Searched refs:change_percent (Results 1 - 1 of 1) sorted by relevance

/art/runtime/native/
H A Ddalvik_system_DexFile.cc450 double change_percent = 0.0; local
467 // If the new topK is empty we shouldn't optimize so we leave the change_percent at 0.0.
473 change_percent = 100.0 * static_cast<double>(diff.size()) / static_cast<double>(new_top_k.size());
483 if (change_percent > change_threshold) {
487 << top_k_threshold << "% samples changed in proportion of " << change_percent << "%)"; local

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