Searched refs:boolVector (Results 1 - 8 of 8) sorted by relevance

/external/stlport/test/unit/
H A Dsort_test.cpp145 vector<bool> boolVector; local
147 boolVector.push_back( true );
148 boolVector.push_back( false );
150 sort( boolVector.begin(), boolVector.end() );
152 CPPUNIT_ASSERT(boolVector[0]==false);
153 CPPUNIT_ASSERT(boolVector[1]==true);
H A Diter_test.cpp126 vector<bool> boolVector; local
128 boolVector.push_back( true );
129 boolVector.push_back( false );
131 vector<bool>::iterator i1 = boolVector.begin();
132 vector<bool>::iterator i2 = boolVector.begin();
/external/chromium_org/third_party/WebKit/Source/bindings/core/v8/
H A DV8BindingTest.cpp216 Vector<bool> boolVector; local
217 boolVector.append(true);
218 boolVector.append(true);
219 boolVector.append(false);
220 CHECK_TOV8VALUE("true,true,false", boolVector);
278 HeapVector<bool> boolVector; local
279 boolVector.append(true);
280 boolVector.append(true);
281 boolVector.append(false);
282 CHECK_TOV8VALUE("true,true,false", boolVector);
[all...]
/external/lzma/CPP/7zip/Archive/7z/
H A D7zOut.cpp320 void COutArchive::WriteBoolVector(const CBoolVector &boolVector) argument
324 for (int i = 0; i < boolVector.Size(); i++)
326 if (boolVector[i])
716 CBoolVector boolVector; local
717 boolVector.Reserve(db.Files.Size());
722 boolVector.Add(defined);
728 WriteAlignedBoolHeader(boolVector, numDefined, NID::kWinAttributes, 4);
H A D7zOut.h77 void WriteBoolVector(const CBoolVector &boolVector);
H A D7zIn.cpp976 CBoolVector boolVector; local
977 ReadBoolVector2(db.Files.Size(), boolVector);
983 file.AttribDefined = boolVector[i];
/external/deqp/modules/gles2/functional/
H A Des2fIntegerStateQueryTests.cpp238 StateQueryMemoryWriteGuard<GLboolean[2]> boolVector;
239 glGetBooleanv(name, boolVector);
241 if (!boolVector.verifyValidity(testCtx))
252 if (boolVector[ndx] == GL_TRUE) // state is non-zero, could be greater than any integer
256 else if (boolVector[ndx] == GL_FALSE) // state is zero
/external/deqp/modules/gles3/functional/
H A Des3fIntegerStateQueryTests.cpp270 StateQueryMemoryWriteGuard<GLboolean[2]> boolVector;
271 glGetBooleanv(name, boolVector);
273 if (!boolVector.verifyValidity(testCtx))
284 if (boolVector[ndx] == GL_TRUE) // state is non-zero, could be greater than any integer
288 else if (boolVector[ndx] == GL_FALSE) // state is zero

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