/external/chromium_org/third_party/skia/src/core/ |
H A D | SkSpriteBlitter.h | 33 virtual void blitV(int x, int y, int height, SkAlpha alpha);
|
H A D | SkBlitter.h | 38 virtual void blitV(int x, int y, int height, SkAlpha alpha); 125 virtual void blitV(int x, int y, int height, SkAlpha alpha) SK_OVERRIDE; 147 virtual void blitV(int x, int y, int height, SkAlpha alpha) SK_OVERRIDE; 182 virtual void blitV(int x, int y, int height, SkAlpha alpha) SK_OVERRIDE;
|
H A D | SkBlitter_Sprite.cpp | 38 void SkSpriteBlitter::blitV(int x, int y, int height, SkAlpha alpha) { function in class:SkSpriteBlitter
|
H A D | SkCoreBlitters.h | 67 virtual void blitV(int x, int y, int height, SkAlpha alpha) SK_OVERRIDE; 78 virtual void blitV(int x, int y, int height, SkAlpha alpha); 119 virtual void blitV(int x, int y, int height, SkAlpha alpha); 165 virtual void blitV(int x, int y, int height, SkAlpha alpha) SK_OVERRIDE;
|
H A D | SkScan_Antihair.cpp | 236 this->getBlitter()->blitV(x, y, 1, ma); 240 this->getBlitter()->blitV(x - 1, y, 1, ma); 255 this->getBlitter()->blitV(x, y, stopy - y, a); 259 this->getBlitter()->blitV(x - 1, y, stopy - y, a); 698 blitter->blitV(L >> 8, top, 1, SkAlphaMul(alpha, R - L)); 705 blitter->blitV(left, top, 1, SkAlphaMul(alpha, 256 - (L & 0xFF))); 715 blitter->blitV(rite, top, 1, SkAlphaMul(alpha, R & 0xFF)); 741 blitter->blitV(left, top, height, R - L - 1); 744 blitter->blitV(left, top, height, 256 - (L & 0xFF)); 753 blitter->blitV(rit [all...] |
H A D | SkBlitter.cpp | 48 void SkBlitter::blitV(int x, int y, int height, SkAlpha alpha) { function in class:SkBlitter 70 /// such as alpha == 0 or 255; also uses blitV(), which some subclasses 74 this->blitV(x++, y, height, leftAlpha); 79 this->blitV(x, y, height, rightAlpha); 239 void SkNullBlitter::blitV(int x, int y, int height, SkAlpha alpha) {} function in class:SkNullBlitter 334 void SkRectClipBlitter::blitV(int x, int y, int height, SkAlpha alpha) { 352 fBlitter->blitV(x, y0, y1 - y0, alpha); 384 fBlitter->blitV(r.fLeft, r.fTop, r.height(), leftAlpha); 387 fBlitter->blitV(r.fLeft, r.fTop, r.height(), rightAlpha); 461 void SkRgnClipBlitter::blitV(in [all...] |
H A D | SkAAClip.h | 115 virtual void blitV(int x, int y, int height, SkAlpha alpha) SK_OVERRIDE;
|
H A D | SkMaskFilter.cpp | 166 blitter->blitV(outerR.left() + x, r.top(), height, 177 blitter->blitV(outerR.right() - x - 1, r.top(), height,
|
H A D | SkBlitter_A8.cpp | 176 void SkA8_Blitter::blitV(int x, int y, int height, SkAlpha alpha) { function in class:SkA8_Blitter 390 void SkA8_Coverage_Blitter::blitV(int x, int y, int height, SkAlpha alpha) { function in class:SkA8_Coverage_Blitter
|
H A D | SkScan_AntiPath.cpp | 56 virtual void blitV(int x, int y, int height, SkAlpha alpha) SK_OVERRIDE { 350 // even consider blitV(), since otherwise it can look nonmonotonic. 362 fRealBlitter->blitV(ileft + fLeft, start_y, count,
|
H A D | SkBlitter_RGB16.cpp | 65 virtual void blitV(int x, int y, int height, SkAlpha alpha); 92 virtual void blitV(int x, int y, int height, SkAlpha alpha); 484 void SkRGB16_Opaque_Blitter::blitV(int x, int y, int height, SkAlpha alpha) { function in class:SkRGB16_Opaque_Blitter 665 void SkRGB16_Blitter::blitV(int x, int y, int height, SkAlpha alpha) { function in class:SkRGB16_Blitter
|
H A D | SkBlitter_ARGB32.cpp | 186 void SkARGB32_Blitter::blitV(int x, int y, int height, SkAlpha alpha) { function in class:SkARGB32_Blitter 544 void SkARGB32_Shader_Blitter::blitV(int x, int y, int height, SkAlpha alpha) { function in class:SkARGB32_Shader_Blitter
|
