkPoint a[3], const _Line& bLine, Intersections& intersections) { argument
608 return intersectRay(aQuad, bLine, intersection
611 CubicRayIntersect(const SkPoint a[3], const _Line& bLine, Intersections& intersections) argument
[all...]

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