Searched refs:colVecType (Results 1 - 1 of 1) sorted by relevance

/external/deqp/modules/gles3/functional/
H A Des3fShaderMatrixTests.cpp1908 DataType colVecType = getDataTypeFloatVec(numCols); local
1909 ShaderInput colVecIn (op == OP_DIV ? INPUTTYPE_UNIFORM : INPUTTYPE_DYNAMIC, colVecType, precision);
1911 inGroup->addChild(new ShaderMatrixCase(m_context, (baseName + getDataTypeName(colVecType) + "_vertex").c_str(), "Matrix-vector case", matIn, colVecIn, op, true));
1912 inGroup->addChild(new ShaderMatrixCase(m_context, (baseName + getDataTypeName(colVecType) + "_fragment").c_str(), "Matrix-vector case", matIn, colVecIn, op, false));

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