H A D | SkAAClip.cpp | 1270 Must evaluate clips in scan-line order, so don't want to allow blitV(), 1276 virtual void blitV(int x, int y, int height, SkAlpha alpha) SK_OVERRIDE { 1995 void SkAAClipBlitter::blitV(int x, int y, int height, SkAlpha alpha) { function in class:SkAAClipBlitter 1997 fBlitter->blitV(x, y, height, alpha); 2013 fBlitter->blitV(x, y, dy, newAlpha);
|
/external/skia/src/core/ |
H A D | SkBlitter.h | 37 virtual void blitV(int x, int y, int height, SkAlpha alpha); 102 virtual void blitV(int x, int y, int height, SkAlpha alpha) SK_OVERRIDE; 124 virtual void blitV(int x, int y, int height, SkAlpha alpha) SK_OVERRIDE; 151 virtual void blitV(int x, int y, int height, SkAlpha alpha) SK_OVERRIDE;
|
H A D | SkSpriteBlitter.h | 33 virtual void blitV(int x, int y, int height, SkAlpha alpha);
|
H A D | SkBlitter_Sprite.cpp | 38 void SkSpriteBlitter::blitV(int x, int y, int height, SkAlpha alpha) { function in class:SkSpriteBlitter
|
H A D | SkCoreBlitters.h | 67 virtual void blitV(int x, int y, int height, SkAlpha alpha) SK_OVERRIDE; 78 virtual void blitV(int x, int y, int height, SkAlpha alpha); 119 virtual void blitV(int x, int y, int height, SkAlpha alpha); 165 virtual void blitV(int x, int y, int height, SkAlpha alpha) SK_OVERRIDE;
|
H A D | SkScan_Antihair.cpp | 236 this->getBlitter()->blitV(x, y, 1, ma); 240 this->getBlitter()->blitV(x - 1, y, 1, ma); 255 this->getBlitter()->blitV(x, y, stopy - y, a); 259 this->getBlitter()->blitV(x - 1, y, stopy - y, a); 698 blitter->blitV(L >> 8, top, 1, SkAlphaMul(alpha, R - L)); 705 blitter->blitV(left, top, 1, SkAlphaMul(alpha, 256 - (L & 0xFF))); 715 blitter->blitV(rite, top, 1, SkAlphaMul(alpha, R & 0xFF)); 741 blitter->blitV(left, top, height, R - L - 1); 744 blitter->blitV(left, top, height, 256 - (L & 0xFF)); 753 blitter->blitV(rit [all...] |
H A D | SkBlitter.cpp | 48 void SkBlitter::blitV(int x, int y, int height, SkAlpha alpha) { function in class:SkBlitter 70 /// such as alpha == 0 or 255; also uses blitV(), which some subclasses 74 this->blitV(x++, y, height, leftAlpha); 79 this->blitV(x, y, height, rightAlpha); 239 void SkNullBlitter::blitV(int x, int y, int height, SkAlpha alpha) {} function in class:SkNullBlitter 334 void SkRectClipBlitter::blitV(int x, int y, int height, SkAlpha alpha) { 352 fBlitter->blitV(x, y0, y1 - y0, alpha); 384 fBlitter->blitV(r.fLeft, r.fTop, r.height(), leftAlpha); 387 fBlitter->blitV(r.fLeft, r.fTop, r.height(), rightAlpha); 461 void SkRgnClipBlitter::blitV(in [all...] |
H A D | SkAAClip.h | 109 virtual void blitV(int x, int y, int height, SkAlpha alpha) SK_OVERRIDE;
|
H A D | SkMaskFilter.cpp | 166 blitter->blitV(outerR.left() + x, r.top(), height, 177 blitter->blitV(outerR.right() - x - 1, r.top(), height,
|
H A D | SkBlitter_A8.cpp | 176 void SkA8_Blitter::blitV(int x, int y, int height, SkAlpha alpha) { function in class:SkA8_Blitter 390 void SkA8_Coverage_Blitter::blitV(int x, int y, int height, SkAlpha alpha) { function in class:SkA8_Coverage_Blitter
|
H A D | SkScan_AntiPath.cpp | 56 virtual void blitV(int x, int y, int height, SkAlpha alpha) SK_OVERRIDE { 326 // even consider blitV(), since otherwise it can look nonmonotonic. 338 fRealBlitter->blitV(ileft + fLeft, start_y, count,
|
H A D | SkBlitter_RGB16.cpp | 59 virtual void blitV(int x, int y, int height, SkAlpha alpha); 86 virtual void blitV(int x, int y, int height, SkAlpha alpha); 474 void SkRGB16_Opaque_Blitter::blitV(int x, int y, int height, SkAlpha alpha) { function in class:SkRGB16_Opaque_Blitter 655 void SkRGB16_Blitter::blitV(int x, int y, int height, SkAlpha alpha) { function in class:SkRGB16_Blitter
|
H A D | SkBlitter_ARGB32.cpp | 186 void SkARGB32_Blitter::blitV(int x, int y, int height, SkAlpha alpha) { function in class:SkARGB32_Blitter 544 void SkARGB32_Shader_Blitter::blitV(int x, int y, int height, SkAlpha alpha) { function in class:SkARGB32_Shader_Blitter
|