/external/chromium_org/content/test/data/gpu/functional_files/ |
H A D | context.js | 29 gl_context.clearDepth(1);
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/external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d/d3d11/ |
H A D | Clear11.h | 71 bool clearDepth; member in struct:rx::Clear11::ClearDepthStencilInfo
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H A D | Clear11.cpp | 282 if (clearParams.clearDepth || clearParams.clearStencil) 310 UINT clearFlags = (clearParams.clearDepth ? D3D11_CLEAR_DEPTH : 0) | 507 dsKey.clearDepth = clearParams.clearDepth; 519 dsDesc.DepthEnable = dsKey.clearDepth ? TRUE : FALSE; 520 dsDesc.DepthWriteMask = dsKey.clearDepth ? D3D11_DEPTH_WRITE_MASK_ALL : D3D11_DEPTH_WRITE_MASK_ZERO;
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/external/deqp/framework/referencerenderer/ |
H A D | rrMultisamplePixelBufferAccess.hpp | 97 void clearDepth (const MultisamplePixelBufferAccess& access, float depth);
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H A D | rrMultisamplePixelBufferAccess.cpp | 166 void clearDepth (const MultisamplePixelBufferAccess& access, float depth) function in namespace:rr 168 tcu::clearDepth(access.raw(), depth);
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/external/deqp/modules/gles3/functional/ |
H A D | es3fFboDepthbufferTests.cpp | 76 float clearDepth = 1.0f; local 103 glClearBufferfv(GL_DEPTH, 0, &clearDepth); 168 const float clearDepth = 1.0f; local 195 glClearBufferfv(GL_DEPTH, 0, &clearDepth); 254 const float clearDepth = 1.0f; local 281 glClearBufferfv(GL_DEPTH, 0, &clearDepth);
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H A D | es3fDepthStencilClearTests.cpp | 70 , clearDepth (0.0f) 80 float clearDepth; member in struct:deqp::gles3::Functional::__anon20000::Clear 254 clear->clearDepth = rnd.getFloat(-0.2f, 1.2f); 303 gl.clearDepthf (clear->clearDepth); 434 rowAccess.setPixel(Vec4(de::clamp(clear->clearDepth, 0.0f, 1.0f)), x, 0);
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H A D | es3fRandomFragmentOpTests.cpp | 307 const float clearDepth = CLEAR_DEPTH; 326 m_callLogWrapper.glClearDepthf(clearDepth); 352 tcu::clearDepth (m_refDepthBuffer->getAccess(), clearDepth);
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H A D | es3fStencilTests.cpp | 157 static StencilOp clearDepth (float depth) function in class:deqp::gles3::Functional::StencilOp 438 dst.push_back(StencilOp::clearDepth(0.0f));
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/external/deqp/framework/common/ |
H A D | tcuTextureUtil.hpp | 88 void clearDepth (const PixelBufferAccess& access, float depth);
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/external/deqp/modules/gles2/functional/ |
H A D | es2fDepthStencilClearTests.cpp | 70 , clearDepth (0.0f) 80 float clearDepth; member in struct:deqp::gles2::Functional::__anon19871::Clear 251 clear->clearDepth = rnd.getFloat(-0.2f, 1.2f); 300 gl.clearDepthf (clear->clearDepth); 431 rowAccess.setPixel(Vec4(de::clamp(clear->clearDepth, 0.0f, 1.0f)), x, 0);
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H A D | es2fRandomFragmentOpTests.cpp | 307 const float clearDepth = CLEAR_DEPTH; 326 m_callLogWrapper.glClearDepthf(clearDepth); 352 tcu::clearDepth (m_refDepthBuffer->getAccess(), clearDepth);
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H A D | es2fStencilTests.cpp | 154 static StencilOp clearDepth (float depth) function in class:deqp::gles2::Functional::StencilOp 435 dst.push_back(StencilOp::clearDepth(0.0f));
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/external/chromium_org/third_party/angle/src/libGLESv2/ |
H A D | angletypes.h | 176 bool clearDepth; member in struct:gl::ClearParameters
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H A D | State.cpp | 237 clearParams.clearDepth = false; 261 clearParams.clearDepth = true;
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H A D | Context.cpp | 1576 clearParams.clearDepth = true; 1646 clearParams.clearDepth = true;
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/external/deqp/modules/glshared/ |
H A D | glsScissorTests.cpp | 795 const float clearDepth = 0.5f; local 803 case CLEAR_DEPTH: gl.clearBufferfv (GL_DEPTH, 0, &clearDepth); break; 805 case CLEAR_DEPTH_STENCIL: gl.clearBufferfi (GL_DEPTH_STENCIL, 0, clearDepth, clearStencil); break;
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/external/chromium_org/third_party/WebKit/Source/platform/graphics/test/ |
H A D | MockWebGraphicsContext3D.h | 91 virtual void clearDepth(WGC3Dclampf depth) { } function in class:blink::MockWebGraphicsContext3D
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/external/deqp/framework/opengl/wrapper/ |
H A D | glwFunctions.inl | 23 glClearDepthFunc clearDepth;
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H A D | glwInitGL30.inl | 21 gl->clearDepth = (glClearDepthFunc) loader->get("glClearDepth");
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H A D | glwInitGL31.inl | 21 gl->clearDepth = (glClearDepthFunc) loader->get("glClearDepth");
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H A D | glwInitGL32.inl | 21 gl->clearDepth = (glClearDepthFunc) loader->get("glClearDepth");
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H A D | glwInitGL33.inl | 21 gl->clearDepth = (glClearDepthFunc) loader->get("glClearDepth");
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/external/deqp/framework/platform/null/ |
H A D | tcuNullRenderContextInitFuncs.inl | 23 gl->clearDepth = glClearDepth;
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/external/chromium_org/third_party/WebKit/Source/platform/graphics/gpu/ |
H A D | DrawingBuffer.cpp | 850 m_context->clearDepth(1.0f);
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